/** @file * VBox Remote Desktop Extension (VRDE) - Graphics Orders Structures. */ /* * Copyright (C) 2006-2010 Oracle Corporation * * This file is part of VirtualBox Open Source Edition (OSE), as * available from http://www.virtualbox.org. This file is free software; * you can redistribute it and/or modify it under the terms of the GNU * General Public License (GPL) as published by the Free Software * Foundation, in version 2 as it comes in the "COPYING" file of the * VirtualBox OSE distribution. VirtualBox OSE is distributed in the * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind. * * The contents of this file may alternatively be used under the terms * of the Common Development and Distribution License Version 1.0 * (CDDL) only, as it comes in the "COPYING.CDDL" file of the * VirtualBox OSE distribution, in which case the provisions of the * CDDL are applicable instead of those of the GPL. * * You may elect to license modified versions of this file under the * terms and conditions of either the GPL or the CDDL or both. */ #ifndef ___VBox_RemoteDesktop_VRDEOrders_h #define ___VBox_RemoteDesktop_VRDEOrders_h #include /* * VRDE gets an information about a graphical update as a pointer * to a memory block and the size of the memory block. * The memory block layout is: * VRDEORDERHDR - Describes the affected rectangle. * Then VRDE orders follow: * VRDEORDERCODE; * a VRDEORDER* structure. * * If size of the memory block is equal to the VRDEORDERHDR, then a bitmap * update is assumed. */ /* VRDE order codes. Must be >= 0, because the VRDE internally * uses negative values to mark some operations. */ #define VRDE_ORDER_DIRTY_RECT (0) #define VRDE_ORDER_SOLIDRECT (1) #define VRDE_ORDER_SOLIDBLT (2) #define VRDE_ORDER_DSTBLT (3) #define VRDE_ORDER_SCREENBLT (4) #define VRDE_ORDER_PATBLTBRUSH (5) #define VRDE_ORDER_MEMBLT (6) #define VRDE_ORDER_CACHED_BITMAP (7) #define VRDE_ORDER_DELETED_BITMAP (8) #define VRDE_ORDER_LINE (9) #define VRDE_ORDER_BOUNDS (10) #define VRDE_ORDER_REPEAT (11) #define VRDE_ORDER_POLYLINE (12) #define VRDE_ORDER_ELLIPSE (13) #define VRDE_ORDER_SAVESCREEN (14) #define VRDE_ORDER_TEXT (15) /* 128 bit bitmap hash. */ typedef uint8_t VRDEBITMAPHASH[16]; #pragma pack(1) typedef struct _VRDEORDERHDR { /** Coordinates of the affected rectangle. */ int16_t x; int16_t y; uint16_t w; uint16_t h; } VRDEORDERHDR; typedef struct _VRDEORDERCODE { uint32_t u32Code; } VRDEORDERCODE; typedef struct _VRDEORDERPOINT { int16_t x; int16_t y; } VRDEORDERPOINT; typedef struct _VRDEORDERPOLYPOINTS { uint8_t c; VRDEORDERPOINT a[16]; } VRDEORDERPOLYPOINTS; typedef struct _VRDEORDERAREA { int16_t x; int16_t y; uint16_t w; uint16_t h; } VRDEORDERAREA; typedef struct _VRDEORDERRECT { int16_t left; int16_t top; int16_t right; int16_t bottom; } VRDEORDERRECT; typedef struct _VRDEORDERBOUNDS { VRDEORDERPOINT pt1; VRDEORDERPOINT