/* * Copyright (C) 2006 Alexander Kellett * Copyright (C) 2006, 2009 Apple Inc. All rights reserved. * Copyright (C) 2007 Rob Buis * Copyright (C) 2009 Google, Inc. * Copyright (C) 2010 Patrick Gansterer * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #pragma once #include "AffineTransform.h" #include "FloatRect.h" #include "RenderSVGModelObject.h" namespace WebCore { class RenderImageResource; class SVGImageElement; class RenderSVGImage final : public RenderSVGModelObject { public: RenderSVGImage(SVGImageElement&, RenderStyle&&); virtual ~RenderSVGImage(); SVGImageElement& imageElement() const; bool updateImageViewport(); void setNeedsBoundariesUpdate() override { m_needsBoundariesUpdate = true; } bool needsBoundariesUpdate() override { return m_needsBoundariesUpdate; } void setNeedsTransformUpdate() override { m_needsTransformUpdate = true; } RenderImageResource& imageResource() { return *m_imageResource; } const RenderImageResource& imageResource() const { return *m_imageResource; } // Note: Assumes the PaintInfo context has had all local transforms applied. void paintForeground(PaintInfo&); private: void willBeDestroyed() override; void element() const = delete; const char* renderName() const override { return "RenderSVGImage"; } bool isSVGImage() const override { return true; } bool canHaveChildren() const override { return false; } const AffineTransform& localToParentTransform() const override { return m_localTransform; } FloatRect objectBoundingBox() const override { return m_objectBoundingBox; } FloatRect strokeBoundingBox() const override { return m_objectBoundingBox; } FloatRect repaintRectInLocalCoordinates() const override { return m_repaintBoundingBox; } FloatRect repaintRectInLocalCoordinatesExcludingSVGShadow() const override { return m_repaintBoundingBoxExcludingShadow; } void addFocusRingRects(Vector&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) override; void imageChanged(WrappedImagePtr, const IntRect* = nullptr) override; void layout() override; void paint(PaintInfo&, const LayoutPoint&) override; void invalidateBufferedForeground(); bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) override; AffineTransform localTransform() const override { return m_localTransform; } void calculateImageViewport(); bool m_needsBoundariesUpdate : 1; bool m_needsTransformUpdate : 1; AffineTransform m_localTransform; FloatRect m_objectBoundingBox; FloatRect m_repaintBoundingBox; FloatRect m_repaintBoundingBoxExcludingShadow; std::unique_ptr m_imageResource; std::unique_ptr m_bufferedForeground; }; } // namespace WebCore SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderSVGImage, isSVGImage())