/* * Copyright (C) 2010 Google, Inc. All Rights Reserved. * Copyright (C) 2010-2017 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "HTMLScriptRunner.h" #include "Element.h" #include "Event.h" #include "EventNames.h" #include "Frame.h" #include "HTMLInputStream.h" #include "HTMLNames.h" #include "HTMLScriptRunnerHost.h" #include "IgnoreDestructiveWriteCountIncrementer.h" #include "InlineClassicScript.h" #include "Microtasks.h" #include "MutationObserver.h" #include "NestingLevelIncrementer.h" #include "ScriptElement.h" #include "ScriptSourceCode.h" namespace WebCore { using namespace HTMLNames; HTMLScriptRunner::HTMLScriptRunner(Document& document, HTMLScriptRunnerHost& host) : m_document(&document) , m_host(host) , m_scriptNestingLevel(0) , m_hasScriptsWaitingForStylesheets(false) { } HTMLScriptRunner::~HTMLScriptRunner() { // FIXME: Should we be passed a "done loading/parsing" callback sooner than destruction? if (m_parserBlockingScript) { if (m_parserBlockingScript->watchingForLoad()) stopWatchingForLoad(*m_parserBlockingScript); } while (!m_scriptsToExecuteAfterParsing.isEmpty()) { auto pendingScript = m_scriptsToExecuteAfterParsing.takeFirst(); if (pendingScript->watchingForLoad()) stopWatchingForLoad(pendingScript); } } void HTMLScriptRunner::detach() { m_document = nullptr; } static URL documentURLForScriptExecution(Document* document) { if (!document || !document->frame()) return URL(); // Use the URL of the currently active document for this frame. return document->frame()->document()->url(); } inline Ref createScriptLoadEvent() { return Event::create(eventNames().loadEvent, false, false); } bool HTMLScriptRunner::isPendingScriptReady(const PendingScript& script) { if (!m_document) return false; m_hasScriptsWaitingForStylesheets = !m_document->haveStylesheetsLoaded(); if (m_hasScriptsWaitingForStylesheets) return false; if (script.needsLoading() && !script.isLoaded()) return false; return true; } void HTMLScriptRunner::executePendingScriptAndDispatchEvent(PendingScript& pendingScript) { // Stop watching loads before executeScript to prevent recursion if the script reloads itself. if (pendingScript.watchingForLoad()) stopWatchingForLoad(pendingScript); if (!isExecutingScript()) MicrotaskQueue::mainThreadQueue().performMicrotaskCheckpoint(); { NestingLevelIncrementer nestingLevelIncrementer(m_scriptNestingLevel); pendingScript.element().executePendingScript(pendingScript); } ASSERT(!isExecutingScript()); } void HTMLScriptRunner::watchForLoad(PendingScript& pendingScript) { ASSERT(!pendingScript.watchingForLoad()); m_host.watchForLoad(pendingScript); } void HTMLScriptRunner::stopWatchingForLoad(PendingScript& pendingScript) { ASSERT(pendingScript.watchingForLoad()); m_host.stopWatchingForLoad(pendingScript); } // This function should match 10.2.5.11 "An end tag whose tag name is 'script'" // Script handling lives outside the tree builder to keep the each class simple. void HTMLScriptRunner::execute(Ref&& element, const TextPosition& scriptStartPosition) { // FIXME: If scripting is disabled, always just return. bool hadPreloadScanner = m_host.hasPreloadScanner(); // Try to execute the script given to us. runScript(element.get(), scriptStartPosition); if (hasParserBlockingScript()) { if (isExecutingScript()) return; // Unwind to the outermost HTMLScriptRunner::execute before continuing parsing. // If preload scanner got created, it is missing the source after the current insertion point. Append it and scan. if (!hadPreloadScanner && m_host.hasPreloadScanner()) m_host.appendCurrentInputStreamToPreloadScannerAndScan(); executeParsingBlockingScripts(); } } bool HTMLScriptRunner::hasParserBlockingScript() const { return !!m_parserBlockingScript; } void HTMLScriptRunner::executeParsingBlockingScripts() { while (hasParserBlockingScript() && isPendingScriptReady(*m_parserBlockingScript)) { ASSERT(m_document); ASSERT(!isExecutingScript()); ASSERT(m_document->haveStylesheetsLoaded()); InsertionPointRecord