/* * Copyright (C) 2009 Google Inc. All rights reserved. * Copyright (C) 2013 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "PlatformMessagePortChannel.h" #include "MessagePort.h" #include "ScriptExecutionContext.h" namespace WebCore { void MessagePortChannel::createChannel(MessagePort* port1, MessagePort* port2) { Ref queue1 = PlatformMessagePortChannel::MessagePortQueue::create(); Ref queue2 = PlatformMessagePortChannel::MessagePortQueue::create(); auto channel1 = std::make_unique(PlatformMessagePortChannel::create(queue1.ptr(), queue2.ptr())); auto channel2 = std::make_unique(PlatformMessagePortChannel::create(queue2.ptr(), queue1.ptr())); channel1->m_channel->m_entangledChannel = channel2->m_channel; channel2->m_channel->m_entangledChannel = channel1->m_channel; port1->entangle(WTFMove(channel2)); port2->entangle(WTFMove(channel1)); } MessagePortChannel::MessagePortChannel(RefPtr&& channel) : m_channel(WTFMove(channel)) { } MessagePortChannel::~MessagePortChannel() { close(); } bool MessagePortChannel::entangleIfOpen(MessagePort* port) { // We can't call member functions on our remote pair while holding our mutex or we'll deadlock, // but we need to guard against the remote port getting closed/freed, so create a standalone reference. RefPtr remote = m_channel->entangledChannel(); if (!remote) return false; remote->setRemotePort(port); return true; } void MessagePortChannel::disentangle() { RefPtr remote = m_channel->entangledChannel(); if (remote) remote->setRemotePort(nullptr); } void MessagePortChannel::postMessageToRemote(Ref&& message, std::unique_ptr channels) { LockHolder lock(m_channel->m_mutex); if (!m_channel->m_outgoingQueue) return; bool wasEmpty = m_channel->m_outgoingQueue->appendAndCheckEmpty(std::make_unique(WTFMove(message), WTFMove(channels))); if (wasEmpty && m_channel->m_remotePort) m_channel->m_remotePort->messageAvailable(); } auto MessagePortChannel::takeMessageFromRemote() -> std::unique_ptr { LockHolder lock(m_channel->m_mutex); return m_channel->m_incomingQueue->takeMessage(); } auto MessagePortChannel::takeAllMessagesFromRemote() -> Deque> { LockHolder lock(m_channel->m_mutex); return m_channel->m_incomingQueue->takeAllMessages(); } void MessagePortChannel::close() { RefPtr remote = m_channel->entangledChannel(); if (!remote) return; m_channel->closeInternal(); remote->closeInternal(); } bool MessagePortChannel::isConnectedTo(MessagePort* port) { // FIXME: What guarantees that the result remains the same after we release the lock? LockHolder lock(m_channel->m_mutex); return m_channel->m_remotePort == port; } bool MessagePortChannel::hasPendingActivity() { // FIXME: What guarantees that the result remains the same after we release the lock? LockHolder lock(m_channel->m_mutex); return !m_channel->m_incomingQueue->isEmpty(); } MessagePort* MessagePortChannel::locallyEntangledPort(const ScriptExecutionContext* context) { LockHolder lock(m_channel->m_mutex); // See if both contexts are run by the same thread (are the same context, or are both documents). if (m_channel->m_remotePort) { // The remote port's ScriptExecutionContext is guaranteed not to change here - MessagePort::contextDestroyed() // will close the port before the context goes away, and close() will block because we are holding the mutex. ScriptExecutionContext* remoteContext = m_channel->m_remotePort->scriptExecutionContext(); if (remoteContext == context || (remoteContext && remoteContext->isDocument() && context->isDocument())) return m_channel->m_remotePort; } return 0; } Ref PlatformMessagePortChannel::create(MessagePortQueue* incoming, MessagePortQueue* outgoing) { return adoptRef(*new PlatformMessagePortChannel(incoming, outgoing)); } PlatformMessagePortChannel::PlatformMessagePortChannel(MessagePortQueue* incoming, MessagePortQueue* outgoing) : m_incomingQueue(incoming) , m_outgoingQueue(outgoing) { } PlatformMessagePortChannel::~PlatformMessagePortChannel() { } void PlatformMessagePortChannel::setRemotePort(MessagePort* port) { LockHolder lock(m_mutex); // Should never set port if it is already set. ASSERT(!port || !m_remotePort); m_remotePort = port; } RefPtr PlatformMessagePortChannel::entangledChannel() { // FIXME: What guarantees that the result remains the same after we release the lock? // This lock only guarantees that the returned pointer will not be pointing to released memory, // but not that it will still be pointing to this object's entangled port channel. LockHolder lock(m_mutex); return m_entangledChannel; } void PlatformMessagePortChannel::closeInternal() { LockHolder lock(m_mutex); // Disentangle ourselves from the other end. We still maintain a reference to our incoming queue, since previously-existing messages should still be delivered. m_remotePort = nullptr; m_entangledChannel = nullptr; m_outgoingQueue = nullptr; } } // namespace WebCore