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-rwxr-xr-x[-rw-r--r--]include/control/IAmControlReceive.h514
-rwxr-xr-x[-rw-r--r--]include/control/IAmControlSend.h280
2 files changed, 738 insertions, 56 deletions
diff --git a/include/control/IAmControlReceive.h b/include/control/IAmControlReceive.h
index cafa6fa..92281b9 100644..100755
--- a/include/control/IAmControlReceive.h
+++ b/include/control/IAmControlReceive.h
@@ -1,40 +1,39 @@
-/**
+/**
* Copyright (C) 2012 - 2014, BMW AG
- *
- * This file is part of GENIVI Project AudioManager.
- *
- * Contributions are licensed to the GENIVI Alliance under one or more
- * Contribution License Agreements.
- *
- * \copyright
- * This Source Code Form is subject to the terms of the
- * Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with
- * this file, You can obtain one at http://mozilla.org/MPL/2.0/.
- *
- *
+ *
+ * This file is part of GENIVI Project AudioManager.
+ *
+ * Contributions are licensed to the GENIVI Alliance under one or more
+ * Contribution License Agreements.
+ *
+ * \copyright
+ * This Source Code Form is subject to the terms of the
+ * Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with
+ * this file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ *
* \author Christian Linke, christian.linke@bmw.de BMW 2011 - 2014
- *
- * \file
+ *
+ * \file
* For further information see http://projects.genivi.org/audio-manager
- *
+ *
* THIS CODE HAS BEEN GENERATED BY ENTERPRISE ARCHITECT GENIVI MODEL.
* PLEASE CHANGE ONLY IN ENTERPRISE ARCHITECT AND GENERATE AGAIN.
- */
-#if !defined(EA_55795AA7_FC6F_4fa0_81B9_5AF40198B73A__INCLUDED_)
-#define EA_55795AA7_FC6F_4fa0_81B9_5AF40198B73A__INCLUDED_
-
-#include <vector>
-#include <string>
-#include "audiomanagertypes.h"
-namespace am {
-class CAmSocketHandler;
-}
+ */
+#if !defined(EA_D35033D8_8C54_4c3b_B0E4_9C98516FDF3C__INCLUDED_)
+#define EA_D35033D8_8C54_4c3b_B0E4_9C98516FDF3C__INCLUDED_
+#include <vector>
+#include <string>
+#include "audiomanagertypes.h"
+namespace am {
+class CAmSocketHandler;
+}
#include "audiomanagertypes.h"
#include "NodeStateManager.h"
-#define ControlReceiveVersion "2.0"
+#define ControlReceiveVersion "3.0"
namespace am {
/**
@@ -64,99 +63,558 @@ public:
}
+ /**
+ * This function returns the version of the interface
+ */
virtual void getInterfaceVersion(std::string& version) const =0;
+ /**
+ * calculates a route from source to sink.
+ * @return E_OK on success, E_UNKNOWN on error
+ */
virtual am_Error_e getRoute(const bool onlyfree, const am_sourceID_t sourceID, const am_sinkID_t sinkID, std::vector<am_Route_s>& returnList) =0;
+ /**
+ * With this function, elementary connects can be triggered by the controller.
+ * @return E_OK on success, E_UNKNOWN on error, E_WRONG_FORMAT of
+ * connectionFormats do not match, E_NO_CHANGE if the desired connection is
+ * already build up
+ */
virtual am_Error_e connect(am_Handle_s& handle, am_connectionID_t& connectionID, const am_CustomConnectionFormat_t format, const am_sourceID_t sourceID, const am_sinkID_t sinkID) =0;
+ /**
+ * is used to disconnect a connection
+ * @return E_OK on success, E_UNKNOWN on error, E_NON_EXISTENT if connection was
+ * not found, E_NO_CHANGE if no change is neccessary
+ */
virtual am_Error_e disconnect(am_Handle_s& handle, const am_connectionID_t connectionID) =0;
+ /**
+ * triggers a cross fade.
+ * @return E_OK on success, E_UNKNOWN on error E_NO_CHANGE if no change is
+ * neccessary
+ */
virtual am_Error_e crossfade(am_Handle_s& handle, const am_HotSink_e hotSource, const am_crossfaderID_t crossfaderID, const am_CustomRampType_t rampType, const am_time_t rampTime) =0;
+ /**
+ * with this method, all actions that have a handle assigned can be stopped.
+ * @return E_OK on success, E_UNKNOWN on error
+ */
virtual am_Error_e abortAction(const am_Handle_s handle) =0;
+ /**
+ * this method sets a source state for a source. This function will trigger the
+ * callback cbAckSetSourceState
+ * @return E_OK on success, E_NO_CHANGE if the desired value is already correct,
+ * E_UNKNOWN on error, E_NO_CHANGE if no change is neccessary
+ */
virtual am_Error_e setSourceState(am_Handle_s& handle, const am_sourceID_t sourceID, const am_SourceState_e state) =0;
+ /**
+ * with this function, setting of sinks volumes is done. The behavior of the
+ * volume set is depended on the given ramp and time information.
+ * This function is not only used to ramp volume, but also to mute and direct set
+ * the level. Exact behavior is depended on the selected mute ramps.
+ * @return E_OK on success, E_NO_CHANGE if the volume is already on the desired
+ * value, E_OUT_OF_RANGE is the volume is out of range, E_UNKNOWN on every other
+ * error.
+ */
virtual am_Error_e setSinkVolume(am_Handle_s& handle, const am_sinkID_t sinkID, const am_volume_t volume, const am_CustomRampType_t ramp, const am_time_t time) =0;
+ /**
+ * with this function, setting of source volumes is done. The behavior of the
+ * volume set is depended on the given ramp and time information.
+ * This function is not only used to ramp volume, but also to mute and direct set
+ * the level. Exact behavior is depended on the selected mute ramps.
+ * @return E_OK on success, E_NO_CHANGE if the volume is already on the desired
+ * value, E_OUT_OF_RANGE is the volume is out of range, E_UNKNOWN on every other
+ * error.
