/* * Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann * Copyright (C) 2004, 2005, 2007 Rob Buis * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #include "config.h" #include "SVGExternalResourcesRequired.h" #include "SVGElement.h" #include "SVGNames.h" namespace WebCore { void SVGExternalResourcesRequired::parseAttribute(const QualifiedName& name, const AtomicString& value) { if (name == SVGNames::externalResourcesRequiredAttr) setExternalResourcesRequiredBaseValue(value == "true"); } bool SVGExternalResourcesRequired::isKnownAttribute(const QualifiedName& attrName) { return attrName == SVGNames::externalResourcesRequiredAttr; } void SVGExternalResourcesRequired::addSupportedAttributes(HashSet& supportedAttributes) { supportedAttributes.add(SVGNames::externalResourcesRequiredAttr); } bool SVGExternalResourcesRequired::handleAttributeChange(SVGElement* targetElement, const QualifiedName& attrName) { ASSERT(targetElement); if (!isKnownAttribute(attrName)) return false; if (!targetElement->isConnected()) return true; // Handle dynamic updates of the 'externalResourcesRequired' attribute. Only possible case: changing from 'true' to 'false' // causes an immediate dispatch of the SVGLoad event. If the attribute value was 'false' before inserting the script element // in the document, the SVGLoad event has already been dispatched. if (!externalResourcesRequiredBaseValue() && !haveFiredLoadEvent() && !isParserInserted()) { setHaveFiredLoadEvent(true); ASSERT(targetElement->haveLoadedRequiredResources()); targetElement->sendSVGLoadEventIfPossible(); } return true; } void SVGExternalResourcesRequired::dispatchLoadEvent(SVGElement* targetElement) { bool externalResourcesRequired = externalResourcesRequiredBaseValue(); if (isParserInserted()) ASSERT(externalResourcesRequired != haveFiredLoadEvent()); else if (haveFiredLoadEvent()) return; // HTML and SVG differ completely in the 'onload' event handling of