<feed xmlns='http://www.w3.org/2005/Atom'>
<title>delta/NetworkManager.git/src/tests/config, branch lr/python3</title>
<subtitle>gitlab.freedesktop.org: NetworkManager/NetworkManager.git
</subtitle>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/NetworkManager.git/'/>
<entry>
<title>all: remove consecutive empty lines</title>
<updated>2018-04-30T14:24:52+00:00</updated>
<author>
<name>Beniamino Galvani</name>
<email>bgalvani@redhat.com</email>
</author>
<published>2018-04-30T11:46:24+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/NetworkManager.git/commit/?id=1b5925ce881370a1aba347cea0afe61e6316e81a'/>
<id>1b5925ce881370a1aba347cea0afe61e6316e81a</id>
<content type='text'>
Normalize coding style by removing consecutive empty lines from C
sources and headers.

https://github.com/NetworkManager/NetworkManager/pull/108
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Normalize coding style by removing consecutive empty lines from C
sources and headers.

https://github.com/NetworkManager/NetworkManager/pull/108
</pre>
</div>
</content>
</entry>
<entry>
<title>core: drop unused NMConnectionProvider typedef</title>
<updated>2018-04-13T07:09:46+00:00</updated>
<author>
<name>Thomas Haller</name>
<email>thaller@redhat.com</email>
</author>
<published>2018-03-29T13:03:39+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/NetworkManager.git/commit/?id=dcbb5c07e1d4aef1e7653d620eba474b5aba2c24'/>
<id>dcbb5c07e1d4aef1e7653d620eba474b5aba2c24</id>
<content type='text'>
We dopped NMConnectionProvider a while ago. Forgot something.

Fixes: 5337003c4cd946860c6bea98164874f8c4aed5e7
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
We dopped NMConnectionProvider a while ago. Forgot something.

Fixes: 5337003c4cd946860c6bea98164874f8c4aed5e7
</pre>
</div>
</content>
</entry>
<entry>
<title>build: meson: add prefix to test names</title>
<updated>2018-04-12T07:21:10+00:00</updated>
<author>
<name>Beniamino Galvani</name>
<email>bgalvani@redhat.com</email>
</author>
<published>2018-04-11T12:47:07+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/NetworkManager.git/commit/?id=0136915211449ce2057f2b136504493331865460'/>
<id>0136915211449ce2057f2b136504493331865460</id>
<content type='text'>
There are multiple tests with the same in different directories; add a
unique prefix to test names so that it is clear from the output which
one is running.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
There are multiple tests with the same in different directories; add a
unique prefix to test names so that it is clear from the output which
one is running.
</pre>
</div>
</content>
</entry>
<entry>
<title>build: meson: use run-nm-test.sh to run tests</title>
<updated>2018-04-12T07:21:10+00:00</updated>
<author>
<name>Beniamino Galvani</name>
<email>bgalvani@redhat.com</email>
</author>
<published>2018-04-11T08:49:33+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/NetworkManager.git/commit/?id=a2479b95c0d44d3d5cea77ce1703407b4be6fb92'/>
<id>a2479b95c0d44d3d5cea77ce1703407b4be6fb92</id>
<content type='text'>
Like autotools, use the wrapper script 'run-nm-test.sh' that starts a
separate D-Bus session when needed.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Like autotools, use the wrapper script 'run-nm-test.sh' that starts a
separate D-Bus session when needed.
</pre>
</div>
</content>
</entry>
<entry>
<title>connectivity: rework async connectivity check requests</title>
<updated>2018-04-10T13:11:23+00:00</updated>
<author>
<name>Thomas Haller</name>
<email>thaller@redhat.com</email>
</author>
<published>2018-01-05T16:46:49+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/NetworkManager.git/commit/?id=d8a31794c8b9db243076ba0c24dfe6e496b78697'/>
<id>d8a31794c8b9db243076ba0c24dfe6e496b78697</id>
<content type='text'>
An asynchronous request should either be cancellable or not keep
the target object alive. Preferably both.

