/* * Copyright (C) 1997 Martin Jones (mjones@kde.org) * (C) 1997 Torben Weis (weis@kde.org) * (C) 1998 Waldo Bastian (bastian@kde.org) * (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * Copyright (C) 2003, 2004, 2005, 2006, 2009, 2010, 2014 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #pragma once #include "CSSPropertyNames.h" #include "CollapsedBorderValue.h" #include "RenderBlock.h" #include #include #include namespace WebCore { class RenderTableCol; class RenderTableCaption; class RenderTableCell; class RenderTableSection; class TableLayout; enum SkipEmptySectionsValue { DoNotSkipEmptySections, SkipEmptySections }; class RenderTable : public RenderBlock { public: RenderTable(Element&, RenderStyle&&); RenderTable(Document&, RenderStyle&&); virtual ~RenderTable(); // Per CSS 3 writing-mode: "The first and second values of the 'border-spacing' property represent spacing between columns // and rows respectively, not necessarily the horizontal and vertical spacing respectively". LayoutUnit hBorderSpacing() const { return m_hSpacing; } LayoutUnit vBorderSpacing() const { return m_vSpacing; } bool collapseBorders() const { return style().borderCollapse(); } LayoutUnit borderStart() const override { return m_borderStart; } LayoutUnit borderEnd() const override { return m_borderEnd; } LayoutUnit borderBefore() const override; LayoutUnit borderAfter() const override; LayoutUnit borderLeft() const override { if (style().isHorizontalWritingMode()) return style().isLeftToRightDirection() ? borderStart() : borderEnd(); return style().isFlippedBlocksWritingMode() ? borderAfter() : borderBefore(); } LayoutUnit borderRight() const override { if (style().isHorizontalWritingMode()) return style().isLeftToRightDirection() ? borderEnd() : borderStart(); return style().isFlippedBlocksWritingMode() ? borderBefore() : borderAfter(); } LayoutUnit borderTop() const override { if (style().isHorizontalWritingMode()) return style().isFlippedBlocksWritingMode() ? borderAfter() : borderBefore(); return style().isLeftToRightDirection() ? borderStart() : borderEnd(); } LayoutUnit borderBottom() const override { if (style().isHorizontalWritingMode()) return style().isFlippedBlocksWritingMode() ? borderBefore() : borderAfter(); return style().isLeftToRightDirection() ? borderEnd() : borderStart(); } Color bgColor() const { return style().visitedDependentColor(CSSPropertyBackgroundColor); } LayoutUnit outerBorderBefore() const; LayoutUnit outerBorderAfter() const; LayoutUnit outerBorderStart() const; LayoutUnit outerBorderEnd() const; LayoutUnit outerBorderLeft() const { if (style().isHorizontalWritingMode()) return style().isLeftToRightDirection() ? outerBorderStart() : outerBorderEnd(); return style().isFlippedBlocksWritingMode() ? outerBorderAfter() : outerBorderBefore(); } LayoutUnit outerBorderRight() const { if (style().isHorizontalWritingMode()) return style().isLeftToRightDirection() ? outerBorderEnd() : outerBorderStart(); return style().isFlippedBlocksWritingMode() ? outerBorderBefore() : outerBorderAfter(); } LayoutUnit outerBorderTop() const { if (style().isHorizontalWritingMode()) return style().isFlippedBlocksWritingMode() ? outerBorderAfter() : outerBorderBefore(); return style().isLeftToRightDirection() ? outerBorderStart() : outerBorderEnd(); } LayoutUnit outerBorderBottom() const { if (style().isHorizontalWritingMode()) return style().isFlippedBlocksWritingMode() ? outerBorderBefore() : outerBorderAfter(); return style().isLeftToRightDirection() ? outerBorderEnd() : outerBorderStart(); } LayoutUnit calcBorderStart() const; LayoutUnit calcBorderEnd() const; void recalcBordersInRowDirection(); void addChild(RenderObject* child, RenderObject* beforeChild = 0) final; struct ColumnStruct { explicit ColumnStruct(unsigned initialSpan = 1) : span(initialSpan) { } unsigned span; }; void forceSectionsRecalc() { setNeedsSectionRecalc(); recalcSections(); } const Vector& columns() const { return m_columns; } const Vector& columnPositions() const { return m_columnPos; } void setColumnPosition(unsigned index, LayoutUnit position) { // Note that if our horizontal border-spacing changed, our