+ */
virtual am_Error_e setSourceVolume(am_Handle_s& handle, const am_sourceID_t sourceID, const am_volume_t volume, const am_CustomRampType_t rampType, const am_time_t time) =0;
+ /**
+ * is used to set several sinkSoundProperties at a time
+ * @return E_OK on success, E_UNKNOWN on error, E_OUT_OF_RANGE if property is out
+ * of range, E_NO_CHANGE if no change is neccessary
+ */
virtual am_Error_e setSinkSoundProperties(am_Handle_s& handle, const am_sinkID_t sinkID, const std::vector<am_SoundProperty_s>& soundProperty) =0;
+ /**
+ * is used to set sinkSoundProperties
+ * @return E_OK on success, E_UNKNOWN on error, E_OUT_OF_RANGE if property is out
+ * of range, E_NO_CHANGE if no change is neccessary
+ */
virtual am_Error_e setSinkSoundProperty(am_Handle_s& handle, const am_sinkID_t sinkID, const am_SoundProperty_s& soundProperty) =0;
+ /**
+ * is used to set several SourceSoundProperties at a time
+ * @return E_OK on success, E_UNKNOWN on error, E_OUT_OF_RANGE if property is out
+ * of range. E_NO_CHANGE if no change is neccessary
+ */
virtual am_Error_e setSourceSoundProperties(am_Handle_s& handle, const am_sourceID_t sourceID, const std::vector<am_SoundProperty_s>& soundProperty) =0;
+ /**
+ * is used to set sourceSoundProperties
+ * @return E_OK on success, E_UNKNOWN on error, E_OUT_OF_RANGE if property is out
+ * of range. E_NO_CHANGE if no change is neccessary
+ */
virtual am_Error_e setSourceSoundProperty(am_Handle_s& handle, const am_sourceID_t sourceID, const am_SoundProperty_s& soundProperty) =0;
+ /**
+ * sets the domain state of a domain
+ * @return E_OK on success, E_UNKNOWN on error, E_NO_CHANGE if no change is
+ * neccessary
+ */
virtual am_Error_e setDomainState(const am_domainID_t domainID, const am_DomainState_e domainState) =0;
+ /**
+ * enters a domain in the database, creates and ID
+ * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the
+ * database, E_DATABASE_ERROR if the database had an error
+ */
virtual am_Error_e enterDomainDB(const am_Domain_s& domainData, am_domainID_t& domainID) =0;
+ /**
+ * enters a mainconnection in the database, creates and ID
+ * @return E_OK on success, E_DATABASE_ERROR if the database had an error
+ */
virtual am_Error_e enterMainConnectionDB(const am_MainConnection_s& mainConnectionData, am_mainConnectionID_t& connectionID) =0;
+ /**
+ * enters a sink in the database.
+ * The sinkID in am_Sink_s shall be 0 in case of a dynamic added source A sinkID
+ * greater than 100 will be assigned. If a specific sinkID with a value <100 is
+ * given, the given value will be used. This is for a static setup where the ID's
+ * are predefined.
+ * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the
+ * database, E_DATABASE_ERROR if the database had an error
+ */
virtual am_Error_e enterSinkDB(const am_Sink_s& sinkData, am_sinkID_t& sinkID) =0;
+ /**
+ * enters a crossfader in the database.
+ * The crossfaderID in am_Crossfader_s shall be 0 in case of a dynamic added
+ * source A crossfaderID greater than 100 will be assigned. If a specific
+ * crossfaderID with a value <100 is given, the given value will be used. This is
+ * for a static setup where the ID's are predefined.
+ * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the
+ * database, E_DATABASE_ERROR if the database had an error
+ */
virtual am_Error_e enterCrossfaderDB(const am_Crossfader_s& crossfaderData, am_crossfaderID_t& crossfaderID) =0;
+ /**
+ * enters a gateway in the database.
+ * The gatewayID in am_Gateway_s shall be 0 in case of a dynamic added source A
+ * gatewayID greater than 100 will be assigned. If a specific gatewayID with a
+ * value <100 is given, the given value will be used. This is for a static setup
+ * where the ID's are predefined.
+ * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the
+ * database, E_DATABASE_ERROR if the database had an error
+ */
virtual am_Error_e enterGatewayDB(const am_Gateway_s& gatewayData, am_gatewayID_t& gatewayID) =0;
+ /**
+ * enters a source in the database.
+ * The sourceID in am_Source_s shall be 0 in case of a dynamic added source A
+ * sourceID greater than 100 will be assigned. If a specific sourceID with a value
+ * <100 is given, the given value will be used. This is for a static setup where
+ * the ID's are predefined.
+ * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the
+ * database, E_DATABASE_ERROR if the database had an error
+ */
virtual am_Error_e enterSourceDB(const am_Source_s& sourceData, am_sourceID_t& sourceID) =0;
+ /**
+ * Enters a sourceClass into the database.
+ * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the
+ * database, E_DATABASE_ERROR if the database had an error
+ */
virtual am_Error_e enterSinkClassDB(const am_SinkClass_s& sinkClass, am_sinkClass_t& sinkClassID) =0;
+ /**
+ * Enters a sourceClass into the database.
+ * The sourceClassID in am_sourceClass_s shall be 0 in case of a dynamic added
+ * source A sourceClassID greater than 100 will be assigned. If a specific
+ * sourceClassID with a value <100 is given, the given value will be used. This is
+ * for a static setup where the ID's are predefined.
+ * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the
+ * database, E_DATABASE_ERROR if the database had an error
+ */
virtual am_Error_e enterSourceClassDB(am_sourceClass_t& sourceClassID, const am_SourceClass_s& sourceClass) =0;
+ /**
+ * changes class information of a sinkclass.
+ * The properties will overwrite the values of the sinkClassID given in the
+ * sinkClass.
+ * It is the duty of the controller to check if the property is valid. If it does
+ * not exist, the daemon will not return an error.
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if
+ * sinkClassID was not found.
