/* * Copyright (C) 2016 Igalia, S.L. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "config.h" #include "GLContextEGL.h" #if USE(EGL) && PLATFORM(WAYLAND) #include "PlatformDisplayWayland.h" // These includes need to be in this order because wayland-egl.h defines WL_EGL_PLATFORM // and egl.h checks that to decide whether it's Wayland platform. #include #include namespace WebCore { GLContextEGL::GLContextEGL(PlatformDisplay& display, EGLContext context, EGLSurface surface, WlUniquePtr&& wlSurface, struct wl_egl_window* wlWindow) : GLContext(display) , m_context(context) , m_surface(surface) , m_type(WindowSurface) , m_wlSurface(WTFMove(wlSurface)) , m_wlWindow(wlWindow) { } EGLSurface GLContextEGL::createWindowSurfaceWayland(EGLDisplay display, EGLConfig config, GLNativeWindowType window) { return eglCreateWindowSurface(display, config, reinterpret_cast(window), nullptr); } std::unique_ptr GLContextEGL::createWaylandContext(PlatformDisplay& platformDisplay, EGLContext sharingContext) { EGLDisplay display = platformDisplay.eglDisplay(); EGLConfig config; if (!getEGLConfig(display, &config, WindowSurface)) return nullptr; static const EGLint contextAttributes[] = { #if USE(OPENGL_ES_2) EGL_CONTEXT_CLIENT_VERSION, 2, #endif EGL_NONE }; EGLContext context = eglCreateContext(display, config, sharingContext, contextAttributes); if (context == EGL_NO_CONTEXT) return nullptr; WlUniquePtr wlSurface(downcast(platformDisplay).createSurface()); if (!wlSurface) { eglDestroyContext(display, context); return nullptr; } EGLNativeWindowType window = wl_egl_window_create(wlSurface.get(), 1, 1); EGLSurface surface = eglCreateWindowSurface(display, config, window, 0); if (surface == EGL_NO_SURFACE) { eglDestroyContext(display, context); wl_egl_window_destroy(window); return nullptr; } return std::unique_ptr(new GLContextEGL(platformDisplay, context, surface, WTFMove(wlSurface), window)); } void GLContextEGL::destroyWaylandWindow() { if (m_wlWindow) wl_egl_window_destroy(m_wlWindow); } } // namespace WebCore #endif // USE(EGL) && PLATFORM(WAYLAND)