Otherwise, it is impossible to do a controlled shutdown when terminating
NetworkManager. Currently, when NetworkManager is about to terminate,
it just quits the mainloop and essentially leaks everything. That is a
bug. If we ever want to fix that, every asynchronous request must be
cancellable in a controlled way (or it must not prevent objects from
getting disposed, where disposing the object automatically cancels the
callback).

Rework the asynchronous request for connectivity check to

- return a handle that can be used to cancel the operation.
  Cancelling is optional. The caller may choose to ignore the handle
  because the asynchronous operation does not keep the target object
  alive. That means, it is still possible to shutdown, by everybody
  giving up their reference to the target object. In which case the
  callback will be invoked during dispose() of the target object.

- also, the callback will always be invoked exactly once, and never
  synchronously from within the asynchronous start call. But during
  cancel(), the callback is invoked synchronously from within cancel().
  Note that it's only allowed to cancel an action at most once, and
  never after the callback is invoked (also not from within the callback
  itself).

- also, NMConnectivity already supports a fake handler, in case
  connectivity check is disabled via configuration. Hence, reuse
  the same code paths also when compiling without --enable-concheck.
  That means, instead of having #if WITH_CONCHECK at various callers,
  move them into NMConnectivity. The downside is, that if you build
  without concheck, there is a small overhead compared to before. The
  upside is, we reuse the same code paths when compiling with or without
  concheck.

- also, the patch synchronizes the connecitivty states. For example,
  previously `nmcli networking connectivity check` would schedule
  requests in parallel, and return the accumulated result of the individual
  requests.
  However, the global connectivity state of the manager might have have
  been the same as the answer to the explicit connecitivity check,
  because while the answer for the manual check is waiting for all
  pending checks to complete, the global connectivity state could
  already change. That is just wrong. There are not multiple global
  connectivity states at the same time, there is just one. A manual
  connectivity check should have the meaning of ensure that the global
  state is up to date, but it still should return the global
  connectivity state -- not the answers for several connectivity checks
  issued in parallel.
  This is related to commit b799de281bc01073c31dd2c86171b29c8132441c
  (libnm: update property in the manager after connectivity check),
  which tries to address a similar problem client side.
  Similarly, each device has a connectivity state. While there might
  be several connectivity checks per device pending, whenever a check
  completes, it can update the per-device state (and return that device
  state as result), but the immediate answer of the individual check
  might not matter. This is especially the case, when a later request
  returns earlier and obsoletes all earlier requests. In that case,
  earlier requests return with the result of the currend devices
  connectivity state.

This patch cleans up the internal API and gives a better defined behavior
to the user (thus, the simple API which simplifies implementation for the
caller). However, the implementation of getting this API right and properly
handle cancel and destruction of the target object is more complicated and
complex. But this but is not just for the sake of a nicer API. This fixes
actual issues explained above.

Also, get rid of GAsyncResult to track information about the pending request.
Instead, allocate our own handle structure, which ends up to be nicer
because it's strongly typed and has exactly the properties that are
useful to track the request. Also, it gets rid of the awkward
_finish() API by passing the relevant arguments to the callback
directly.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
An asynchronous request should either be cancellable or not keep
the target object alive. Preferably both.

Otherwise, it is impossible to do a controlled shutdown when terminating
NetworkManager. Currently, when NetworkManager is about to terminate,
it just quits the mainloop and essentially leaks everything. That is a
bug. If we ever want to fix that, every asynchronous request must be
cancellable in a controlled way (or it must not prevent objects from
getting disposed, where disposing the object automatically cancels the
callback).

Rework the asynchronous request for connectivity check to

- return a handle that can be used to cancel the operation.
  Cancelling is optional. The caller may choose to ignore the handle
  because the asynchronous operation does not keep the target object
  alive. That means, it is still possible to shutdown, by everybody
  giving up their reference to the target object. In which case the
  callback will be invoked during dispose() of the target object.