+ */
virtual am_Error_e changeSinkClassInfoDB(const am_SinkClass_s& sinkClass) =0;
+ /**
+ * changes class information of a sourceClass.
+ * The properties will overwrite the values of the sourceClassID given in the
+ * sourceClass.
+ * It is the duty of the controller to check if the property is valid. If it does
+ * not exist, the daemon will not return an error.
+ * @return E_OK on success, E_DATABASE_ERROR on error and E_NON_EXISTENT if the
+ * ClassID does not exist.
+ */
virtual am_Error_e changeSourceClassInfoDB(const am_SourceClass_s& sourceClass) =0;
+ /**
+ * This function is used to enter the system Properties into the database.
+ * All entries in the database will be erased before entering the new List. It
+ * should only be called once at system startup.
+ * @return E_OK on success, E_DATABASE_ERROR if the database had an error
+ */
virtual am_Error_e enterSystemPropertiesListDB(const std::vector<am_SystemProperty_s>& listSystemProperties) =0;
+ /**
+ * changes the mainConnectionState of MainConnection
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if
+ * mainconnection
+ */
virtual am_Error_e changeMainConnectionRouteDB(const am_mainConnectionID_t mainconnectionID, const std::vector<am_connectionID_t>& listConnectionID) =0;
+ /**
+ * changes the mainConnectionState of MainConnection
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if
+ * mainconnection
+ */
virtual am_Error_e changeMainConnectionStateDB(const am_mainConnectionID_t mainconnectionID, const am_ConnectionState_e connectionState) =0;
+ /**
+ * changes the sink volume of a sink
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was
+ * not found
+ */
virtual am_Error_e changeSinkMainVolumeDB(const am_mainVolume_t mainVolume, const am_sinkID_t sinkID) =0;
+ /**
+ * changes the availablility of a sink
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was
+ * not found
+ */
virtual am_Error_e changeSinkAvailabilityDB(const am_Availability_s& availability, const am_sinkID_t sinkID) =0;
+ /**
+ * changes the domainstate of a domain
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if domain
+ * was not found
+ */
virtual am_Error_e changDomainStateDB(const am_DomainState_e domainState, const am_domainID_t domainID) =0;
+ /**
+ * changes the mute state of a sink
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was
+ * not found
+ */
virtual am_Error_e changeSinkMuteStateDB(const am_MuteState_e muteState, const am_sinkID_t sinkID) =0;
+ /**
+ * changes the mainsinksoundproperty of a sink
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was
+ * not found
+ */
virtual am_Error_e changeMainSinkSoundPropertyDB(const am_MainSoundProperty_s& soundProperty, const am_sinkID_t sinkID) =0;
+ /**
+ * changes the mainsourcesoundproperty of a sink
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if source
+ * was not found
+ */
virtual am_Error_e changeMainSourceSoundPropertyDB(const am_MainSoundProperty_s& soundProperty, const am_sourceID_t sourceID) =0;
+ /**
+ * changes the availablility of a source
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if source
+ * was not found
+ */
virtual am_Error_e changeSourceAvailabilityDB(const am_Availability_s& availability, const am_sourceID_t sourceID) =0;
+ /**
+ * changes a systemProperty
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if property
+ * was not found
+ */
virtual am_Error_e changeSystemPropertyDB(const am_SystemProperty_s& property) =0;
+ /**
+ * removes a mainconnection from the DB
+ * @return E_OK on success, E_NON_EXISTENT if main connection was not found,
+ * E_DATABASE_ERROR if the database had an error
+ */
virtual am_Error_e removeMainConnectionDB(const am_mainConnectionID_t mainConnectionID) =0;
+ /**
+ * removes a sink from the DB
+ * @return E_OK on success, E_NON_EXISTENT if sink was not found, E_DATABASE_ERROR
+ * if the database had an error
+ */
virtual am_Error_e removeSinkDB(const am_sinkID_t sinkID) =0;
+ /**
+ * removes a source from the DB
+ * @return E_OK on success, E_NON_EXISTENT if source was not found,
+ * E_DATABASE_ERROR if the database had an error
+ */
virtual am_Error_e removeSourceDB(const am_sourceID_t sourceID) =0;
+ /**
+ * removes a gateway from the DB
+ * @return E_OK on success, E_NON_EXISTENT if gateway was not found,
+ * E_DATABASE_ERROR if the database had an error
+ */
virtual am_Error_e removeGatewayDB(const am_gatewayID_t gatewayID) =0;
+ /**
+ * removes a crossfader from the DB
+ * @return E_OK on success, E_NON_EXISTENT if crossfader was not found,
+ * E_DATABASE_ERROR if the database had an error
+ */
virtual am_Error_e removeCrossfaderDB(const am_crossfaderID_t crossfaderID) =0;
+ /**
+ * removes a domain from the DB
+ * @return E_OK on success, E_NON_EXISTENT if domain was not found,
+ * E_DATABASE_ERROR if the database had an error
+ */
virtual am_Error_e removeDomainDB(const am_domainID_t domainID) =0;
+ /**
+ * removes a domain from the DB
+ * @return E_OK on success, E_NON_EXISTENT if domain was not found,
+ * E_DATABASE_ERROR if the database had an error
+ */
virtual am_Error_e removeSinkClassDB(const am_sinkClass_t sinkClassID) =0;
+ /**
+ * removes a domain from the DB
+ * @return E_OK on success, E_NON_EXISTENT if domain was not found,
+ * E_DATABASE_ERROR if the database had an error
+ */
virtual am_Error_e removeSourceClassDB(const am_sourceClass_t sourceClassID) =0;
+ /**
+ * returns the ClassInformation of a source
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if source
+ * was not found
+ */
virtual am_Error_e getSourceClassInfoDB(const am_sourceID_t sourceID, am_SourceClass_s& classInfo) const =0;
+ /**
+ * returns the ClassInformation of a sink
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was
+ * not found
+ */
virtual am_Error_e getSinkClassInfoDB(const am_sinkID_t sinkID, am_SinkClass_s& sinkClass) const =0;
