From bdf0b3fd9a91fdd9ef4a7b87af90266884903fa9 Mon Sep 17 00:00:00 2001 From: christian mueller Date: Fri, 11 May 2012 12:26:26 +0200 Subject: * fix warnings that come with new compiler Signed-off-by: christian mueller --- AudioManagerDaemon/src/CAmTelnetServer.cpp | 24 +++++++++++++++++++++--- 1 file changed, 21 insertions(+), 3 deletions(-) (limited to 'AudioManagerDaemon/src/CAmTelnetServer.cpp') diff --git a/AudioManagerDaemon/src/CAmTelnetServer.cpp b/AudioManagerDaemon/src/CAmTelnetServer.cpp index ed28f9c..b92fad5 100644 --- a/AudioManagerDaemon/src/CAmTelnetServer.cpp +++ b/AudioManagerDaemon/src/CAmTelnetServer.cpp @@ -46,8 +46,26 @@ CAmTelnetServer* CAmTelnetServer::mpInstance = NULL; #define PRINT_BOOL(var) var ? output+="true\t\t" : output+="false\t\t"; CAmTelnetServer::CAmTelnetServer(CAmSocketHandler *iSocketHandler, CAmCommandSender *iCommandSender, CAmCommandReceiver *iCommandReceiver, CAmRoutingSender *iRoutingSender, CAmRoutingReceiver *iRoutingReceiver, CAmControlSender *iControlSender, CAmControlReceiver *iControlReceiver, CAmDatabaseHandler *iDatabasehandler, CAmRouter *iRouter, unsigned int servPort, unsigned int maxConnections) : - telnetConnectFiredCB(this, &CAmTelnetServer::connectSocket), telnetReceiveFiredCB(this, &CAmTelnetServer::receiveData), telnetDispatchCB(this, &CAmTelnetServer::dispatchData), telnetCheckCB(this, &CAmTelnetServer::check), mpSocketHandler(iSocketHandler), mpCommandSender(iCommandSender), mpCommandReceiver(iCommandReceiver), mpRoutingSender(iRoutingSender), mpRoutingReceiver(iRoutingReceiver), mpControlSender(iControlSender), mpControlReceiver(iControlReceiver), mpDatabasehandler(iDatabasehandler), mpRouter(iRouter), mConnecthandle(), mListMessages(), mListConnections(), mConnectFD(NULL), mServerPort(servPort), mMaxConnections(maxConnections), mTelnetMenuHelper(iSocketHandler, iCommandSender, iCommandReceiver, iRoutingSender, iRoutingReceiver, iControlSender, iControlReceiver, - iDatabasehandler, iRouter, this) + telnetConnectFiredCB(this, &CAmTelnetServer::connectSocket), // + telnetReceiveFiredCB(this, &CAmTelnetServer::receiveData), // + telnetDispatchCB(this, &CAmTelnetServer::dispatchData), // + telnetCheckCB(this, &CAmTelnetServer::check), // + mpSocketHandler(iSocketHandler), // + mpCommandSender(iCommandSender), // + mpCommandReceiver(iCommandReceiver), // + mpRoutingSender(iRoutingSender), // + mpRoutingReceiver(iRoutingReceiver), // + mpControlSender(iControlSender), // + mpControlReceiver(iControlReceiver), // + mpDatabasehandler(iDatabasehandler), // + mpRouter(iRouter), // + mConnecthandle(), // + mListMessages(), // + mListConnections(), // + mConnectFD(0), // + mServerPort(servPort), // + mMaxConnections(maxConnections), // + mTelnetMenuHelper(iSocketHandler, iCommandSender, iCommandReceiver, iRoutingSender, iRoutingReceiver, iControlSender, iControlReceiver, iDatabasehandler, iRouter, this) { assert(mpSocketHandler!=NULL); assert(mpCommandReceiver!=NULL); @@ -152,7 +170,7 @@ void CAmTelnetServer::receiveData(const pollfd pollfd, const sh_pollHandle_t han //initialize buffer char buffer[100]; //read until buffer is full or no more data is there - int read = recv(pollfd.fd, buffer, 100, NULL); + int read = recv(pollfd.fd, buffer, 100, 0); if (read > 1) { //read the message and store it in a queue - its a telnet connection so data will be sent on enter ! -- cgit v1.2.1