/* * Copyright (C) 2016 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "AirLowerEntrySwitch.h" #if ENABLE(B3_JIT) #include "AirBlockWorklist.h" #include "AirCode.h" #include "AirInstInlines.h" #include "AirPhaseScope.h" #include "B3Procedure.h" namespace JSC { namespace B3 { namespace Air { void lowerEntrySwitch(Code& code) { PhaseScope phaseScope(code, "lowerEntrySwitch"); // Figure out the set of blocks that should be duplicated. BlockWorklist worklist; for (BasicBlock* block : code) { if (block->last().kind.opcode == EntrySwitch) worklist.push(block); } // It's possible that we don't have any EntrySwitches. That's fine. if (worklist.seen().isEmpty()) { Vector entrypoints(code.proc().numEntrypoints(), FrequentedBlock(code[0])); code.setEntrypoints(WTFMove(entrypoints)); return; } while (BasicBlock* block = worklist.pop()) worklist.pushAll(block->predecessors()); RELEASE_ASSERT(worklist.saw(code[0])); Vector entrypointFrequencies(code.proc().numEntrypoints(), FrequencyClass::Rare); for (BasicBlock* block : code) { if (block->last().kind.opcode != EntrySwitch) continue; for (unsigned entrypointIndex = code.proc().numEntrypoints(); entrypointIndex--;) { entrypointFrequencies[entrypointIndex] = maxFrequency( entrypointFrequencies[entrypointIndex], block->successor(entrypointIndex).frequency()); } } auto fixEntrySwitch = [&] (BasicBlock* block, unsigned entrypointIndex) { if (block->last().kind.opcode != EntrySwitch) return; FrequentedBlock target = block->successor(entrypointIndex); block->last().kind.opcode = Jump; block->successors().resize(1); block->successor(0) = target; }; // Now duplicate them. Vector entrypoints; entrypoints.append(FrequentedBlock(code[0], entrypointFrequencies[0])); IndexMap map(code.size()); for (unsigned entrypointIndex = 1; entrypointIndex < code.proc().numEntrypoints(); ++entrypointIndex) { map.clear(); for (BasicBlock* block : worklist.seen().values(code)) map[block] = code.addBlock(block->frequency()); entrypoints.append(FrequentedBlock(map[code[0]], entrypointFrequencies[entrypointIndex])); for (BasicBlock* block : worklist.seen().values(code)) { BasicBlock* newBlock = map[block]; for (const Inst& inst : *block) newBlock->appendInst(inst); newBlock->successors() = block->successors(); for (BasicBlock*& successor : newBlock->successorBlocks()) { if (BasicBlock* replacement = map[successor]) successor = replacement; } fixEntrySwitch(newBlock, entrypointIndex); } } for (BasicBlock* block : worklist.seen().values(code)) fixEntrySwitch(block, 0); code.setEntrypoints(WTFMove(entrypoints)); code.resetReachability(); } } } } // namespace JSC::B3::Air #endif // ENABLE(B3_JIT)