/* * Copyright (C) 2013 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "JSDOMGlobalObjectTask.h" #include "ActiveDOMCallback.h" #include "JSMainThreadExecState.h" #include #include #include using namespace JSC; namespace WebCore { class JSGlobalObjectCallback final : public RefCounted, private ActiveDOMCallback { public: static Ref create(JSDOMGlobalObject* globalObject, Ref&& task) { return adoptRef(*new JSGlobalObjectCallback(globalObject, WTFMove(task))); } void call() { if (!canInvokeCallback()) return; Ref protectedThis(*this); VM& vm = m_globalObject->vm(); JSLockHolder lock(vm); auto scope = DECLARE_THROW_SCOPE(vm); ExecState* exec = m_globalObject->globalExec(); ScriptExecutionContext* context = m_globalObject->scriptExecutionContext(); // We will fail to get the context if the frame has been detached. if (!context) return; // When on the main thread (e.g. the document's thread), we need to make sure to // push the current ExecState on to the JSMainThreadExecState stack. if (context->isDocument()) JSMainThreadExecState::runTask(exec, m_task); else m_task->run(exec); ASSERT_UNUSED(scope, !scope.exception()); } private: JSGlobalObjectCallback(JSDOMGlobalObject* globalObject, Ref&& task) : ActiveDOMCallback(globalObject->scriptExecutionContext()) , m_globalObject(globalObject->vm(), globalObject) , m_task(WTFMove(task)) { } Strong m_globalObject; Ref m_task; }; JSGlobalObjectTask::JSGlobalObjectTask(JSDOMGlobalObject* globalObject, Ref&& task) : ScriptExecutionContext::Task({ }) { RefPtr callback = JSGlobalObjectCallback::create(globalObject, WTFMove(task)); m_task = [callback] (ScriptExecutionContext&) { callback->call(); }; } } // namespace WebCore