// $Id$ // ============================================================================ // // = LIBRARY // tests // // = FILENAME // Thread_Manager_Test.cpp // // = DESCRIPTION // This program tests the group management mechanisms provided by // the , including the group signal handling, // group suspension and resumption, and cooperative thread // cancellation mechanisms. // // = AUTHOR // Prashant Jain and Douglas C. Schmidt // // ============================================================================ #include "test_config.h" #include "ace/Thread_Manager.h" #include "ace/Signal.h" ACE_RCSID(tests, Thread_Manager_Test, "$Id$") #if defined(__BORLANDC__) && __BORLANDC__ >= 0x0530 USELIB("..\ace\aced.lib"); //--------------------------------------------------------------------------- #endif /* defined(__BORLANDC__) && __BORLANDC__ >= 0x0530 */ #if defined (ACE_HAS_THREADS) // Each thread keeps track of whether it has been signalled by using a // global array. It must be dynamically allocated to allow sizing at // runtime, based on the number of threads. static ACE_thread_t *signalled = 0; static u_int n_threads = ACE_MAX_THREADS; // Helper function that looks for an existing entry in the signalled // array. Also finds the position of the first unused entry in the // array, and updates if requested with the t_id. extern "C" int been_signalled (const ACE_thread_t t_id, const u_int update = 0) { u_int unused_slot = n_threads; for (u_int i = 0; i < n_threads; ++i) { if (ACE_OS::thr_equal (signalled[i], t_id)) // Already signalled. return 1; if (update && unused_slot == n_threads && ACE_OS::thr_equal (signalled[i], ACE_OS::NULL_thread)) unused_slot = i; } if (update && unused_slot < n_threads) // Update the array using the first unused_slot. signalled[unused_slot] = t_id; return 0; } // Synchronize starts of threads, so that they all start before the // main thread cancels them. To avoid creating a static object, it is // dynamically allocated, before spawning any threads. static ACE_Barrier *thread_start = 0; extern "C" void handler (int /* signum */) { if (signalled) { // No printout here, to be safe. Signal handlers must not // acquire locks, etc. const ACE_thread_t t_id = ACE_OS::thr_self (); // Update the signalled indication. (void) been_signalled (t_id, 1u /* update */); } } static void * worker (int iterations) { #if defined (VXWORKS) ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("(%P|%t) %s: stack size is %u\n"), ACE_OS::thr_self (), ACE_OS::thr_min_stack ())); #endif /* VXWORKS */ #if !defined (ACE_LACKS_UNIX_SIGNALS) // Cache this thread's ID. const ACE_thread_t t_id = ACE_OS::thr_self (); ACE_Thread_Manager *thr_mgr = ACE_Thread_Manager::instance (); #endif /* ! ACE_LACKS_UNIX_SIGNAL */ // After setting up the signal catcher, block on the start barrier. thread_start->wait (); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("(%t) worker starting loop\n"))); for (int i = 0; i < iterations; i++) { if ((i % 1000) == 0) { #if !defined (ACE_LACKS_UNIX_SIGNALS) if (been_signalled (t_id)) { ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("(%t) had received signal\n"))); // Only test for cancellation after we've been signaled, // to avoid race conditions for suspend() and resume(). if (thr_mgr->testcancel (ACE_Thread::self ()) != 0) { ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("(%t) has been cancelled " "before iteration %d!