pt2; } VRDEORDERBOUNDS; typedef struct _VRDEORDERREPEAT { VRDEORDERBOUNDS bounds; } VRDEORDERREPEAT; /* Header for bitmap bits. */ typedef struct _VRDEDATABITS { uint32_t cb; /* Size of bitmap data without the header. */ int16_t x; int16_t y; uint16_t cWidth; uint16_t cHeight; uint8_t cbPixel; /* Bitmap data follow. */ } VRDEDATABITS; typedef struct _VRDEORDERSOLIDRECT { int16_t x; int16_t y; uint16_t w; uint16_t h; uint32_t rgb; } VRDEORDERSOLIDRECT; typedef struct _VRDEORDERSOLIDBLT { int16_t x; int16_t y; uint16_t w; uint16_t h; uint32_t rgb; uint8_t rop; } VRDEORDERSOLIDBLT; typedef struct _VRDEORDERDSTBLT { int16_t x; int16_t y; uint16_t w; uint16_t h; uint8_t rop; } VRDEORDERDSTBLT; typedef struct _VRDEORDERSCREENBLT { int16_t x; int16_t y; uint16_t w; uint16_t h; int16_t xSrc; int16_t ySrc; uint8_t rop; } VRDEORDERSCREENBLT; typedef struct _VRDEORDERPATBLTBRUSH { int16_t x; int16_t y; uint16_t w; uint16_t h; int8_t xSrc; int8_t ySrc; uint32_t rgbFG; uint32_t rgbBG; uint8_t rop; uint8_t pattern[8]; } VRDEORDERPATBLTBRUSH; typedef struct _VRDEORDERMEMBLT { int16_t x; int16_t y; uint16_t w; uint16_t h; int16_t xSrc; int16_t ySrc; uint8_t rop; VRDEBITMAPHASH hash; } VRDEORDERMEMBLT; typedef struct _VRDEORDERCACHEDBITMAP { VRDEBITMAPHASH hash; /* VRDEDATABITS and the bitmap data follow. */ } VRDEORDERCACHEDBITMAP; typedef struct _VRDEORDERDELETEDBITMAP { VRDEBITMAPHASH hash; } VRDEORDERDELETEDBITMAP; typedef struct _VRDEORDERLINE { int16_t x1; int16_t y1; int16_t x2; int16_t y2; int16_t xBounds1; int16_t yBounds1; int16_t xBounds2; int16_t yBounds2; uint8_t mix; uint32_t rgb; } VRDEORDERLINE; typedef struct _VRDEORDERPOLYLINE { VRDEORDERPOINT ptStart; uint8_t mix; uint32_t rgb; VRDEORDERPOLYPOINTS points; } VRDEORDERPOLYLINE; typedef struct _VRDEORDERELLIPSE { VRDEORDERPOINT pt1; VRDEORDERPOINT pt2; uint8_t mix; uint8_t fillMode; uint32_t rgb; } VRDEORDERELLIPSE; typedef struct _VRDEORDERSAVESCREEN { VRDEORDERPOINT pt1; VRDEORDERPOINT pt2; uint8_t ident; uint8_t restore; } VRDEORDERSAVESCREEN; typedef struct _VRDEORDERGLYPH { uint32_t o32NextGlyph; uint64_t u64Handle; /* The glyph origin position on the screen. */ int16_t x; int16_t y; /* The glyph bitmap dimensions. Note w == h == 0 for the space character. */ uint16_t w; uint16_t h; /* The character origin in the bitmap. */ int16_t xOrigin; int16_t yOrigin; /* 1BPP bitmap. Rows are byte aligned. Size is (((w + 7)/8) * h + 3) & ~3. */ uint8_t au8Bitmap[1]; } VRDEORDERGLYPH; typedef struct _VRDEORDERTEXT { uint32_t cbOrder; int16_t xBkGround; int16_t yBkGround; uint16_t wBkGround; uint16_t hBkGround; int16_t xOpaque; int16_t yOpaque; uint16_t wOpaque; uint16_t hOpaque; uint16_t u16MaxGlyph; uint8_t u8Glyphs; uint8_t u8Flags; uint16_t u8CharInc; uint32_t u32FgRGB; uint32_t u32BgRGB; /* u8Glyphs glyphs follow. Size of each glyph structure may vary. */ } VRDEORDERTEXT; #pragma pack() #endif