+ /**
+ * returns the sinkData of a sink
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was
+ * not found
+ */
virtual am_Error_e getSinkInfoDB(const am_sinkID_t sinkID, am_Sink_s& sinkData) const =0;
+ /**
+ * returns the sourcekData of a source
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was
+ * not found
+ */
virtual am_Error_e getSourceInfoDB(const am_sourceID_t sourceID, am_Source_s& sourceData) const =0;
+ /**
+ * return source and sink of a gateway
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if gateway
+ * was not found
+ */
virtual am_Error_e getGatewayInfoDB(const am_gatewayID_t gatewayID, am_Gateway_s& gatewayData) const =0;
+ /**
+ * returns sources and the sink of a crossfader
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if
+ * crossfader was not found
+ */
virtual am_Error_e getCrossfaderInfoDB(const am_crossfaderID_t crossfaderID, am_Crossfader_s& crossfaderData) const =0;
+ /**
+ * returns sources and the sink of a crossfader
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if
+ * crossfader was not found
+ */
virtual am_Error_e getMainConnectionInfoDB(const am_mainConnectionID_t mainConnectionID, am_MainConnection_s& mainConnectionData) const =0;
+ /**
+ * returns all sinks of a domain
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if domain
+ * was not found
+ */
virtual am_Error_e getListSinksOfDomain(const am_domainID_t domainID, std::vector<am_sinkID_t>& listSinkID) const =0;
+ /**
+ * returns all source of a domain
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if domain
+ * was not found
+ */
virtual am_Error_e getListSourcesOfDomain(const am_domainID_t domainID, std::vector<am_sourceID_t>& listSourceID) const =0;
+ /**
+ * returns all crossfaders of a domain
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if domain
+ * was not found
+ */
virtual am_Error_e getListCrossfadersOfDomain(const am_domainID_t domainID, std::vector<am_crossfaderID_t>& listCrossfadersID) const =0;
+ /**
+ * returns all gateways of a domain
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if domain
+ * was not found
+ */
virtual am_Error_e getListGatewaysOfDomain(const am_domainID_t domainID, std::vector<am_gatewayID_t>& listGatewaysID) const =0;
+ /**
+ * returns a complete list of all MainConnections
+ * @return E_OK on success, E_DATABASE_ERROR on error
+ */
virtual am_Error_e getListMainConnections(std::vector<am_MainConnection_s>& listMainConnections) const =0;
+ /**
+ * returns a complete list of all domains
+ * @return E_OK on success, E_DATABASE_ERROR on error
+ */
virtual am_Error_e getListDomains(std::vector<am_Domain_s>& listDomains) const =0;
+ /**
+ * returns a complete list of all Connections
+ * @return E_OK on success, E_DATABASE_ERROR on error
+ */
virtual am_Error_e getListConnections(std::vector<am_Connection_s>& listConnections) const =0;
+ /**
+ * returns a list of all sinks
+ * @return E_OK on success, E_DATABASE_ERROR on error
+ */
virtual am_Error_e getListSinks(std::vector<am_Sink_s>& listSinks) const =0;
+ /**
+ * returns a list of all sources
+ * @return E_OK on success, E_DATABASE_ERROR on error
+ */
virtual am_Error_e getListSources(std::vector<am_Source_s>& listSources) const =0;
+ /**
+ * returns a list of all source classes
+ * @return E_OK on success, E_DATABASE_ERROR on error
+ */
virtual am_Error_e getListSourceClasses(std::vector<am_SourceClass_s>& listSourceClasses) const =0;
+ /**
+ * returns a list of all handles
+ * @return E_OK on success, E_DATABASE_ERROR on error
+ */
virtual am_Error_e getListHandles(std::vector<am_Handle_s>& listHandles) const =0;
+ /**
+ * returns a list of all crossfaders
+ * @return E_OK on success, E_DATABASE_ERROR on error
+ */
virtual am_Error_e getListCrossfaders(std::vector<am_Crossfader_s>& listCrossfaders) const =0;
+ /**
+ * returns a list of gateways
+ * @return E_OK on success, E_DATABASE_ERROR on error
+ */
virtual am_Error_e getListGateways(std::vector<am_Gateway_s>& listGateways) const =0;
+ /**
+ * returns a list of all sink classes
+ * @return E_OK on success, E_DATABASE_ERROR on error
+ */
virtual am_Error_e getListSinkClasses(std::vector<am_SinkClass_s>& listSinkClasses) const =0;
+ /**
+ * returns the list of SystemProperties
+ */
virtual am_Error_e getListSystemProperties(std::vector<am_SystemProperty_s>& listSystemProperties) const =0;
+ /**
+ * sets the command interface to ready. Will send setCommandReady to each of the
+ * plugins. The corresponding answer is confirmCommandReady.
+ */
virtual void setCommandReady() =0;
+ /**
+ * sets the command interface into the rundown state. Will send setCommandRundown
+ * to each of the plugins. The corresponding answer is confirmCommandRundown.
+ */
virtual void setCommandRundown() =0;
+ /**
+ * sets the routinginterface to ready. Will send the command setRoutingReady to
+ * each of the plugins. The related answer is confirmRoutingReady.
+ */
virtual void setRoutingReady() =0;
+ /**
+ * sets the routinginterface to the rundown state. Will send the command
+ * setRoutingRundown to each of the plugins. The related answer is
+ * confirmRoutingRundown.
+ */
virtual void setRoutingRundown() =0;
+ /**
+ * acknowledges the setControllerReady call.
+ */
virtual void confirmControllerReady(const am_Error_e error) =0;
+ /**
+ * Acknowledges the setControllerRundown call.
+ */
virtual void confirmControllerRundown(const am_Error_e error) =0;
+ /**
+ * This function returns the pointer to the socketHandler. This can be used to
+ * integrate socket-based activites like communication with the mainloop of the
+ * AudioManager.
+ * returns E_OK if pointer is valid, E_UNKNOWN in case AudioManager was compiled
+ * without socketHandler support,
+ */
virtual am_Error_e getSocketHandler(CAmSocketHandler*& socketHandler) =0;
+ /**
+ * Change the data of the source.