- also, the callback will always be invoked exactly once, and never
  synchronously from within the asynchronous start call. But during
  cancel(), the callback is invoked synchronously from within cancel().
  Note that it's only allowed to cancel an action at most once, and
  never after the callback is invoked (also not from within the callback
  itself).

- also, NMConnectivity already supports a fake handler, in case
  connectivity check is disabled via configuration. Hence, reuse
  the same code paths also when compiling without --enable-concheck.
  That means, instead of having #if WITH_CONCHECK at various callers,
  move them into NMConnectivity. The downside is, that if you build
  without concheck, there is a small overhead compared to before. The
  upside is, we reuse the same code paths when compiling with or without
  concheck.

- also, the patch synchronizes the connecitivty states. For example,
  previously `nmcli networking connectivity check` would schedule
  requests in parallel, and return the accumulated result of the individual
  requests.
  However, the global connectivity state of the manager might have have
  been the same as the answer to the explicit connecitivity check,
  because while the answer for the manual check is waiting for all
  pending checks to complete, the global connectivity state could
  already change. That is just wrong. There are not multiple global
  connectivity states at the same time, there is just one. A manual
  connectivity check should have the meaning of ensure that the global
  state is up to date, but it still should return the global
  connectivity state -- not the answers for several connectivity checks
  issued in parallel.
  This is related to commit b799de281bc01073c31dd2c86171b29c8132441c
  (libnm: update property in the manager after connectivity check),
  which tries to address a similar problem client side.
  Similarly, each device has a connectivity state. While there might
  be several connectivity checks per device pending, whenever a check
  completes, it can update the per-device state (and return that device
  state as result), but the immediate answer of the individual check
  might not matter. This is especially the case, when a later request
  returns earlier and obsoletes all earlier requests. In that case,
  earlier requests return with the result of the currend devices
  connectivity state.

This patch cleans up the internal API and gives a better defined behavior
to the user (thus, the simple API which simplifies implementation for the
caller). However, the implementation of getting this API right and properly
handle cancel and destruction of the target object is more complicated and
complex. But this but is not just for the sake of a nicer API. This fixes
actual issues explained above.

Also, get rid of GAsyncResult to track information about the pending request.
Instead, allocate our own handle structure, which ends up to be nicer
because it's strongly typed and has exactly the properties that are
useful to track the request. Also, it gets rid of the awkward
_finish() API by passing the relevant arguments to the callback
directly.
</pre>
</div>
</content>
</entry>
<entry>
<title>config: cleanup fields in NMGlobalDnsConfig</title>
<updated>2018-03-27T07:58:00+00:00</updated>
<author>
<name>Thomas Haller</name>
<email>thaller@redhat.com</email>
</author>
<published>2018-03-26T06:18:51+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/NetworkManager.git/commit/?id=cd48bc74b69794a1f60c2f08cc503f8ca43322ae'/>
<id>cd48bc74b69794a1f60c2f08cc503f8ca43322ae</id>
<content type='text'>
- consistently set options, searches, domains fields to %NULL,
  if there are no values.

- in nm_global_dns_config_update_checksum(), ensure that we uniquely
  hash values. E.g. a config with "searches[a], options=[b]" should
  hash differently from "searches=[ab], options=[]".

- in nm_global_dns_config_to_dbus(), reuse the sorted domain list.
  We already have it, and it guarantees a consistent ordering of
  fields.

- in global_dns_domain_from_dbus(), fix memleaks if D-Bus strdict
  contains duplicate entries.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
- consistently set options, searches, domains fields to %NULL,
  if there are no values.

- in nm_global_dns_config_update_checksum(), ensure that we uniquely
  hash values. E.g. a config with "searches[a], options=[b]" should
  hash differently from "searches=[ab], options=[]".

- in nm_global_dns_config_to_dbus(), reuse the sorted domain list.
  We already have it, and it guarantees a consistent ordering of
  fields.