insertionPointRecord(m_host.inputStream()); executePendingScriptAndDispatchEvent(m_parserBlockingScript.releaseNonNull().get()); } } void HTMLScriptRunner::executeScriptsWaitingForLoad(PendingScript& pendingScript) { ASSERT(!isExecutingScript()); ASSERT(hasParserBlockingScript()); ASSERT_UNUSED(pendingScript, m_parserBlockingScript.get() == &pendingScript); ASSERT(m_parserBlockingScript->isLoaded()); executeParsingBlockingScripts(); } void HTMLScriptRunner::executeScriptsWaitingForStylesheets() { ASSERT(m_document); // Callers should check hasScriptsWaitingForStylesheets() before calling // to prevent parser or script re-entry during parsing. ASSERT(hasScriptsWaitingForStylesheets()); ASSERT(!isExecutingScript()); ASSERT(m_document->haveStylesheetsLoaded()); executeParsingBlockingScripts(); } bool HTMLScriptRunner::executeScriptsWaitingForParsing() { while (!m_scriptsToExecuteAfterParsing.isEmpty()) { ASSERT(!isExecutingScript()); ASSERT(!hasParserBlockingScript()); ASSERT(m_scriptsToExecuteAfterParsing.first()->needsLoading()); if (!m_scriptsToExecuteAfterParsing.first()->isLoaded()) { watchForLoad(m_scriptsToExecuteAfterParsing.first()); return false; } executePendingScriptAndDispatchEvent(m_scriptsToExecuteAfterParsing.takeFirst().get()); // FIXME: What is this m_document check for? if (!m_document) return false; } return true; } static Ref requestPendingScript(ScriptElement& scriptElement) { ASSERT(scriptElement.willBeParserExecuted()); ASSERT(scriptElement.loadableScript()); return PendingScript::create(scriptElement, *scriptElement.loadableScript()); } void HTMLScriptRunner::requestParsingBlockingScript(ScriptElement& scriptElement) { ASSERT(!m_parserBlockingScript); m_parserBlockingScript = requestPendingScript(scriptElement); ASSERT(m_parserBlockingScript->needsLoading()); // We only care about a load callback if LoadableScript is not already // in the cache. Callers will attempt to run the m_parserBlockingScript // if possible before returning control to the parser. if (!m_parserBlockingScript->isLoaded()) watchForLoad(*m_parserBlockingScript); } void HTMLScriptRunner::requestDeferredScript(ScriptElement& scriptElement) { auto pendingScript = requestPendingScript(scriptElement); ASSERT(pendingScript->needsLoading()); m_scriptsToExecuteAfterParsing.append(WTFMove(pendingScript)); } // This method is meant to match the HTML5 definition of "running a script" // http://www.whatwg.org/specs/web-apps/current-work/multipage/scripting-1.html#running-a-script void HTMLScriptRunner::runScript(ScriptElement& scriptElement, const TextPosition& scriptStartPosition) { ASSERT(m_document); ASSERT(!hasParserBlockingScript()); // FIXME: This may be too agressive as we always deliver mutations at // every script element, even if it's not ready to execute yet. There's // unfortunately no obvious way to tell if prepareScript is going to // execute the script before calling it. if (!isExecutingScript()) MicrotaskQueue::mainThreadQueue().performMicrotaskCheckpoint(); InsertionPointRecord insertionPointRecord(m_host.inputStream()); NestingLevelIncrementer nestingLevelIncrementer(m_scriptNestingLevel); scriptElement.prepareScript(scriptStartPosition); if (!scriptElement.willBeParserExecuted()) return; if (scriptElement.willExecuteWhenDocumentFinishedParsing()) requestDeferredScript(scriptElement); else if (scriptElement.readyToBeParserExecuted()) { if (m_scriptNestingLevel == 1) m_parserBlockingScript = PendingScript::create(scriptElement, scriptStartPosition); else scriptElement.executeClassicScript(ScriptSourceCode(scriptElement.element().textContent(), documentURLForScriptExecution(m_document), scriptStartPosition, JSC::SourceProviderSourceType::Program, InlineClassicScript::create(scriptElement))); } else requestParsingBlockingScript(scriptElement); } }