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/* -*- C++ -*- */
// $Id$
//
// ============================================================================
//
// = LIBRARY
// ORBSVCS Real-time Event Channel testsuite
//
// = FILENAME
// Connect
//
// = AUTHOR
// Carlos O'Ryan (coryan@cs.wustl.edu)
//
// ============================================================================
#ifndef EC_CONNECT_H
#define EC_CONNECT_H
#include "Consumer.h"
#include "Supplier.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
class EC_Connect : public EC_Driver
{
//
// = TITLE
// Test the EC connection feature
//
// = DESCRIPTION
// The EC can be configured to allow re-connection of suppliers
// and consumers, this test verifies that:
// + The EC does *not* allow connections if the feature is
// disabled (the default)
// + The EC does allow connections if the feature is enabled
// and:
// - There are no memory leaks
// - Compares the time required for a connection vs a complete
// connect/disconnect cycle, specially as the number of
// suppliers and consumers increases.
//
public:
EC_Connect (void);
// Constructor
// = The EC_Driver methods
virtual int parse_args (int& argc, char* argv[]);
virtual void print_usage (void);
virtual void print_args (void) const;
void execute_test (void);
// Don't run the suppliers, just test connect and disconnect calls.
virtual void dump_results (void);
virtual void connect_consumer (
RtecEventChannelAdmin::ConsumerAdmin_ptr consumer_admin,
int i);
virtual void connect_supplier (
RtecEventChannelAdmin::SupplierAdmin_ptr supplier_admin,
int i);
virtual void disconnect_consumers (void);
virtual void disconnect_suppliers (void);
virtual EC_Consumer* allocate_consumer (int i);
virtual EC_Supplier* allocate_supplier (int i);
virtual void connect_clients (void);
virtual void disconnect_clients (void);
private:
ACE_hrtime_t start_time_;
ACE_Throughput_Stats consumer_connect_;
ACE_Throughput_Stats supplier_connect_;
ACE_Throughput_Stats consumer_disconnect_;
ACE_Throughput_Stats supplier_disconnect_;
int order_;
// What is connected first?
};
// ****************************************************************
class ECC_Consumer : public EC_Consumer
{
public:
ECC_Consumer (EC_Driver *driver, void* cookie);
virtual void connect (
RtecEventChannelAdmin::ConsumerAdmin_ptr consumer_admin,
const RtecEventChannelAdmin::ConsumerQOS& qos,
int shutdown_event_type);
virtual void connect (
const RtecEventChannelAdmin::ConsumerQOS& qos,
int shutdown_event_type);
virtual void dump_results (const char* name,
ACE_UINT32 global_scale_factor);
private:
ACE_Throughput_Stats connect_time_;
};
// ****************************************************************
class ECC_Supplier : public EC_Supplier
{
public:
ECC_Supplier (EC_Driver *driver, void* cookie);
virtual void connect (
RtecEventChannelAdmin::SupplierAdmin_ptr supplier_admin,
const RtecEventChannelAdmin::SupplierQOS& qos,
int shutdown_event_type);
virtual void connect (
const RtecEventChannelAdmin::SupplierQOS& qos,
int shutdown_event_type);
virtual void dump_results (const char* name,
ACE_UINT32 global_scale_factor);
private:
ACE_Throughput_Stats connect_time_;
};
#endif /* EC_CONNECT_H */
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