/* * Copyright (C) 2008, 2009, 2014 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "Threading.h" #include #include #include #include #if HAVE(QOS_CLASSES) #include #endif namespace WTF { struct NewThreadContext { WTF_MAKE_FAST_ALLOCATED; public: const char* name; std::function entryPoint; Mutex creationMutex; }; const char* normalizeThreadName(const char* threadName) { #if HAVE(PTHREAD_SETNAME_NP) return threadName; #else // This name can be com.apple.WebKit.ProcessLauncher or com.apple.CoreIPC.ReceiveQueue. // We are using those names for the thread name, but both are longer than the limit of // the platform thread name length, 32 for Windows and 16 for Linux. StringView result(threadName); size_t size = result.reverseFind('.'); if (size != notFound) result = result.substring(size + 1); #if OS(WINDOWS) constexpr const size_t kVisualStudioThreadNameLimit = 32 - 1; if (result.length() > kVisualStudioThreadNameLimit) result = result.right(kVisualStudioThreadNameLimit); #elif OS(LINUX) constexpr const size_t kLinuxThreadNameLimit = 16 - 1; if (result.length() > kLinuxThreadNameLimit) result = result.right(kLinuxThreadNameLimit); #endif ASSERT(result.characters8()[result.length()] == '\0'); return reinterpret_cast(result.characters8()); #endif } static void threadEntryPoint(void* contextData) { NewThreadContext* context = static_cast(contextData); // Block until our creating thread has completed any extra setup work, including // establishing ThreadIdentifier. { MutexLocker locker(context->creationMutex); } initializeCurrentThreadInternal(context->name); auto entryPoint = WTFMove(context->entryPoint); // Delete the context before starting the thread. delete context; entryPoint(); } ThreadIdentifier createThread(const char* name, std::function entryPoint) { NewThreadContext* context = new NewThreadContext { name, WTFMove(entryPoint), { } }; // Prevent the thread body from executing until we've established the thread identifier. MutexLocker locker(context->creationMutex); return createThreadInternal(threadEntryPoint, context, name); } ThreadIdentifier createThread(ThreadFunction entryPoint, void* data, const char* name) { return createThread(name, [entryPoint, data] { entryPoint(data); }); } void setCurrentThreadIsUserInteractive(int relativePriority) { #if HAVE(QOS_CLASSES) ASSERT(relativePriority <= 0); ASSERT(relativePriority >= QOS_MIN_RELATIVE_PRIORITY); pthread_set_qos_class_self_np(adjustedQOSClass(QOS_CLASS_USER_INTERACTIVE), relativePriority); #else UNUSED_PARAM(relativePriority); #endif } void setCurrentThreadIsUserInitiated(int relativePriority) { #if HAVE(QOS_CLASSES) ASSERT(relativePriority <= 0); ASSERT(relativePriority >= QOS_MIN_RELATIVE_PRIORITY); pthread_set_qos_class_self_np(adjustedQOSClass(QOS_CLASS_USER_INITIATED), relativePriority); #else UNUSED_PARAM(relativePriority); #endif } #if HAVE(QOS_CLASSES) static qos_class_t globalMaxQOSclass { QOS_CLASS_UNSPECIFIED }; void setGlobalMaxQOSClass(qos_class_t maxClass) { bmalloc::api::setScavengerThreadQOSClass(maxClass); globalMaxQOSclass = maxClass; } qos_class_t adjustedQOSClass(qos_class_t originalClass) { if (globalMaxQOSclass != QOS_CLASS_UNSPECIFIED) return std::min(originalClass, globalMaxQOSclass); return originalClass; } #endif } // namespace WTF