+ */
virtual am_Error_e changeSourceDB(const am_sourceID_t sourceID, const am_sourceClass_t sourceClassID, const std::vector<am_SoundProperty_s>& listSoundProperties, const std::vector<am_CustomConnectionFormat_t>& listConnectionFormats, const std::vector<am_MainSoundProperty_s>& listMainSoundProperties) =0;
+ /**
+ * Change the data of the sink.
+ */
virtual am_Error_e changeSinkDB(const am_sinkID_t sinkID, const am_sinkClass_t sinkClassID, const std::vector<am_SoundProperty_s>& listSoundProperties, const std::vector<am_CustomConnectionFormat_t>& listConnectionFormats, const std::vector<am_MainSoundProperty_s>& listMainSoundProperties) =0;
+ /**
+ * changes Gateway Data
+ */
virtual am_Error_e changeGatewayDB(const am_gatewayID_t gatewayID, const std::vector<am_CustomConnectionFormat_t>& listSourceConnectionFormats, const std::vector<am_CustomConnectionFormat_t>& listSinkConnectionFormats, const std::vector<bool>& convertionMatrix) =0;
+ /**
+ * with this function, setting of multiple volumes at a time is done. The behavior
+ * of the volume set is depended on the given ramp and time information.
+ * This function is not only used to ramp volume, but also to mute and direct set
+ * the level. Exact behavior is depended on the selected mute ramps.
+ * @return E_OK on success, E_NO_CHANGE if the volume is already on the desired
+ * value, E_OUT_OF_RANGE is the volume is out of range, E_UNKNOWN on every other
+ * error.
+ */
virtual am_Error_e setVolumes(am_Handle_s& handle, const std::vector<am_Volumes_s>& listVolumes) =0;
+ /**
+ * set a sink notification configuration
+ */
virtual am_Error_e setSinkNotificationConfiguration(am_Handle_s& handle, const am_sinkID_t sinkID, const am_NotificationConfiguration_s& notificationConfiguration) =0;
+ /**
+ * set a source notification configuration
+ */
virtual am_Error_e setSourceNotificationConfiguration(am_Handle_s& handle, const am_sourceID_t sourceID, const am_NotificationConfiguration_s& notificationConfiguration) =0;
+ /**
+ * Sends out the main notificiation of a sink
+ * @return E_OK on success, E_UNKNOWN on error
+ */
virtual void sendMainSinkNotificationPayload(const am_sinkID_t sinkID, const am_NotificationPayload_s& notificationPayload) =0;
+ /**
+ * Sends out the main notificiation of a source
+ * @return E_OK on success, E_UNKNOWN on error
+ */
virtual void sendMainSourceNotificationPayload(const am_sourceID_t sourceID, const am_NotificationPayload_s& notificationPayload) =0;
+ /**
+ * change the mainNotificationConfiguration of a sink
+ * @return E_OK when successful, E_DATABASE on error
+ */
virtual am_Error_e changeMainSinkNotificationConfigurationDB(const am_sinkID_t sinkID, const am_NotificationConfiguration_s& mainNotificationConfiguration) =0;
+ /**
+ * change the mainNotificationConfiguration of a source
+ * @return E_OK when successful, E_DATABASE on error
+ */
virtual am_Error_e changeMainSourceNotificationConfigurationDB(const am_sourceID_t sourceID, const am_NotificationConfiguration_s& mainNotificationConfiguration) =0;
+ /**
+ * Retrieves the Restart Reason Property
+ * @return E_OK on success E_UNKNOWN if property could not be retrieved.
+ */
virtual am_Error_e getRestartReasonPropertyNSM(NsmRestartReason_e& restartReason) =0;
+ /**
+ * Retrieves the shutdown reason property
+ * @return E_OK on success E_UNKNOWN if property could not be retrieved.
+ */
virtual am_Error_e getShutdownReasonPropertyNSM(NsmShutdownReason_e& ShutdownReason) =0;
+ /**
+ * Retrieves the running reason
+ * @return E_OK on success E_UNKNOWN if property could not be retrieved.
+ */
virtual am_Error_e getRunningReasonPropertyNSM(NsmRunningReason_e& nsmRunningReason) =0;
+ /**
+ * @return NsmErrorStatus_Ok in case of success
+ */
virtual NsmErrorStatus_e getNodeStateNSM(NsmNodeState_e& nsmNodeState) =0;
+ /**
+ * Retrieves the current session state
+ * @return NsmErrorStatus_Ok on success E_UNKNOWN if property could not be
+ * retrieved.
+ */
virtual NsmErrorStatus_e getSessionStateNSM(const std::string& sessionName, const NsmSeat_e seatID, NsmSessionState_e& sessionState) =0;
+ /**
+ * Retrieves the current applicationmode
+ * @return NsmErrorStatus_Ok on success E_UNKNOWN if property could not be
+ * retrieved.
+ */
virtual NsmErrorStatus_e getApplicationModeNSM(NsmApplicationMode_e& applicationMode) =0;
+ /**
+ * Registers the AudioManager as shutdown client
+ * @return NsmErrorStatus_Ok on success
+ * The interface for the client will be provided by the AudioManagerDeamon,
+ * therefore is no need to mention it here.
