/* * Copyright (C) 2011 Research In Motion Limited. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #pragma once #include "FloatSize.h" #include "Image.h" #include "IntSize.h" #include #include namespace WebCore { class CachedImage; class CachedImageClient; class ImageBuffer; class LayoutSize; class SVGImage; class SVGImageForContainer; class RenderObject; class SVGImageCache { WTF_MAKE_FAST_ALLOCATED; public: explicit SVGImageCache(SVGImage*); ~SVGImageCache(); void removeClientFromCache(const CachedImageClient*); void setContainerSizeForRenderer(const CachedImageClient*, const LayoutSize&, float); FloatSize imageSizeForRenderer(const RenderObject*) const; Image* imageForRenderer(const RenderObject*) const; private: Image* findImageForRenderer(const RenderObject*) const; typedef HashMap> ImageForContainerMap; SVGImage* m_svgImage; ImageForContainerMap m_imageForContainerMap; }; } // namespace WebCore