/* * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #pragma once #include "RenderSVGResourceContainer.h" #include "SVGMarkerElement.h" #include namespace WebCore { class AffineTransform; class RenderObject; class RenderSVGResourceMarker final : public RenderSVGResourceContainer { public: RenderSVGResourceMarker(SVGMarkerElement&, RenderStyle&&); virtual ~RenderSVGResourceMarker(); SVGMarkerElement& markerElement() const { return downcast(RenderSVGResourceContainer::element()); } void removeAllClientsFromCache(bool markForInvalidation = true) override; void removeClientFromCache(RenderElement&, bool markForInvalidation = true) override; void draw(PaintInfo&, const AffineTransform&); // Calculates marker boundaries, mapped to the target element's coordinate space FloatRect markerBoundaries(const AffineTransform& markerTransformation) const; void applyViewportClip(PaintInfo&) override; void layout() override; void calcViewport() override; const AffineTransform& localToParentTransform() const override; AffineTransform markerTransformation(const FloatPoint& origin, float angle, float strokeWidth) const; bool applyResource(RenderElement&, const RenderStyle&, GraphicsContext*&, unsigned short) override { return false; } FloatRect resourceBoundingBox(const RenderObject&) override { return FloatRect(); } FloatPoint referencePoint() const; float angle() const; SVGMarkerUnitsType markerUnits() const { return markerElement().markerUnits(); } RenderSVGResourceType resourceType() const override { return MarkerResourceType; } private: void element() const = delete; const char* renderName() const override { return "RenderSVGResourceMarker"; } // Generates a transformation matrix usable to render marker content. Handles scaling the marker content // acording to SVGs markerUnits="strokeWidth" concept, when a strokeWidth value != -1 is passed in. AffineTransform markerContentTransformation(const AffineTransform& contentTransformation, const FloatPoint& origin, float strokeWidth = -1) const; AffineTransform viewportTransform() const; mutable AffineTransform m_localToParentTransform; FloatRect m_viewport; }; } // namespace WebCore SPECIALIZE_TYPE_TRAITS_RENDER_SVG_RESOURCE(RenderSVGResourceMarker, MarkerResourceType)