+ */
virtual NsmErrorStatus_e registerShutdownClientNSM(const uint32_t shutdownMode, const uint32_t timeoutMs) =0;
+ /**
+ * unregisters the AudioManager as shutdown client
+ * @return NsmErrorStatus_Ok on success
+ */
virtual NsmErrorStatus_e unRegisterShutdownClientNSM(const uint32_t shutdownMode) =0;
+ /**
+ * @return E_OK on success, E_UNKOWN if interface could not be reached
+ */
virtual am_Error_e getInterfaceVersionNSM(uint32_t& version) =0;
+ /**
+ * Sends out the lifecyclerequest complete to the NSM
+ * @return NsmErrorStatus_Ok in case of success
+ */
virtual NsmErrorStatus_e sendLifecycleRequestCompleteNSM(const uint32_t RequestId, const NsmErrorStatus_e status) =0;
};
}
-#endif // !defined(EA_55795AA7_FC6F_4fa0_81B9_5AF40198B73A__INCLUDED_)
+#endif // !defined(EA_D35033D8_8C54_4c3b_B0E4_9C98516FDF3C__INCLUDED_)
diff --git a/include/control/IAmControlSend.h b/include/control/IAmControlSend.h
index c102074..092ca43 100644..100755
--- a/include/control/IAmControlSend.h
+++ b/include/control/IAmControlSend.h
@@ -1,41 +1,40 @@
-/**
+/**
* Copyright (C) 2012 - 2014, BMW AG
- *
- * This file is part of GENIVI Project AudioManager.
- *
- * Contributions are licensed to the GENIVI Alliance under one or more
- * Contribution License Agreements.
- *
- * \copyright
- * This Source Code Form is subject to the terms of the
- * Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with
- * this file, You can obtain one at http://mozilla.org/MPL/2.0/.
- *
- *
+ *
+ * This file is part of GENIVI Project AudioManager.
+ *
+ * Contributions are licensed to the GENIVI Alliance under one or more
+ * Contribution License Agreements.
+ *
+ * \copyright
+ * This Source Code Form is subject to the terms of the
+ * Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with
+ * this file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ *
* \author Christian Linke, christian.linke@bmw.de BMW 2011 - 2014
- *
- * \file
+ *
+ * \file
* For further information see http://projects.genivi.org/audio-manager
- *
+ *
* THIS CODE HAS BEEN GENERATED BY ENTERPRISE ARCHITECT GENIVI MODEL.
* PLEASE CHANGE ONLY IN ENTERPRISE ARCHITECT AND GENERATE AGAIN.
- */
-#if !defined(EA_D17C9A1A_AB65_4f6e_A787_51033D190C21__INCLUDED_)
-#define EA_D17C9A1A_AB65_4f6e_A787_51033D190C21__INCLUDED_
-
-#include <vector>
-#include <string>
-#include "audiomanagertypes.h"
-
-namespace am {
-class IAmControlReceive;
+ */
+#if !defined(EA_EC5ACE73_7EE6_4535_B8AA_54B1C4AC7007__INCLUDED_)
+#define EA_EC5ACE73_7EE6_4535_B8AA_54B1C4AC7007__INCLUDED_
+
+#include <vector>
+#include <string>
+#include "audiomanagertypes.h"
+namespace am {
+class IAmControlReceive;
}
#include "IAmControlReceive.h"
#include "audiomanagertypes.h"
#include "NodeStateManager.h"
-#define ControlSendVersion "2.0"
+#define ControlSendVersion "3.0"
namespace am {
/**
@@ -67,68 +66,293 @@ public:
}
+ /**
+ * This function returns the version of the interface
+ * returns E_OK, E_UNKOWN if version is unknown.
+ */
virtual void getInterfaceVersion(std::string& version) const =0;
+ /**
+ * Starts up the controller.
+ */
virtual am_Error_e startupController(IAmControlReceive* controlreceiveinterface) =0;
+ /**
+ * this message is used tell the controller that it should get ready. This message
+ * must be acknowledged via confirmControllerReady.
+ */
virtual void setControllerReady() =0;
+ /**
+ * This message tells the controller that he should prepare everything for the
+ * power to be switched off. This message must be acknowledged via
+ * confirmControllerRundown.
+ * The method will give the signal as integer that was responsible for calling the
+ * setControllerRundown.
+ * This function is called from the signal handler, either direct (when the
+ * program is killed) or from within the mainloop (if the program is terminated).
+ */
virtual void setControllerRundown(const int16_t signal) =0;
+ /**
+ * is called when a connection request comes in via the command interface
+ * @return E_OK on success, E_NOT_POSSIBLE on error, E_ALREADY_EXISTENT if already
+ * exists
+ */
virtual am_Error_e hookUserConnectionRequest(const am_sourceID_t sourceID, const am_sinkID_t sinkID, am_mainConnectionID_t& mainConnectionID) =0;
+ /**
+ * is called when a disconnection request comes in via the command interface
+ * @return E_OK on success, E_NOT_POSSIBLE on error, E_NON_EXISTENT if connection
+ * does not exists
+ */
virtual am_Error_e hookUserDisconnectionRequest(const am_mainConnectionID_t connectionID) =0;
+ /**
+ * sets a user MainSinkSoundProperty
+ * @return E_OK on success, E_OUT_OF_RANGE if out of range, E_UNKNOWN on error
+ */
virtual am_Error_e hookUserSetMainSinkSoundProperty(const am_sinkID_t sinkID, const am_MainSoundProperty_s& soundProperty) =0;
+ /**
+ * sets a user MainSourceSoundProperty
+ * @return E_OK on success, E_OUT_OF_RANGE if out of range, E_UNKNOWN on error
+ */
virtual am_Error_e hookUserSetMainSourceSoundProperty(const am_sourceID_t sourceID, const am_MainSoundProperty_s& soundProperty) =0;
+ /**
+ * sets a user SystemProperty
