/* -*- c++ -*- */ // $Id$ #ifndef JAWS_EVENT_COMPLETER_H #define JAWS_EVENT_COMPLETER_H #include "jaws3/Export.h" #include "jaws3/Event_Result.h" class JAWS_Event_Completer; class JAWS_Export JAWS_Event_Completer // = TITLE // Event completion callback class. { public: virtual ~JAWS_Event_Completer (void); virtual void accept_complete (const JAWS_Event_Result &r, void *act = 0); // The callback entry point when input has been read. virtual void connect_complete (const JAWS_Event_Result &r, void *act = 0); // The callback entry point when input has been read. virtual void input_complete (const JAWS_Event_Result &r, void *act = 0); // The callback entry point when input has been read. virtual void output_complete (const JAWS_Event_Result &r, void *act = 0); // The callback entry point when output has been completely written. virtual void timer_complete (const JAWS_Event_Result &r, void *act = 0); // The callback entry point when timer has expired. virtual void lambda_complete (const JAWS_Event_Result &r, void *act = 0); // The callback entry point when a lambda event completes. virtual void default_complete (const JAWS_Event_Result &r, void *act = 0); // The defaul callback entry point when an event completes. }; #endif /* JAWS_EVENT_COMPLETER_H */