// -*- C++ -*- // // $Id$ ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_INLINE ACE::HTBP::Session * ACE::HTBP::Channel::session (void) const { return this->session_; } // session assignment only occurs when the stream is transferred to another // session. Do *not* delete the old session object. ACE_INLINE void ACE::HTBP::Channel::session (ACE::HTBP::Session *s) { this->session_ = s; } // I'm not sure of the proper use case for getting the filter reference. The // problem is that the filter is not reference counted, so the returned value // should not be stored. ACE_INLINE ACE::HTBP::Filter * ACE::HTBP::Channel::filter (void) const { return this->filter_; } // Filters are owned by the channel. If a new filter is applied, the old one // must be deleted. ACE_INLINE void ACE::HTBP::Channel::filter (ACE::HTBP::Filter *f) { if (this->filter_) delete this->filter_; this->filter_ = f; } ACE_INLINE int ACE::HTBP::Channel::close_reader (void) { return this->ace_stream_.close_reader(); } ACE_INLINE int ACE::HTBP::Channel::close_writer (void) { return this->ace_stream_.close_writer(); } ACE_INLINE int ACE::HTBP::Channel::close (void) { return this->ace_stream_.close(); } ACE_INLINE ACE::HTBP::Channel::State ACE::HTBP::Channel::state (void) const { return this->state_; } ACE_INLINE ACE_Message_Block & ACE::HTBP::Channel::leftovers (void) { return this->leftovers_; } ACE_INLINE size_t ACE::HTBP::Channel::data_len(void) const { return this->data_len_; } ACE_INLINE void ACE::HTBP::Channel::data_len(size_t n) { this->data_len_ = n; } ACE_INLINE size_t ACE::HTBP::Channel::data_consumed(void) const { return this->data_consumed_; } ACE_INLINE const ACE_SOCK_Stream& ACE::HTBP::Channel::ace_stream (void) const { return this->ace_stream_; } ACE_INLINE ACE_SOCK_Stream& ACE::HTBP::Channel::ace_stream (void) { return this->ace_stream_; } ACE_INLINE void ACE::HTBP::Channel::set_handle (ACE_HANDLE h) { if (h == 0) return; this->ace_stream_.set_handle (h); } ACE_END_VERSIONED_NAMESPACE_DECL