position will change but not // our column's width. In practice, horizontal border-spacing won't change often. m_columnLogicalWidthChanged |= m_columnPos[index] != position; m_columnPos[index] = position; } RenderTableSection* header() const { return m_head; } RenderTableSection* footer() const { return m_foot; } RenderTableSection* firstBody() const { return m_firstBody; } // This function returns 0 if the table has no section. RenderTableSection* topSection() const; RenderTableSection* bottomSection() const; // This function returns 0 if the table has no non-empty sections. RenderTableSection* topNonEmptySection() const; unsigned lastColumnIndex() const { return numEffCols() - 1; } void splitColumn(unsigned position, unsigned firstSpan); void appendColumn(unsigned span); unsigned numEffCols() const { return m_columns.size(); } unsigned spanOfEffCol(unsigned effCol) const { return m_columns[effCol].span; } unsigned colToEffCol(unsigned column) const { if (!m_hasCellColspanThatDeterminesTableWidth) return column; unsigned effColumn = 0; unsigned numColumns = numEffCols(); for (unsigned c = 0; effColumn < numColumns && c + m_columns[effColumn].span - 1 < column; ++effColumn) c += m_columns[effColumn].span; return effColumn; } unsigned effColToCol(unsigned effCol) const { if (!m_hasCellColspanThatDeterminesTableWidth) return effCol; unsigned c = 0; for (unsigned i = 0; i < effCol; i++) c += m_columns[i].span; return c; } LayoutUnit borderSpacingInRowDirection() const { if (unsigned effectiveColumnCount = numEffCols()) return (effectiveColumnCount + 1) * hBorderSpacing(); return 0; } LayoutUnit bordersPaddingAndSpacingInRowDirection() const { // 'border-spacing' only applies to separate borders (see 17.6.1 The separated borders model). return borderStart() + borderEnd() + (collapseBorders() ? LayoutUnit() : (paddingStart() + paddingEnd() + borderSpacingInRowDirection())); } // Return the first column or column-group. RenderTableCol* firstColumn() const; RenderTableCol* colElement(unsigned col, bool* startEdge = 0, bool* endEdge = 0) const { // The common case is to not have columns, make that case fast. if (!m_hasColElements) return 0; return slowColElement(col, startEdge, endEdge); } bool needsSectionRecalc() const { return m_needsSectionRecalc; } void setNeedsSectionRecalc() { if (renderTreeBeingDestroyed()) return; m_needsSectionRecalc = true; setNeedsLayout(); } RenderTableSection* sectionAbove(const RenderTableSection*, SkipEmptySectionsValue = DoNotSkipEmptySections) const; RenderTableSection* sectionBelow(const RenderTableSection*, SkipEmptySectionsValue = DoNotSkipEmptySections) const; RenderTableCell* cellAbove(const RenderTableCell*) const; RenderTableCell* cellBelow(const RenderTableCell*) const; RenderTableCell* cellBefore(const RenderTableCell*) const; RenderTableCell* cellAfter(const RenderTableCell*) const; typedef Vector CollapsedBorderValues; bool collapsedBordersAreValid() const { return m_collapsedBordersValid; } void invalidateCollapsedBorders(RenderTableCell* cellWithStyleChange = nullptr); void collapsedEmptyBorderIsPresent() { m_collapsedEmptyBorderIsPresent = true; } const CollapsedBorderValue* currentBorderValue() const { return m_currentBorder; } bool hasSections() const { return m_head || m_foot || m_firstBody; } void recalcSectionsIfNeeded() const { if (m_needsSectionRecalc) recalcSections(); } static std::unique_ptr createAnonymousWithParentRenderer(const RenderElement&); std::unique_ptr createAnonymousBoxWithSameTypeAs(const RenderBox& renderer) const override; const BorderValue& tableStartBorderAdjoiningCell(const RenderTableCell&) const; const BorderValue& tableEndBorderAdjoiningCell(const RenderTableCell&) const; void addCaption(const RenderTableCaption*); void removeCaption(const RenderTableCaption*); void addColumn(const RenderTableCol*); void removeColumn(const RenderTableCol*); LayoutUnit offsetTopForColumn(const RenderTableCol&) const; LayoutUnit offsetLeftForColumn(const RenderTableCol&) const; LayoutUnit offsetWidthForColumn(const RenderTableCol&) const; LayoutUnit offsetHeightForColumn(const RenderTableCol&) const; void