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-rw-r--r--exampleCode/player/audiomanagerinteractor.cpp77
1 files changed, 0 insertions, 77 deletions
diff --git a/exampleCode/player/audiomanagerinteractor.cpp b/exampleCode/player/audiomanagerinteractor.cpp
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--- a/exampleCode/player/audiomanagerinteractor.cpp
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-/**
- * Copyright (C) 2012, BMW AG
- *
- *
- * \copyright
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation, version 2
- * of the License.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- *
- * \author Christian Mueller, christian.ei.mueller@bmw.de BMW 2011,2012
- *
- *
- */
-
-#include "audiomanagerinteractor.h"
-#include <iostream>
-
-using namespace am;
-
-AudioManagerInteractor::AudioManagerInteractor(DbusHandler* DbusHandler, am_sourceID_t sourceID, am_sinkID_t sinkID) :
- mDbusHandler(DbusHandler),
- mSourceID(sourceID),
- mSinkID(sinkID),
- mConnectionID(0),
- mState(Phonon::StoppedState),
- mConnectedState(DISCONNECTED)
-{
-}
-
-void AudioManagerInteractor::playPause()
-{
- if (mState==Phonon::StoppedState || mState==Phonon::PausedState)
- {
- mDbusHandler->connect(mSourceID,mSinkID,mConnectionID);
- mConnectedState=CONNECTING;
- }
- else
- {
- mDbusHandler->disconnect(mConnectionID);
- mConnectedState=DISCONNECTED;
- }
-}
-
-void AudioManagerInteractor::SourceActivity(am_sourceID_t source,am_SourceState_e state)
-{
- std::cout<<"got source activity ID "<<source<<" "<<state<<std::endl;
- if (source==mSourceID && state==SS_ON)
- emit this->play();
- else if (source==mSourceID && (state==SS_OFF || state==SS_PAUSED))
- emit this->stop();
-}
-
-void AudioManagerInteractor::getPlayerState(Phonon::State newstate)
-{
- mState=newstate;
- if (newstate==Phonon::StoppedState && mConnectedState==CONNECTED)
- mDbusHandler->disconnect(mConnectionID);
- else if (mConnectedState==CONNECTING)
- mConnectedState=CONNECTED;
-}
-
-
-AudioManagerInteractor::~AudioManagerInteractor()
-{
-
-}