+ * @return E_OK on success, E_OUT_OF_RANGE if out of range, E_UNKNOWN on error
+ */
virtual am_Error_e hookUserSetSystemProperty(const am_SystemProperty_s& property) =0;
+ /**
+ * sets a user volume
+ * @return E_OK on success, E_OUT_OF_RANGE if out of range, E_UNKNOWN on error
+ */
virtual am_Error_e hookUserVolumeChange(const am_sinkID_t SinkID, const am_mainVolume_t newVolume) =0;
+ /**
+ * sets a user volume as increment
+ * @return E_OK on success, E_OUT_OF_RANGE if out of range, E_UNKNOWN on error
+ */
virtual am_Error_e hookUserVolumeStep(const am_sinkID_t SinkID, const int16_t increment) =0;
+ /**
+ * sets the mute state of a sink
+ * @return E_OK on success, E_UNKNOWN on error
+ */
virtual am_Error_e hookUserSetSinkMuteState(const am_sinkID_t sinkID, const am_MuteState_e muteState) =0;
+ /**
+ * is called when a routing adaptor registers its domain
+ * @return E_OK on success, E_UNKNOWN on error, E_ALREADY_EXISTENT if already
+ * exists
+ */
virtual am_Error_e hookSystemRegisterDomain(const am_Domain_s& domainData, am_domainID_t& domainID) =0;
+ /**
+ * is called when a routing adaptor wants to derigister a domain
+ * @return E_OK on success, E_UNKNOWN on error, E_NON_EXISTENT if not found
+ */
virtual am_Error_e hookSystemDeregisterDomain(const am_domainID_t domainID) =0;
+ /**
+ * is called when a domain registered all the elements
+ */
virtual void hookSystemDomainRegistrationComplete(const am_domainID_t domainID) =0;
+ /**
+ * is called when a routing adaptor registers a sink
+ * @return E_OK on success, E_UNKNOWN on error, E_ALREADY_EXISTENT if already
+ * exists
+ */
virtual am_Error_e hookSystemRegisterSink(const am_Sink_s& sinkData, am_sinkID_t& sinkID) =0;
+ /**
+ * is called when a routing adaptor deregisters a sink
+ * @return E_OK on success, E_UNKNOWN on error, E_NON_EXISTENT if not found
+ */
virtual am_Error_e hookSystemDeregisterSink(const am_sinkID_t sinkID) =0;
+ /**
+ * is called when a routing adaptor registers a source
+ * @return E_OK on success, E_UNKNOWN on error, E_ALREADY_EXISTENT if already
+ * exists
+ */
virtual am_Error_e hookSystemRegisterSource(const am_Source_s& sourceData, am_sourceID_t& sourceID) =0;
+ /**
+ * is called when a routing adaptor deregisters a source
+ * @return E_OK on success, E_UNKNOWN on error, E_NON_EXISTENT if not found
+ */
virtual am_Error_e hookSystemDeregisterSource(const am_sourceID_t sourceID) =0;
+ /**
+ * is called when a routing adaptor registers a gateway
+ * @return E_OK on success, E_UNKNOWN on error, E_ALREADY_EXISTENT if already
+ * exists
+ */
virtual am_Error_e hookSystemRegisterGateway(const am_Gateway_s& gatewayData, am_gatewayID_t& gatewayID) =0;
+ /**
+ * is called when a routing adaptor deregisters a gateway
+ * @return E_OK on success, E_UNKNOWN on error, E_NON_EXISTENT if not found
+ */
virtual am_Error_e hookSystemDeregisterGateway(const am_gatewayID_t gatewayID) =0;
+ /**
+ * is called when a routing adaptor registers a crossfader
+ * @return E_OK on success, E_UNKNOWN on error, E_ALREADY_EXISTENT if already
+ * exists
+ */
virtual am_Error_e hookSystemRegisterCrossfader(const am_Crossfader_s& crossfaderData, am_crossfaderID_t& crossfaderID) =0;
+ /**
+ * is called when a routing adaptor deregisters a crossfader
+ * @return E_OK on success, E_UNKNOWN on error, E_NON_EXISTENT if not found
+ */
virtual am_Error_e hookSystemDeregisterCrossfader(const am_crossfaderID_t crossfaderID) =0;
+ /**
+ * volumeticks. therse are used to indicate volumechanges during a ramp
+ */
virtual void hookSystemSinkVolumeTick(const am_Handle_s handle, const am_sinkID_t sinkID, const am_volume_t volume) =0;
+ /**
+ * volumeticks. therse are used to indicate volumechanges during a ramp
+ */
virtual void hookSystemSourceVolumeTick(const am_Handle_s handle, const am_sourceID_t sourceID, const am_volume_t volume) =0;
+ /**
+ * is called when an low level interrupt changed its state
+ */
virtual void hookSystemInterruptStateChange(const am_sourceID_t sourceID, const am_InterruptState_e interruptState) =0;
+ /**
+ * id called when a sink changed its availability
+ */
virtual void hookSystemSinkAvailablityStateChange(const am_sinkID_t sinkID, const am_Availability_s& availability) =0;
+ /**
+ * id called when a source changed its availability
+ */
virtual void hookSystemSourceAvailablityStateChange(const am_sourceID_t sourceID, const am_Availability_s& availability) =0;
+ /**
+ * id called when domainstate was changed
+ */
virtual void hookSystemDomainStateChange(const am_domainID_t domainID, const am_DomainState_e state) =0;
+ /**
+ * when early data was received
+ */
virtual void hookSystemReceiveEarlyData(const std::vector<am_EarlyData_s>& data) =0;
+ /**
+ * this hook provides information about speed changes.
+ * The quantization and sampling rate of the speed can be adjusted at compile time
+ * of the AudioManagerDaemon.
+ */
virtual void hookSystemSpeedChange(const am_speed_t speed) =0;
+ /**
+ * this hook is fired whenever the timing information of a mainconnection has
+ * changed.