- in global_dns_domain_from_dbus(), fix memleaks if D-Bus strdict
  contains duplicate entries.
</pre>
</div>
</content>
</entry>
<entry>
<title>core/dbus: rework D-Bus implementation to use lower layer GDBusConnection API</title>
<updated>2018-03-12T17:37:08+00:00</updated>
<author>
<name>Thomas Haller</name>
<email>thaller@redhat.com</email>
</author>
<published>2018-02-26T12:51:52+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/NetworkManager.git/commit/?id=297d4985abcc7b571b8c090ee90622357fc60e16'/>
<id>297d4985abcc7b571b8c090ee90622357fc60e16</id>
<content type='text'>
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.

Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.

This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.

This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.

Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.

Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.

Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.

Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.

Numbers (for contrib/rpm --without debug on x86_64):

- the patch changes the code size of NetworkManager by
  - 2809360 bytes
  + 2537528 bytes (-9.7%)

- Runtime measurements are harder because there is a large variance
  during testing. In other words, the numbers are not reproducible.
  Currently, the implementation performs no caching of GVariants at all,
  but it would be rather simple to add it, if that turns out to be
  useful.
  Anyway, without strong claim, it seems that the new form tends to
  perform slightly better. That would be no surprise.

  $ time (for i in {1..1000}; do nmcli &gt;/dev/null || break; echo -n .;  done)
  - real    1m39.355s
  + real    1m37.432s

  $ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects &gt; /dev/null || break; echo -n .; done)
  - real    0m26.843s
  + real    0m25.281s

- Regarding RSS size, just looking at the processes in similar
  conditions, doesn't give a large difference. On my system they
  consume about 19MB RSS. It seems that the new version has a
  slightly smaller RSS size.
  - 19356 RSS
  + 18660 RSS
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Previously, we used the generated GDBusInterfaceSkeleton types and glued
them via the NMExportedObject base class to our NM types. We also used
GDBusObjectManagerServer.

Don't do that anymore. The resulting code was more complicated despite (or
because?) using generated classes. It was hard to understand, complex, had
ordering-issues, and had a runtime and memory overhead.

This patch refactors this entirely and uses the lower layer API GDBusConnection
directly. It replaces the generated code, GDBusInterfaceSkeleton, and
GDBusObjectManagerServer. All this is now done by NMDbusObject and NMDBusManager
and static descriptor instances of type GDBusInterfaceInfo.

This adds a net plus of more then 1300 lines of hand written code. I claim
that this implementation is easier to understand. Note that previously we
also required extensive and complex glue code to bind our objects to the
generated skeleton objects. Instead, now glue our objects directly to
GDBusConnection. The result is more immediate and gets rid of layers of
code in between.
Now that the D-Bus glue us more under our control, we can address issus and
bottlenecks better, instead of adding code to bend the generated skeletons
to our needs.

Note that the current implementation now only supports one D-Bus connection.
That was effectively the case already, although there were places (and still are)
where the code pretends it could also support connections from a private socket.
We dropped private socket support mainly because it was unused, untested and
buggy, but also because GDBusObjectManagerServer could not export the same
objects on multiple connections. Now, it would be rather straight forward to
fix that and re-introduce ObjectManager on each private connection. But this
commit doesn't do that yet, and the new code intentionally supports only one
D-Bus connection.
Also, the D-Bus startup was simplified. There is no retry, either nm_dbus_manager_start()
succeeds, or it detects the initrd case. In the initrd case, bus manager never tries to
connect to D-Bus. Since the initrd scenario is not yet used/tested, this is good enough
for the moment. It could be easily extended later, for example with polling whether the
system bus appears (like was done previously). Also, restart of D-Bus daemon isn't
supported either -- just like before.

Note how NMDBusManager now implements the ObjectManager D-Bus interface
directly.

