/* * Copyright (C) 2014-2015 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #if ENABLE(ASYNC_SCROLLING) #include "AsyncScrollingCoordinator.h" #include "Document.h" #include "EditorClient.h" #include "Frame.h" #include "FrameView.h" #include "GraphicsLayer.h" #include "Logging.h" #include "MainFrame.h" #include "Page.h" #include "ScrollAnimator.h" #include "ScrollingConstraints.h" #include "ScrollingStateFixedNode.h" #include "ScrollingStateFrameScrollingNode.h" #include "ScrollingStateOverflowScrollingNode.h" #include "ScrollingStateStickyNode.h" #include "ScrollingStateTree.h" #include "Settings.h" #include "TextStream.h" #include "WheelEventTestTrigger.h" namespace WebCore { AsyncScrollingCoordinator::AsyncScrollingCoordinator(Page* page) : ScrollingCoordinator(page) , m_updateNodeScrollPositionTimer(*this, &AsyncScrollingCoordinator::updateScrollPositionAfterAsyncScrollTimerFired) , m_scrollingStateTree(std::make_unique(this)) { } AsyncScrollingCoordinator::~AsyncScrollingCoordinator() { } void AsyncScrollingCoordinator::scrollingStateTreePropertiesChanged() { scheduleTreeStateCommit(); } static inline void setStateScrollingNodeSnapOffsetsAsFloat(ScrollingStateScrollingNode& node, ScrollEventAxis axis, const Vector* snapOffsets, const Vector>* snapOffsetRanges, float deviceScaleFactor) { // FIXME: Incorporate current page scale factor in snapping to device pixel. Perhaps we should just convert to float here and let UI process do the pixel snapping? Vector snapOffsetsAsFloat; if (snapOffsets) { snapOffsetsAsFloat.reserveInitialCapacity(snapOffsets->size()); for (auto& offset : *snapOffsets) snapOffsetsAsFloat.uncheckedAppend(roundToDevicePixel(offset, deviceScaleFactor, false)); } Vector> snapOffsetRangesAsFloat; if (snapOffsetRanges) { snapOffsetRangesAsFloat.reserveInitialCapacity(snapOffsetRanges->size()); for (auto& range : *snapOffsetRanges) snapOffsetRangesAsFloat.uncheckedAppend({ roundToDevicePixel(range.start, deviceScaleFactor, false), roundToDevicePixel(range.end, deviceScaleFactor, false) }); } if (axis == ScrollEventAxis::Horizontal) { node.setHorizontalSnapOffsets(snapOffsetsAsFloat); node.setHorizontalSnapOffsetRanges(snapOffsetRangesAsFloat); } else { node.setVerticalSnapOffsets(snapOffsetsAsFloat); node.setVerticalSnapOffsetRanges(snapOffsetRangesAsFloat); } } void AsyncScrollingCoordinator::setEventTrackingRegionsDirty() { m_eventTrackingRegionsDirty = true; // We have to schedule a commit, but the computed non-fast region may not have actually changed. scheduleTreeStateCommit(); } void AsyncScrollingCoordinator::willCommitTree() { updateEventTrackingRegions(); } void AsyncScrollingCoordinator::updateEventTrackingRegions() { if (!m_eventTrackingRegionsDirty) return; if (!m_scrollingStateTree->rootStateNode()) return; m_scrollingStateTree->rootStateNode()->setEventTrackingRegions(absoluteEventTrackingRegions()); m_eventTrackingRegionsDirty = false; } void AsyncScrollingCoordinator::frameViewLayoutUpdated(FrameView& frameView) { ASSERT(isMainThread()); ASSERT(m_page); // If there isn't a root node yet, don't do anything. We'll be called again after creating one. if (!m_scrollingStateTree->rootStateNode()) return; // Compute the region of the page that we can't do fast scrolling for. This currently includes // all scrollable areas, such as subframes, overflow divs and list