// $Id$ // This program sends logging records directly to the server, rather // than going through the client logging daemon. #include "ace/SOCK_Connector.h" #include "ace/Log_Record.h" #include "ace/Log_Msg.h" #include "ace/OS_NS_time.h" #include "ace/OS_NS_stdio.h" #include "ace/OS_NS_stdlib.h" #include "ace/OS_NS_unistd.h" ACE_RCSID(client, logging_app, "$Id$") static u_short LOGGER_PORT = ACE_DEFAULT_SERVER_PORT; static const ACE_TCHAR *const LOGGER_HOST = ACE_DEFAULT_SERVER_HOST; static const int MAX_ITERATIONS = 10; int ACE_TMAIN (int argc, ACE_TCHAR *argv[]) { const ACE_TCHAR *logger_host = argc > 1 ? argv[1] : LOGGER_HOST; u_short logger_port = argc > 2 ? ACE_OS::atoi (argv[2]) : LOGGER_PORT; int max_iterations = argc > 3 ? ACE_OS::atoi (argv[3]) : MAX_ITERATIONS; ACE_SOCK_Stream logger; ACE_SOCK_Connector connector; ACE_INET_Addr addr (logger_port, logger_host); if (connector.connect (logger, addr) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("open")), -1); for (int i = 0; i < max_iterations; i++) { ACE_Log_Record log_record (LM_DEBUG, ACE_OS::time ((time_t *) 0), ACE_OS::getpid ()); ACE_TCHAR buf[BUFSIZ]; ACE_OS::sprintf (buf, ACE_TEXT ("message = %d\n"), i + 1); log_record.msg_data (buf); size_t len = log_record.length (); size_t encoded_len = htonl (len); log_record.encode (); if (logger.send (4, &encoded_len, sizeof encoded_len, (char *) &log_record, len) == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("send")),-1); else ACE_OS::sleep (1); } if (logger.close () == -1) ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("close")), -1); return 0; }