Also, this fixes race issues in the server, by no longer delaying
PropertiesChanged signals. NMExportedObject would collect changed
properties and send the signal out in idle_emit_properties_changed()
on idle. This messes up the ordering of change events w.r.t. other
signals and events on the bus. Note that not only NMExportedObject
messed up the ordering. Also the generated code would hook into
notify() and process change events in and idle handle, exhibiting the
same ordering issue too.
No longer do that. PropertiesChanged signals will be sent right away
by hooking into dispatch_properties_changed(). This means, changing
a property in quick succession will no longer be combined and is
guaranteed to emit signals for each individual state. Quite possibly
we emit now more PropertiesChanged signals then before.
However, we are now able to group a set of changes by using standard
g_object_freeze_notify()/g_object_thaw_notify(). We probably should
make more use of that.

Also, now that our signals are all handled in the right order, we
might find places where we still emit them in the wrong order. But that
is then due to the order in which our GObjects emit signals, not due
to an ill behavior of the D-Bus glue. Possibly we need to identify
such ordering issues and fix them.

Numbers (for contrib/rpm --without debug on x86_64):

- the patch changes the code size of NetworkManager by
  - 2809360 bytes
  + 2537528 bytes (-9.7%)

- Runtime measurements are harder because there is a large variance
  during testing. In other words, the numbers are not reproducible.
  Currently, the implementation performs no caching of GVariants at all,
  but it would be rather simple to add it, if that turns out to be
  useful.
  Anyway, without strong claim, it seems that the new form tends to
  perform slightly better. That would be no surprise.

  $ time (for i in {1..1000}; do nmcli &gt;/dev/null || break; echo -n .;  done)
  - real    1m39.355s
  + real    1m37.432s

  $ time (for i in {1..2000}; do busctl call org.freedesktop.NetworkManager /org/freedesktop org.freedesktop.DBus.ObjectManager GetManagedObjects &gt; /dev/null || break; echo -n .; done)
  - real    0m26.843s
  + real    0m25.281s

- Regarding RSS size, just looking at the processes in similar
  conditions, doesn't give a large difference. On my system they
  consume about 19MB RSS. It seems that the new version has a
  slightly smaller RSS size.
  - 19356 RSS
  + 18660 RSS
</pre>
</div>
</content>
</entry>
<entry>
<title>core: rename "nm-bus-manager.h" to "nm-dbus-manager.h"</title>
<updated>2018-03-12T17:03:07+00:00</updated>
<author>
<name>Thomas Haller</name>
<email>thaller@redhat.com</email>
</author>
<published>2018-03-02T04:55:21+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/NetworkManager.git/commit/?id=a1f37964f00a0dd66326d4f40564c223c9ecc88e'/>
<id>a1f37964f00a0dd66326d4f40564c223c9ecc88e</id>
<content type='text'>
The next commit will completely rework NMBusManager and replace
NMExportedObject by a new type NMDBusObject.

Originally, NMDBusObject was added along NMExportedObject to ease
the rework and have compilable, intermediate stages of refactoring. Now,
I think the new name is better, because NMDBusObject is very strongly related
to the bus manager and the old name NMExportedObject didn't make that
clear.

I also slighly prefer the name NMDBusObject over NMBusObject, hence
for consistancy, also rename NMBusManager to NMDBusManager.

This commit only renames the file for a nicer diff in the next commit.
It does not actually update the type name in sources. That will be done
later.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The next commit will completely rework NMBusManager and replace
NMExportedObject by a new type NMDBusObject.

Originally, NMDBusObject was added along NMExportedObject to ease
the rework and have compilable, intermediate stages of refactoring. Now,
I think the new name is better, because NMDBusObject is very strongly related
to the bus manager and the old name NMExportedObject didn't make that
clear.

I also slighly prefer the name NMDBusObject over NMBusObject, hence
for consistancy, also rename NMBusManager to NMDBusManager.