boxes. We need to do this even if the // frame view whose layout was updated is not the main frame. // In the future, we may want to have the ability to set non-fast scrolling regions for more than // just the root node. But right now, this concept only applies to the root. m_scrollingStateTree->rootStateNode()->setEventTrackingRegions(absoluteEventTrackingRegions()); m_eventTrackingRegionsDirty = false; if (!coordinatesScrollingForFrameView(frameView)) return; ScrollingStateFrameScrollingNode* node = downcast(m_scrollingStateTree->stateNodeForID(frameView.scrollLayerID())); if (!node) return; Scrollbar* verticalScrollbar = frameView.verticalScrollbar(); Scrollbar* horizontalScrollbar = frameView.horizontalScrollbar(); node->setScrollerImpsFromScrollbars(verticalScrollbar, horizontalScrollbar); node->setFrameScaleFactor(frameView.frame().frameScaleFactor()); node->setHeaderHeight(frameView.headerHeight()); node->setFooterHeight(frameView.footerHeight()); node->setTopContentInset(frameView.topContentInset()); node->setVisualViewportEnabled(visualViewportEnabled()); node->setLayoutViewport(frameView.layoutViewportRect()); node->setMinLayoutViewportOrigin(frameView.minStableLayoutViewportOrigin()); node->setMaxLayoutViewportOrigin(frameView.maxStableLayoutViewportOrigin()); node->setScrollOrigin(frameView.scrollOrigin()); node->setScrollableAreaSize(frameView.visibleContentRect().size()); node->setTotalContentsSize(frameView.totalContentsSize()); node->setReachableContentsSize(frameView.totalContentsSize()); node->setFixedElementsLayoutRelativeToFrame(frameView.fixedElementsLayoutRelativeToFrame()); node->setScrollBehaviorForFixedElements(frameView.scrollBehaviorForFixedElements()); #if ENABLE(CSS_SCROLL_SNAP) frameView.updateSnapOffsets(); updateScrollSnapPropertiesWithFrameView(frameView); #endif #if PLATFORM(COCOA) Page* page = frameView.frame().page(); if (page && page->expectsWheelEventTriggers()) { LOG(WheelEventTestTriggers, " AsyncScrollingCoordinator::frameViewLayoutUpdated: Expects wheel event test trigger=%d", page->expectsWheelEventTriggers()); node->setExpectsWheelEventTestTrigger(page->expectsWheelEventTriggers()); } #endif ScrollableAreaParameters scrollParameters; scrollParameters.horizontalScrollElasticity = frameView.horizontalScrollElasticity(); scrollParameters.verticalScrollElasticity = frameView.verticalScrollElasticity(); scrollParameters.hasEnabledHorizontalScrollbar = horizontalScrollbar && horizontalScrollbar->enabled(); scrollParameters.hasEnabledVerticalScrollbar = verticalScrollbar && verticalScrollbar->enabled(); scrollParameters.horizontalScrollbarMode = frameView.horizontalScrollbarMode(); scrollParameters.verticalScrollbarMode = frameView.verticalScrollbarMode(); node->setScrollableAreaParameters(scrollParameters); } void AsyncScrollingCoordinator::updateExpectsWheelEventTestTriggerWithFrameView(const FrameView& frameView) { auto* page = frameView.frame().page(); if (!page) return; auto* node = downcast(m_scrollingStateTree->stateNodeForID(frameView.scrollLayerID())); if (!node) return; node->setExpectsWheelEventTestTrigger(page->expectsWheelEventTriggers()); } void AsyncScrollingCoordinator::frameViewEventTrackingRegionsChanged(FrameView&) { if (!m_scrollingStateTree->rootStateNode()) return; setEventTrackingRegionsDirty(); } void