+ */
virtual void hookSystemTimingInformationChanged(const am_mainConnectionID_t mainConnectionID, const am_timeSync_t time) =0;
+ /**
+ * ack for connect
+ */
virtual void cbAckConnect(const am_Handle_s handle, const am_Error_e errorID) =0;
+ /**
+ * ack for disconnect
+ */
virtual void cbAckDisconnect(const am_Handle_s handle, const am_Error_e errorID) =0;
+ /**
+ * ack for crossfading
+ */
virtual void cbAckCrossFade(const am_Handle_s handle, const am_HotSink_e hostsink, const am_Error_e error) =0;
+ /**
+ * ack for sink volume changes
+ */
virtual void cbAckSetSinkVolumeChange(const am_Handle_s handle, const am_volume_t volume, const am_Error_e error) =0;
+ /**
+ * ack for source volume changes
+ */
virtual void cbAckSetSourceVolumeChange(const am_Handle_s handle, const am_volume_t voulme, const am_Error_e error) =0;
+ /**
+ * ack for setting of source states
+ */
virtual void cbAckSetSourceState(const am_Handle_s handle, const am_Error_e error) =0;
+ /**
+ * ack for setting of sourcesoundproperties
+ */
virtual void cbAckSetSourceSoundProperties(const am_Handle_s handle, const am_Error_e error) =0;
+ /**
+ * ack for setting of sourcesoundproperties
+ */
virtual void cbAckSetSourceSoundProperty(const am_Handle_s handle, const am_Error_e error) =0;
+ /**
+ * ack for setting of sinksoundproperties
+ */
virtual void cbAckSetSinkSoundProperties(const am_Handle_s handle, const am_Error_e error) =0;
+ /**
+ * ack for setting of sinksoundproperties
+ */
virtual void cbAckSetSinkSoundProperty(const am_Handle_s handle, const am_Error_e error) =0;
+ /**
+ * This function is used by the routing algorithm to retrieve a priorized list of
+ * connectionFormats from the Controller.
+ * @return E_OK in case of successfull priorisation.
+ */
virtual am_Error_e getConnectionFormatChoice(const am_sourceID_t sourceID, const am_sinkID_t sinkID, const am_Route_s listRoute, const std::vector<am_CustomConnectionFormat_t> listPossibleConnectionFormats, std::vector<am_CustomConnectionFormat_t>& listPrioConnectionFormats) =0;
+ /**
+ * confirms the setCommandReady call
+ */
virtual void confirmCommandReady(const am_Error_e error) =0;
+ /**
+ * confirms the setRoutingReady call
+ */
virtual void confirmRoutingReady(const am_Error_e error) =0;
+ /**
+ * confirms the setCommandRundown call
+ */
virtual void confirmCommandRundown(const am_Error_e error) =0;
+ /**
+ * confirms the setRoutingRundown command
+ */
virtual void confirmRoutingRundown(const am_Error_e error) =0;
+ /**
+ * update form the SinkData
+ */
virtual am_Error_e hookSystemUpdateSink(const am_sinkID_t sinkID, const am_sinkClass_t sinkClassID, const std::vector<am_SoundProperty_s>& listSoundProperties, const std::vector<am_CustomConnectionFormat_t>& listConnectionFormats, const std::vector<am_MainSoundProperty_s>& listMainSoundProperties) =0;
+ /**
+ * update from the source Data
+ */
virtual am_Error_e hookSystemUpdateSource(const am_sourceID_t sourceID, const am_sourceClass_t sourceClassID, const std::vector<am_SoundProperty_s>& listSoundProperties, const std::vector<am_CustomConnectionFormat_t>& listConnectionFormats, const std::vector<am_MainSoundProperty_s>& listMainSoundProperties) =0;
+ /**
+ * updates the Gateway Data
+ */
virtual am_Error_e hookSystemUpdateGateway(const am_gatewayID_t gatewayID, const std::vector<am_CustomConnectionFormat_t>& listSourceConnectionFormats, const std::vector<am_CustomConnectionFormat_t>& listSinkConnectionFormats, const std::vector<bool>& convertionMatrix) =0;
+ /**
+ * ack for mulitple volume changes
+ */
virtual void cbAckSetVolumes(const am_Handle_s handle, const std::vector<am_Volumes_s>& listVolumes, const am_Error_e error) =0;
+ /**
+ * The acknowledge of the sink notification configuration
+ */
virtual void cbAckSetSinkNotificationConfiguration(const am_Handle_s handle, const am_Error_e error) =0;
+ /**
+ * The acknowledge of the source notification configuration
+ */
virtual void cbAckSetSourceNotificationConfiguration(const am_Handle_s handle, const am_Error_e error) =0;
+ /**
+ * new sinkNotification data is there!
+ */
virtual void hookSinkNotificationDataChanged(const am_sinkID_t sinkID, const am_NotificationPayload_s& payload) =0;
+ /**
+ * new sourceNotification data is there!
+ */
virtual void hookSourceNotificationDataChanged(const am_sourceID_t sourceID, const am_NotificationPayload_s& payload) =0;
+ /**
+ * sets a user MainSinkNotificationConfiguration
+ * @return E_OK on success, E_OUT_OF_RANGE if out of range, E_UNKNOWN on error
+ */
virtual am_Error_e hookUserSetMainSinkNotificationConfiguration(const am_sinkID_t sinkID, const am_NotificationConfiguration_s& notificationConfiguration) =0;
+ /**
+ * sets a user MainSourceNotificationConfiguration
+ * @return E_OK on success, E_OUT_OF_RANGE if out of range, E_UNKNOWN on error
+ */
virtual am_Error_e hookUserSetMainSourceNotificationConfiguration(const am_sourceID_t sourceID, const am_NotificationConfiguration_s& notificationConfiguration) =0;
+ /**
+ * This hook is connected to the NodeState signal of the NodeStateManager
+ */
virtual void hookSystemNodeStateChanged(const NsmNodeState_e NodeStateId) =0;
+ /**
+ * This hook is connected to the NodeApplicationMode signal of the NodeStateManager
+ */
virtual void hookSystemNodeApplicationModeChanged(const NsmApplicationMode_e ApplicationModeId) =0;
+ /**
+ * the sessionstate change was send by the NSM
+ */
virtual void hookSystemSessionStateChanged(const std::string& sessionName, const NsmSeat_e seatID, const NsmSessionState_e sessionStateID) =0;
+ /**
+ * A lifecycle request comes in from the NSM and must be processed.
+ * @return NsmErrorStatus_Ok if successful
+ * The controller has to respond to this message with LifecycleRequestComplete.
+ */
virtual NsmErrorStatus_e hookSystemLifecycleRequest(const uint32_t Request, const uint32_t RequestId) =0;
};
}
-#endif // !defined(EA_D17C9A1A_AB65_4f6e_A787_51033D190C21__INCLUDED_)
+#endif // !defined(EA_EC5ACE73_7EE6_4535_B8AA_54B1C4AC7007__INCLUDED_)