/* * Copyright (C) Research In Motion Limited 2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #pragma once #include "FloatPoint.h" #include "SVGPathSeg.h" #include "SVGPathSegListValues.h" #include "SVGPathSource.h" #include namespace WebCore { class SVGPathSegListSource final : public SVGPathSource { public: explicit SVGPathSegListSource(const SVGPathSegListValues&); private: bool hasMoreData() const final; bool moveToNextToken() final { return true; } bool parseSVGSegmentType(SVGPathSegType&) final; SVGPathSegType nextCommand(SVGPathSegType) final; bool parseMoveToSegment(FloatPoint&) final; bool parseLineToSegment(FloatPoint&) final; bool parseLineToHorizontalSegment(float&) final; bool parseLineToVerticalSegment(float&) final; bool parseCurveToCubicSegment(FloatPoint&, FloatPoint&, FloatPoint&) final; bool parseCurveToCubicSmoothSegment(FloatPoint&, FloatPoint&) final; bool parseCurveToQuadraticSegment(FloatPoint&, FloatPoint&) final; bool parseCurveToQuadraticSmoothSegment(FloatPoint&) final; bool parseArcToSegment(float&, float&, float&, bool&, bool&, FloatPoint&) final; const SVGPathSegListValues& m_pathSegList; RefPtr m_segment; int m_itemCurrent; int m_itemEnd; }; } // namespace WebCore