AsyncScrollingCoordinator::frameViewRootLayerDidChange(FrameView& frameView) { ASSERT(isMainThread()); ASSERT(m_page); if (!coordinatesScrollingForFrameView(frameView)) return; // FIXME: In some navigation scenarios, the FrameView has no RenderView or that RenderView has not been composited. // This needs cleaning up: https://bugs.webkit.org/show_bug.cgi?id=132724 if (!frameView.scrollLayerID()) return; // If the root layer does not have a ScrollingStateNode, then we should create one. ensureRootStateNodeForFrameView(frameView); ASSERT(m_scrollingStateTree->rootStateNode()); ScrollingCoordinator::frameViewRootLayerDidChange(frameView); ScrollingStateFrameScrollingNode* node = downcast(m_scrollingStateTree->stateNodeForID(frameView.scrollLayerID())); node->setLayer(scrollLayerForFrameView(frameView)); node->setScrolledContentsLayer(rootContentLayerForFrameView(frameView)); node->setCounterScrollingLayer(counterScrollingLayerForFrameView(frameView)); node->setInsetClipLayer(insetClipLayerForFrameView(frameView)); node->setContentShadowLayer(contentShadowLayerForFrameView(frameView)); node->setHeaderLayer(headerLayerForFrameView(frameView)); node->setFooterLayer(footerLayerForFrameView(frameView)); node->setScrollBehaviorForFixedElements(frameView.scrollBehaviorForFixedElements()); } bool AsyncScrollingCoordinator::requestScrollPositionUpdate(FrameView& frameView, const IntPoint& scrollPosition) { ASSERT(isMainThread()); ASSERT(m_page); if (!coordinatesScrollingForFrameView(frameView)) return false; bool isProgrammaticScroll = frameView.inProgrammaticScroll(); if (isProgrammaticScroll || frameView.frame().document()->pageCacheState() != Document::NotInPageCache) updateScrollPositionAfterAsyncScroll(frameView.scrollLayerID(), scrollPosition, std::nullopt, isProgrammaticScroll, ScrollingLayerPositionAction::Set); // If this frame view's document is being put into the page cache, we don't want to update our // main frame scroll position. Just let the FrameView think that we did. if (frameView.frame().document()->pageCacheState() != Document::NotInPageCache) return true; ScrollingStateScrollingNode* stateNode = downcast(m_scrollingStateTree->stateNodeForID(frameView.scrollLayerID())); if (!stateNode) return false; stateNode->setRequestedScrollPosition(scrollPosition, isProgrammaticScroll); return true; } void AsyncScrollingCoordinator::scheduleUpdateScrollPositionAfterAsyncScroll(ScrollingNodeID nodeID, const FloatPoint& scrollPosition, const std::optional& layoutViewportOrigin, bool programmaticScroll, ScrollingLayerPositionAction scrollingLayerPositionAction) { ScheduledScrollUpdate scrollUpdate(nodeID, scrollPosition, layoutViewportOrigin, programmaticScroll, scrollingLayerPositionAction); // For programmatic scrolls, requestScrollPositionUpdate() has already called updateScrollPositionAfterAsyncScroll(). if (programmaticScroll) return; if (m_updateNodeScrollPositionTimer.isActive()) { if (m_scheduledScrollUpdate.matchesUpdateType(scrollUpdate)) { m_scheduledScrollUpdate.scrollPosition = scrollPosition; m_scheduledScrollUpdate.layoutViewportOrigin = layoutViewportOrigin; return; } // If the parameters don't match what was previously scheduled, dispatch