markForPaginationRelayoutIfNeeded() final; protected: void styleDidChange(StyleDifference, const RenderStyle* oldStyle) final; void simplifiedNormalFlowLayout() final; private: static std::unique_ptr createTableWithStyle(Document&, const RenderStyle&); const char* renderName() const override { return "RenderTable"; } bool isTable() const final { return true; } bool avoidsFloats() const final { return true; } void paint(PaintInfo&, const LayoutPoint&) final; void paintObject(PaintInfo&, const LayoutPoint&) final; void paintBoxDecorations(PaintInfo&, const LayoutPoint&) final; void paintMask(PaintInfo&, const LayoutPoint&) final; void layout() final; void computeIntrinsicLogicalWidths(LayoutUnit& minWidth, LayoutUnit& maxWidth) const final; void computePreferredLogicalWidths() override; bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) override; int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const final; std::optional firstLineBaseline() const override; std::optional inlineBlockBaseline(LineDirectionMode) const final; RenderTableCol* slowColElement(unsigned col, bool* startEdge, bool* endEdge) const; void updateColumnCache() const; void invalidateCachedColumns(); void invalidateCachedColumnOffsets(); RenderBlock* firstLineBlock() const final; void updateFirstLetter(RenderTreeMutationIsAllowed = RenderTreeMutationIsAllowed::Yes) final; void updateLogicalWidth() final; LayoutUnit convertStyleLogicalWidthToComputedWidth(const Length& styleLogicalWidth, LayoutUnit availableWidth); LayoutUnit convertStyleLogicalHeightToComputedHeight(const Length& styleLogicalHeight); LayoutRect overflowClipRect(const LayoutPoint& location, RenderRegion*, OverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize, PaintPhase = PaintPhaseBlockBackground) final; LayoutRect overflowClipRectForChildLayers(const LayoutPoint& location, RenderRegion* region, OverlayScrollbarSizeRelevancy relevancy) override { return RenderBox::overflowClipRect(location, region, relevancy); } void addOverflowFromChildren() final; void subtractCaptionRect(LayoutRect&) const; void recalcCollapsedBorders(); void recalcSections() const; enum class BottomCaptionLayoutPhase { Yes, No }; void layoutCaptions(BottomCaptionLayoutPhase = BottomCaptionLayoutPhase::No); void layoutCaption(RenderTableCaption&); void distributeExtraLogicalHeight(LayoutUnit extraLogicalHeight); mutable Vector m_columnPos; mutable Vector m_columns; mutable Vector m_captions; mutable Vector m_columnRenderers; unsigned effectiveIndexOfColumn(const RenderTableCol&) const; typedef HashMap EffectiveColumnIndexMap; mutable EffectiveColumnIndexMap m_effectiveColumnIndexMap; mutable RenderTableSection* m_head; mutable RenderTableSection* m_foot; mutable RenderTableSection* m_firstBody; std::unique_ptr m_tableLayout; CollapsedBorderValues m_collapsedBorders; const CollapsedBorderValue* m_currentBorder; bool m_collapsedBordersValid : 1; bool m_collapsedEmptyBorderIsPresent : 1; mutable bool m_hasColElements : 1; mutable bool m_needsSectionRecalc : 1; bool m_columnLogicalWidthChanged : 1; mutable bool m_columnRenderersValid: 1; mutable bool m_hasCellColspanThatDeterminesTableWidth : 1; bool hasCellColspanThatDeterminesTableWidth() const { for (unsigned c = 0; c < numEffCols(); c++) { if (m_columns[c].span > 1) return true; } return false; } LayoutUnit m_hSpacing; LayoutUnit m_vSpacing; LayoutUnit m_borderStart; LayoutUnit m_borderEnd; mutable LayoutUnit m_columnOffsetTop; mutable LayoutUnit m_columnOffsetHeight; }; inline RenderTableSection* RenderTable::topSection() const { ASSERT(!needsSectionRecalc()); if (m_head) return m_head; if (m_firstBody) return m_firstBody; return m_foot; } inline bool isDirectionSame(const RenderBox* tableItem, const RenderBox* otherTableItem) { return tableItem && otherTableItem ? tableItem->style().direction() == otherTableItem->style().direction() : true; } inline std::unique_ptr RenderTable::createAnonymousBoxWithSameTypeAs(const RenderBox& renderer) const { return RenderTable::createTableWithStyle(renderer.document(), renderer.style()); } } // namespace WebCore SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderTable, isTable())