This commit only renames the file for a nicer diff in the next commit.
It does not actually update the type name in sources. That will be done
later.
</pre>
</div>
</content>
</entry>
<entry>
<title>meson: Improve dependency system</title>
<updated>2018-01-10T11:20:17+00:00</updated>
<author>
<name>Iñigo Martínez</name>
<email>inigomartinez@gmail.com</email>
</author>
<published>2018-01-07T14:39:42+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/NetworkManager.git/commit/?id=5e16bcf268b0a88764c06ecdb0d694cff560d201'/>
<id>5e16bcf268b0a88764c06ecdb0d694cff560d201</id>
<content type='text'>
Some targets are missing dependencies on some generated sources in
the meson port. These makes the build to fail due to missing source
files on a highly parallelized build.

These dependencies have been resolved by taking advantage of meson's
internal dependencies which can be used to pass source files,
include directories, libraries and compiler flags.

One of such internal dependencies called `core_dep` was already in
use. However, in order to avoid any confusion with another new
internal dependency called `nm_core_dep`, which is used to include
directories and source files from the `libnm-core` directory, the
`core_dep` dependency has been renamed to `nm_dep`.

These changes have allowed minimizing the build details which are
inherited by using those dependencies. The parallelized build has
also been improved.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Some targets are missing dependencies on some generated sources in
the meson port. These makes the build to fail due to missing source
files on a highly parallelized build.

These dependencies have been resolved by taking advantage of meson's
internal dependencies which can be used to pass source files,
include directories, libraries and compiler flags.

One of such internal dependencies called `core_dep` was already in
use. However, in order to avoid any confusion with another new
internal dependency called `nm_core_dep`, which is used to include
directories and source files from the `libnm-core` directory, the
`core_dep` dependency has been renamed to `nm_dep`.

These changes have allowed minimizing the build details which are
inherited by using those dependencies. The parallelized build has
also been improved.
</pre>
</div>
</content>
</entry>
<entry>
<title>tests: use NMTST_EXPECT*() macros</title>
<updated>2018-01-08T11:38:54+00:00</updated>
<author>
<name>Thomas Haller</name>
<email>thaller@redhat.com</email>
</author>
<published>2018-01-02T10:21:20+00:00</published>
<link rel='alternate' type='text/html' href='http://git.baserock.org/cgit/delta/NetworkManager.git/commit/?id=25ade3975236e99092bbad660d7d4976bc6d5a45'/>
<id>25ade3975236e99092bbad660d7d4976bc6d5a45</id>
<content type='text'>
Tests are commonly created via copy&amp;paste. Hence, it's
better to express a certain concept explicitly via a function
or macro. This way, the implementation of the concept can be
adjusted at one place, without requiring to change all the callers.

Also, the macro is shorter, and brevity is better for tests
so it's easier to understand what the test does. Without being
bothered by noise from the redundant information.

Also, the macro knows better which message to expect. For example,
messages inside "src" are prepended by nm-logging.c with a level
and a timestamp. The expect macro is aware of that and tests for it

  #define NMTST_EXPECT_NM_ERROR(msg)      NMTST_EXPECT_NM (G_LOG_LEVEL_MESSAGE, "*&lt;error&gt; [*] "msg)

This again allows the caller to ignore this prefix, but still assert
more strictly.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Tests are commonly created via copy&amp;paste. Hence, it's
better to express a certain concept explicitly via a function
or macro. This way, the implementation of the concept can be
adjusted at one place, without requiring to change all the callers.

Also, the macro is shorter, and brevity is better for tests
so it's easier to understand what the test does. Without being
bothered by noise from the redundant information.

Also, the macro knows better which message to expect. For example,
messages inside "src" are prepended by nm-logging.c with a level
and a timestamp. The expect macro is aware of that and tests for it

  #define NMTST_EXPECT_NM_ERROR(msg)      NMTST_EXPECT_NM (G_LOG_LEVEL_MESSAGE, "*&lt;error&gt; [*] "msg)

This again allows the caller to ignore this prefix, but still assert
more strictly.
</pre>
</div>
</content>
</entry>
</feed>