immediately. m_updateNodeScrollPositionTimer.stop(); updateScrollPositionAfterAsyncScroll(m_scheduledScrollUpdate.nodeID, m_scheduledScrollUpdate.scrollPosition, m_scheduledScrollUpdate.layoutViewportOrigin, m_scheduledScrollUpdate.isProgrammaticScroll, m_scheduledScrollUpdate.updateLayerPositionAction); updateScrollPositionAfterAsyncScroll(nodeID, scrollPosition, layoutViewportOrigin, programmaticScroll, scrollingLayerPositionAction); return; } m_scheduledScrollUpdate = scrollUpdate; m_updateNodeScrollPositionTimer.startOneShot(0); } void AsyncScrollingCoordinator::updateScrollPositionAfterAsyncScrollTimerFired() { updateScrollPositionAfterAsyncScroll(m_scheduledScrollUpdate.nodeID, m_scheduledScrollUpdate.scrollPosition, m_scheduledScrollUpdate.layoutViewportOrigin, m_scheduledScrollUpdate.isProgrammaticScroll, m_scheduledScrollUpdate.updateLayerPositionAction); } FrameView* AsyncScrollingCoordinator::frameViewForScrollingNode(ScrollingNodeID scrollingNodeID) const { if (!m_scrollingStateTree->rootStateNode()) return nullptr; if (scrollingNodeID == m_scrollingStateTree->rootStateNode()->scrollingNodeID()) return m_page->mainFrame().view(); ScrollingStateNode* stateNode = m_scrollingStateTree->stateNodeForID(scrollingNodeID); if (!stateNode) return nullptr; // Find the enclosing frame scrolling node. ScrollingStateNode* parentNode = stateNode; while (parentNode && parentNode->nodeType() != FrameScrollingNode) parentNode = parentNode->parent(); if (!parentNode) return nullptr; // Walk the frame tree to find the matching FrameView. This is not ideal, but avoids back pointers to FrameViews // from ScrollingTreeStateNodes. for (Frame* frame = &m_page->mainFrame(); frame; frame = frame->tree().traverseNext()) { if (FrameView* view = frame->view()) { if (view->scrollLayerID() == parentNode->scrollingNodeID()) return view; } } return nullptr; } void AsyncScrollingCoordinator::updateScrollPositionAfterAsyncScroll(ScrollingNodeID scrollingNodeID, const FloatPoint& scrollPosition, std::optional layoutViewportOrigin, bool programmaticScroll, ScrollingLayerPositionAction scrollingLayerPositionAction) { ASSERT(isMainThread()); if (!m_page) return; FrameView* frameViewPtr = frameViewForScrollingNode(scrollingNodeID); if (!frameViewPtr) return; LOG_WITH_STREAM(Scrolling, stream << "AsyncScrollingCoordinator::updateScrollPositionAfterAsyncScroll node " << scrollingNodeID << " scrollPosition " << scrollPosition << " action " << scrollingLayerPositionAction); FrameView& frameView = *frameViewPtr; if (scrollingNodeID == frameView.scrollLayerID()) { reconcileScrollingState(frameView, scrollPosition, layoutViewportOrigin, programmaticScroll, true, scrollingLayerPositionAction); #if PLATFORM(COCOA) if (m_page->expectsWheelEventTriggers()) { frameView.scrollAnimator().setWheelEventTestTrigger(m_page->testTrigger()); if (const auto& trigger = m_page->testTrigger()) trigger->removeTestDeferralForReason(reinterpret_cast(scrollingNodeID), WheelEventTestTrigger::ScrollingThreadSyncNeeded); } #endif return; } // Overflow-scroll area. if (ScrollableArea* scrollableArea = frameView.scrollableAreaForScrollLayerID(scrollingNodeID)) { scrollableArea->setIsUserScroll(scrollingLayerPositionAction == ScrollingLayerPositionAction::Sync); scrollableArea->scrollToOffsetWithoutAnimation(scrollPosition); scrollableArea->setIsUserScroll(false); if (scrollingLayerPositionAction == ScrollingLayerPositionAction::Set) m_page->editorClient().overflowScrollPositionChanged(); #if PLATFORM(COCOA) if (m_page->expectsWheelEventTriggers()) { frameView.scrollAnimator().setWheelEventTestTrigger(m_page->testTrigger()); if (const auto& trigger = m_page->testTrigger()) trigger->removeTestDeferralForReason(reinterpret_cast(scrollingNodeID), WheelEventTestTrigger::ScrollingThreadSyncNeeded); } #endif } } void AsyncScrollingCoordinator::reconcileScrollingState(FrameView& frameView, const FloatPoint& scrollPosition, const LayoutViewportOriginOrOverrideRect& layoutViewportOriginOrOverrideRect, bool programmaticScroll, bool inStableState, ScrollingLayerPositionAction scrollingLayerPositionAction) { bool oldProgrammaticScroll = frameView.inProgrammaticScroll(); frameView.setInProgrammaticScroll(programmaticScroll); std::optional layoutViewportRect; WTF::switchOn(layoutViewportOriginOrOverrideRect, [&frameView](std::optional origin) { if (origin) frameView.setBaseLayoutViewportOrigin(LayoutPoint(origin.value()), FrameView::TriggerLayoutOrNot::No); }, [&frameView, &layoutViewportRect, inStableState, visualViewportEnabled = visualViewportEnabled()](std::optional overrideRect) { layoutViewportRect = overrideRect; if (overrideRect && inStableState) { if (visualViewportEnabled) frameView.setLayoutViewportOverrideRect(LayoutRect(overrideRect.value())); #if PLATFORM(IOS) else frameView.setCustomFixedPositionLayoutRect(enclosingIntRect(overrideRect.value())); #endif } } ); frameView.setConstrainsScrollingToContentEdge(false); frameView.notifyScrollPositionChanged(roundedIntPoint(scrollPosition)); frameView.setConstrainsScrollingToContentEdge(true); frameView.setInProgrammaticScroll(oldProgrammaticScroll); if (!programmaticScroll && scrollingLayerPositionAction != ScrollingLayerPositionAction::Set) { if (inStableState) reconcileViewportConstrainedLayerPositions(frameView.rectForFixedPositionLayout(), scrollingLayerPositionAction); else if (layoutViewportRect) reconcileViewportConstrainedLayerPositions(LayoutRect(layoutViewportRect.value()), scrollingLayerPositionAction); } GraphicsLayer* scrollLayer = scrollLayerForFrameView(frameView); if (!scrollLayer) return; GraphicsLayer* counterScrollingLayer = counterScrollingLayerForFrameView(frameView); GraphicsLayer* insetClipLayer = insetClipLayerForFrameView(frameView); GraphicsLayer* contentShadowLayer = contentShadowLayerForFrameView(frameView); GraphicsLayer* scrolledContentsLayer = rootContentLayerForFrameView(frameView); GraphicsLayer* headerLayer = headerLayerForFrameView(frameView); GraphicsLayer* footerLayer = footerLayerForFrameView(frameView); ASSERT(frameView.scrollPosition() == roundedIntPoint(scrollPosition)); LayoutPoint scrollPositionForFixed = frameView.scrollPositionForFixedPosition(); float topContentInset = frameView.topContentInset(); FloatPoint positionForInsetClipLayer; if (insetClipLayer) positionForInsetClipLayer = FloatPoint(insetClipLayer->position().x(), FrameView::yPositionForInsetClipLayer(scrollPosition, topContentInset)); FloatPoint positionForContentsLayer = frameView.positionForRootContentLayer(); FloatPoint positionForHeaderLayer = FloatPoint(scrollPositionForFixed.x(), FrameView::yPositionForHeaderLayer(scrollPosition, topContentInset)); FloatPoint positionForFooterLayer = FloatPoint(scrollPositionForFixed.x(), FrameView::yPositionForFooterLayer(scrollPosition, topContentInset, frameView.totalContentsSize().height(), frameView.footerHeight())); if (programmaticScroll || scrollingLayerPositionAction == ScrollingLayerPositionAction::Set) { scrollLayer->setPosition(-frameView.scrollPosition()); if (counterScrollingLayer) counterScrollingLayer->setPosition(scrollPositionForFixed); if (insetClipLayer) insetClipLayer->setPosition(positionForInsetClipLayer); if (contentShadowLayer) contentShadowLayer->setPosition(positionForContentsLayer); if (scrolledContentsLayer) scrolledContentsLayer->setPosition(positionForContentsLayer); if (headerLayer) headerLayer->setPosition(positionForHeaderLayer); if (footerLayer) footerLayer->setPosition(positionForFooterLayer); } else { scrollLayer->syncPosition(-frameView.scrollPosition()); if (counterScrollingLayer) counterScrollingLayer->syncPosition(scrollPositionForFixed); if (insetClipLayer) insetClipLayer->syncPosition(positionForInsetClipLayer); if (contentShadowLayer) contentShadowLayer->syncPosition(positionForContentsLayer); if (scrolledContentsLayer) scrolledContentsLayer->syncPosition(positionForContentsLayer); if (headerLayer) headerLayer->syncPosition(positionForHeaderLayer); if (footerLayer) footerLayer->syncPosition(positionForFooterLayer); } } void AsyncScrollingCoordinator::scrollableAreaScrollbarLayerDidChange(ScrollableArea& scrollableArea, ScrollbarOrientation orientation) { ASSERT(isMainThread()); ASSERT(m_page); if (&scrollableArea != static_cast(m_page->mainFrame().view())) return; if (orientation == VerticalScrollbar) scrollableArea.verticalScrollbarLayerDidChange(); else scrollableArea.horizontalScrollbarLayerDidChange(); } ScrollingNodeID AsyncScrollingCoordinator::attachToStateTree(ScrollingNodeType nodeType, ScrollingNodeID newNodeID, ScrollingNodeID parentID) { return m_scrollingStateTree->attachNode(nodeType, newNodeID, parentID); } void AsyncScrollingCoordinator::detachFromStateTree(ScrollingNodeID nodeID) { m_scrollingStateTree->detachNode(nodeID); } void AsyncScrollingCoordinator::clearStateTree() { m_scrollingStateTree->clear(); } void AsyncScrollingCoordinator::reconcileViewportConstrainedLayerPositions(const LayoutRect& viewportRect, ScrollingLayerPositionAction action) { if (!m_scrollingStateTree->rootStateNode()) return; auto children = m_scrollingStateTree->rootStateNode()->children(); if (!children) return; LOG_WITH_STREAM(Scrolling, stream << "AsyncScrollingCoordinator::reconcileViewportConstrainedLayerPositions for viewport rect " << viewportRect); // FIXME: We'll have to traverse deeper into the tree at some point. for (auto& child : *children) child->reconcileLayerPositionForViewportRect(viewportRect, action); } void AsyncScrollingCoordinator::ensureRootStateNodeForFrameView(FrameView& frameView) { ASSERT(frameView.scrollLayerID()); attachToStateTree(FrameScrollingNode, frameView.scrollLayerID(), 0); } void AsyncScrollingCoordinator::updateFrameScrollingNode(ScrollingNodeID nodeID, GraphicsLayer* layer, GraphicsLayer* scrolledContentsLayer, GraphicsLayer* counterScrollingLayer, GraphicsLayer* insetClipLayer, const ScrollingGeometry* scrollingGeometry) { ScrollingStateFrameScrollingNode* node = downcast(m_scrollingStateTree->stateNodeForID(nodeID)); ASSERT(node); if (!node) return; node->setLayer(layer); node->setInsetClipLayer(insetClipLayer); node->setScrolledContentsLayer(scrolledContentsLayer); node->setCounterScrollingLayer(counterScrollingLayer); if (scrollingGeometry) { node->setScrollOrigin(scrollingGeometry->scrollOrigin); node->setScrollPosition(scrollingGeometry->scrollPosition); node->setTotalContentsSize(scrollingGeometry->contentSize); node->setReachableContentsSize(scrollingGeometry->reachableContentSize); node->setScrollableAreaSize(scrollingGeometry->scrollableAreaSize); } } void AsyncScrollingCoordinator::updateOverflowScrollingNode(ScrollingNodeID nodeID, GraphicsLayer* layer, GraphicsLayer* scrolledContentsLayer, const ScrollingGeometry* scrollingGeometry) { ScrollingStateOverflowScrollingNode* node = downcast(m_scrollingStateTree->stateNodeForID(nodeID)); ASSERT(node); if (!node) return; node->setLayer(layer); node->setScrolledContentsLayer(scrolledContentsLayer); if (scrollingGeometry) { node->setScrollOrigin(scrollingGeometry->scrollOrigin); node->setScrollPosition(scrollingGeometry->scrollPosition); node->setTotalContentsSize(scrollingGeometry->contentSize); node->setReachableContentsSize(scrollingGeometry->reachableContentSize); node->setScrollableAreaSize(scrollingGeometry->scrollableAreaSize); #if ENABLE(CSS_SCROLL_SNAP) setStateScrollingNodeSnapOffsetsAsFloat(*node, ScrollEventAxis::Horizontal, &scrollingGeometry->horizontalSnapOffsets, &scrollingGeometry->horizontalSnapOffsetRanges, m_page->deviceScaleFactor()); setStateScrollingNodeSnapOffsetsAsFloat(*node, ScrollEventAxis::Vertical, &scrollingGeometry->verticalSnapOffsets, &scrollingGeometry->verticalSnapOffsetRanges, m_page->deviceScaleFactor()); node->setCurrentHorizontalSnapPointIndex(scrollingGeometry->currentHorizontalSnapPointIndex); node->setCurrentVerticalSnapPointIndex(scrollingGeometry->currentVerticalSnapPointIndex); #endif } } void AsyncScrollingCoordinator::updateViewportConstrainedNode(ScrollingNodeID nodeID, const ViewportConstraints& constraints, GraphicsLayer* graphicsLayer) { ASSERT(supportsFixedPositionLayers()); ScrollingStateNode* node = m_scrollingStateTree->stateNodeForID(nodeID); if (!node) return; switch (constraints.constraintType()) { case ViewportConstraints::FixedPositionConstraint: { ScrollingStateFixedNode& fixedNode = downcast(*node); fixedNode.setLayer(graphicsLayer); fixedNode.updateConstraints((const FixedPositionViewportConstraints&)constraints); break; } case ViewportConstraints::StickyPositionConstraint: { ScrollingStateStickyNode& stickyNode = downcast(*node); stickyNode.setLayer(graphicsLayer); stickyNode.updateConstraints((const StickyPositionViewportConstraints&)constraints); break; } } } void AsyncScrollingCoordinator::setSynchronousScrollingReasons(SynchronousScrollingReasons reasons) { if (!m_scrollingStateTree->rootStateNode()) return; // The FrameView's GraphicsLayer is likely to be out-of-synch with the PlatformLayer // at this point. So we'll update it before we switch back to main thread scrolling // in order to avoid layer positioning bugs. if (reasons) updateMainFrameScrollLayerPosition(); m_scrollingStateTree->rootStateNode()->setSynchronousScrollingReasons(reasons); } void AsyncScrollingCoordinator::updateMainFrameScrollLayerPosition() { ASSERT(isMainThread()); if (!m_page) return; FrameView* frameView = m_page->mainFrame().view(); if (!frameView) return; if (GraphicsLayer* scrollLayer = scrollLayerForFrameView(*frameView)) scrollLayer->setPosition(-frameView->scrollPosition()); } bool AsyncScrollingCoordinator::isRubberBandInProgress() const { return