\n"), i)); break; } } #endif /* ! ACE_LACKS_UNIX_SIGNAL */ ACE_OS::sleep (1); } } // Destructor removes thread from Thread_Manager. return 0; } static const int DEFAULT_ITERATIONS = 10000; #endif /* ACE_HAS_THREADS */ int main (int, ASYS_TCHAR *[]) { ACE_START_TEST (ASYS_TEXT ("Thread_Manager_Test")); int status = 0; #if defined (ACE_HAS_THREADS) int n_iterations = DEFAULT_ITERATIONS; u_int i; // Dynamically allocate signalled so that we can control when it // gets deleted. Specifically, we need to delete it before the main // thread's TSS is cleaned up. ACE_NEW_RETURN (signalled, ACE_thread_t[n_threads], 1); // Initialize each ACE_thread_t to avoid Purify UMR's. for (i = 0; i < n_threads; ++i) signalled[i] = ACE_OS::NULL_thread; // And similarly, dynamically allocate the thread_start barrier. ACE_NEW_RETURN (thread_start, ACE_Barrier (n_threads + 1), -1); // Register a signal handler. ACE_Sig_Action sa ((ACE_SignalHandler) handler, SIGINT); ACE_UNUSED_ARG (sa); ACE_Thread_Manager *thr_mgr = ACE_Thread_Manager::instance (); #if defined (VXWORKS) // Assign thread (VxWorks task) names to test that feature. ACE_thread_t *thread_name; ACE_NEW_RETURN (thread_name, ACE_thread_t[n_threads], -1); // And test the ability to specify stack size. size_t *stack_size; ACE_NEW_RETURN (stack_size, size_t[n_threads], -1); for (i = 0; i < n_threads; ++i) { if (i < n_threads - 1) { ACE_NEW_RETURN (thread_name[i], char[32], -1); ACE_OS::sprintf (thread_name[i], ASYS_TEXT ("thread%u"), i); } else // Pass an ACE_thread_t pointer of 0 for the last thread name. thread_name[n_threads - 1] = 0; stack_size[i] = 40000; } #endif /* VXWORKS */ int grp_id = thr_mgr->spawn_n ( #if defined (VXWORKS) thread_name, #endif /* VXWORKS */ n_threads, (ACE_THR_FUNC) worker, (void *) n_iterations, THR_BOUND #if defined (VXWORKS) , ACE_DEFAULT_THREAD_PRIORITY , -1 , 0 , stack_size #endif /* VXWORKS */ ); ACE_ASSERT (grp_id != -1); thread_start->wait (); // Wait for 1 second and then suspend every thread in the group. ACE_OS::sleep (1); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("(%t) suspending group\n"))); if (thr_mgr->suspend_grp (grp_id) == -1) { // Pthreads w/o UNIX 98 extensions doesn't support suspend/resume, // so it's allowed to ENOTSUP; anything else is a hard fail. ACE_ASSERT (errno == ENOTSUP); ACE_DEBUG((LM_DEBUG, ASYS_TEXT (" OK: suspend_grp isn't supported with ") ASYS_TEXT ("Pthreads\n"))); } // Wait for 1 more second and then resume every thread in the // group. ACE_OS::sleep (ACE_Time_Value (1)); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("(%t) resuming group\n"))); if (thr_mgr->resume_grp (grp_id) == -1) { ACE_ASSERT (errno == ENOTSUP); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT (" OK: resume_grp isn't supported with ") ASYS_TEXT ("Pthreads\n"))); } // Wait for 1 more second and then send a SIGINT to every thread in // the group. ACE_OS::sleep (ACE_Time_Value (1)); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("(%t) signaling group\n"))); #if defined (ACE_HAS_WTHREADS) thr_mgr->kill_grp (grp_id, SIGINT); #elif !defined (ACE_HAS_PTHREADS_DRAFT4) ACE_ASSERT (thr_mgr->kill_grp (grp_id, SIGINT) != -1); #else if (thr_mgr->kill_grp (grp_id, SIGINT) == -1) ACE_ASSERT (errno == ENOTSUP); #endif /* ACE_HAS_WTHREADS */ // Wait and then cancel all the threads. ACE_OS::sleep (ACE_Time_Value (1)); ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("(%t) cancelling group\n"))); ACE_ASSERT (thr_mgr->cancel_grp (grp_id) != -1); // Perform a barrier wait until all the threads have shut down. // But, wait for a limited time, just in case. const ACE_Time_Value max_wait (600); const ACE_Time_Value wait_time (ACE_OS::gettimeofday () + max_wait); if (thr_mgr->wait (&wait_time) == -1) { if (errno == ETIME) ACE_ERROR ((LM_ERROR, ASYS_TEXT ("maximum wait time of %d msec exceeded\n"), max_wait.msec ())); else ACE_ERROR ((LM_ERROR, ASYS_TEXT ("%p\n"), ASYS_TEXT ("wait"))); status = -1; } ACE_DEBUG ((LM_DEBUG, ASYS_TEXT ("(%t) main thread finished\n"))); #if defined (VXWORKS) for (i = 0; i < n_threads - 1; ++i) { delete [] thread_name[i]; // Don't delete the last thread_name, because it points to the // name in the TCB. It was initially 0. } delete [] thread_name; delete [] stack_size; #endif /* VXWORKS */ delete thread_start; thread_start = 0; delete [] signalled; signalled = 0; #else ACE_ERROR ((LM_INFO, ASYS_TEXT ("threads not supported on this platform\n"))); #endif /* ACE_HAS_THREADS */ ACE_END_TEST; return status; }