// SPDX-License-Identifier: LGPL-2.1+ /* * Copyright 2016,2018 Red Hat, Inc. */ #include "nm-default.h" #include "nm-vpn-plugin-utils.h" #include /*****************************************************************************/ NMVpnEditor * nm_vpn_plugin_utils_load_editor (const char *module_name, const char *factory_name, NMVpnPluginUtilsEditorFactory editor_factory, NMVpnEditorPlugin *editor_plugin, NMConnection *connection, gpointer user_data, GError **error) { static struct { gpointer factory; void *dl_module; char *module_name; char *factory_name; } cached = { 0 }; NMVpnEditor *editor; gs_free char *module_path = NULL; gs_free char *dirname = NULL; Dl_info plugin_info; g_return_val_if_fail (module_name, NULL); g_return_val_if_fail (factory_name && factory_name[0], NULL); g_return_val_if_fail (editor_factory, NULL); g_return_val_if_fail (NM_IS_VPN_EDITOR_PLUGIN (editor_plugin), NULL); g_return_val_if_fail (NM_IS_CONNECTION (connection), NULL); g_return_val_if_fail (!error || !*error, NULL); if (!g_path_is_absolute (module_name)) { /* * Load an editor from the same directory this plugin is in. * Ideally, we'd get our .so name from the NMVpnEditorPlugin if it * would just have a property with it... */ if (!dladdr(nm_vpn_plugin_utils_load_editor, &plugin_info)) { /* Really a "can not happen" scenario. */ g_set_error (error, NM_VPN_PLUGIN_ERROR, NM_VPN_PLUGIN_ERROR_FAILED, _("unable to get editor plugin name: %s"), dlerror ()); } dirname = g_path_get_dirname (plugin_info.dli_fname); module_path = g_build_filename (dirname, module_name, NULL); } else { module_path = g_strdup (module_name); } /* we really expect this function to be called with unchanging @module_name * and @factory_name. And we only want to load the module once, hence it would * be more complicated to accept changing @module_name/@factory_name arguments. * * The reason for only loading once is that due to glib types, we cannot create a * certain type-name more then once, so loading the same module or another version * of the same module will fail horribly as both try to create a GType with the same * name. * * Only support loading once, any future calls will reuse the handle. To simplify * that, we enforce that the @factory_name and @module_name is the same. */ if (cached.factory) { g_return_val_if_fail (cached.dl_module, NULL); g_return_val_if_fail (cached.factory_name && nm_streq0 (cached.factory_name, factory_name), NULL); g_return_val_if_fail (cached.module_name && nm_streq0 (cached.module_name, module_name), NULL); } else { gpointer factory; void *dl_module; dl_module = dlopen (module_path, RTLD_LAZY | RTLD_LOCAL); if (!dl_module) { if (!g_file_test (module_path, G_FILE_TEST_EXISTS)) { g_set_error (error, G_FILE_ERROR, G_FILE_ERROR_NOENT, _("missing plugin file \"%s\""), module_path); return NULL; } g_set_error (error, NM_VPN_PLUGIN_ERROR, NM_VPN_PLUGIN_ERROR_FAILED, _("cannot load editor plugin: %s"), dlerror ()); return NULL; } factory = dlsym (dl_module, factory_name); if (!factory) { g_set_error (error, NM_VPN_PLUGIN_ERROR, NM_VPN_PLUGIN_ERROR_FAILED, _("cannot load factory %s from plugin: %s"), factory_name, dlerror ()); dlclose (dl_module); return NULL; } /* we cannot ever unload the module because it creates glib types, which * cannot be unregistered. * * Thus we just leak the dl_module handle indefinitely. */ cached.factory = factory; cached.dl_module = dl_module; cached.module_name = g_strdup (module_name); cached.factory_name = g_strdup (factory_name); } editor = editor_factory (cached.factory, editor_plugin, connection, user_data, error); if (!editor) { if (error && !*error ) { g_set_error_literal (error, NM_VPN_PLUGIN_ERROR, NM_VPN_PLUGIN_ERROR_FAILED, _("unknown error creating editor instance")); g_return_val_if_reached (NULL); } return NULL; } g_return_val_if_fail (NM_IS_VPN_EDITOR (editor), NULL); return editor; }