scrollingTree()->isRubberBandInProgress(); } void AsyncScrollingCoordinator::setScrollPinningBehavior(ScrollPinningBehavior pinning) { scrollingTree()->setScrollPinningBehavior(pinning); } bool AsyncScrollingCoordinator::visualViewportEnabled() const { return m_page->mainFrame().settings().visualViewportEnabled(); } String AsyncScrollingCoordinator::scrollingStateTreeAsText() const { if (m_scrollingStateTree->rootStateNode()) { if (m_eventTrackingRegionsDirty) m_scrollingStateTree->rootStateNode()->setEventTrackingRegions(absoluteEventTrackingRegions()); return m_scrollingStateTree->rootStateNode()->scrollingStateTreeAsText(); } return String(); } #if PLATFORM(COCOA) void AsyncScrollingCoordinator::setActiveScrollSnapIndices(ScrollingNodeID scrollingNodeID, unsigned horizontalIndex, unsigned verticalIndex) { ASSERT(isMainThread()); if (!m_page) return; FrameView* frameView = frameViewForScrollingNode(scrollingNodeID); if (!frameView) return; if (scrollingNodeID == frameView->scrollLayerID()) { frameView->setCurrentHorizontalSnapPointIndex(horizontalIndex); frameView->setCurrentVerticalSnapPointIndex(verticalIndex); return; } // Overflow-scroll area. if (ScrollableArea* scrollableArea = frameView->scrollableAreaForScrollLayerID(scrollingNodeID)) { scrollableArea->setCurrentHorizontalSnapPointIndex(horizontalIndex); scrollableArea->setCurrentVerticalSnapPointIndex(verticalIndex); } } void AsyncScrollingCoordinator::deferTestsForReason(WheelEventTestTrigger::ScrollableAreaIdentifier identifier, WheelEventTestTrigger::DeferTestTriggerReason reason) const { ASSERT(isMainThread()); if (!m_page || !m_page->expectsWheelEventTriggers()) return; if (const auto& trigger = m_page->testTrigger()) { LOG(WheelEventTestTriggers, " (!) AsyncScrollingCoordinator::deferTestsForReason: Deferring %p for reason %d.", identifier, reason); trigger->deferTestsForReason(identifier, reason); } } void AsyncScrollingCoordinator::removeTestDeferralForReason(WheelEventTestTrigger::ScrollableAreaIdentifier identifier, WheelEventTestTrigger::DeferTestTriggerReason reason) const { ASSERT(isMainThread()); if (!m_page || !m_page->expectsWheelEventTriggers()) return; if (const auto& trigger = m_page->testTrigger()) { LOG(WheelEventTestTriggers, " (!) AsyncScrollingCoordinator::removeTestDeferralForReason: Deferring %p for reason %d.", identifier, reason); trigger->removeTestDeferralForReason(identifier, reason); } } #endif #if ENABLE(CSS_SCROLL_SNAP) bool AsyncScrollingCoordinator::isScrollSnapInProgress() const { return scrollingTree()->isScrollSnapInProgress(); } void AsyncScrollingCoordinator::updateScrollSnapPropertiesWithFrameView(const FrameView& frameView) { if (auto node = downcast(m_scrollingStateTree->stateNodeForID(frameView.scrollLayerID()))) { setStateScrollingNodeSnapOffsetsAsFloat(*node, ScrollEventAxis::Horizontal, frameView.horizontalSnapOffsets(), frameView.horizontalSnapOffsetRanges(), m_page->deviceScaleFactor()); setStateScrollingNodeSnapOffsetsAsFloat(*node, ScrollEventAxis::Vertical, frameView.verticalSnapOffsets(), frameView.verticalSnapOffsetRanges(), m_page->deviceScaleFactor()); node->setCurrentHorizontalSnapPointIndex(frameView.currentHorizontalSnapPointIndex()); node->setCurrentVerticalSnapPointIndex(frameView.currentVerticalSnapPointIndex()); } } #endif } // namespace WebCore #endif // ENABLE(ASYNC_SCROLLING)