// $Id$ #include "HTTPU/http_response.h" void HTTP_Response::parse_line (void) { this->response_.init (this->line ()); if (this->response_.error () != Parse_HTTP_Response::HTTPU_OK) this->status_ = STATUS_INTERNAL_SERVER_ERROR; } int HTTP_Response::espouse_line (void) { int count; int status; if (this->status_ != (int)STATUS_OK) status = this->status_; else status = this->response_line ()->code (); count = ACE_OS::sprintf (this->mb_->wr_ptr (), "%s %d %s\r\n", "HTTP/1.1", status, (char *)(*HTTP_SCode::instance ())[status]); // Last arg is hard coded since we are suppose to report the // level of server we are, and not act like the level of the // client. This information should be obtained from the config. if (count < 0) return -1; this->mb_->wr_ptr (count); return 0; } void HTTP_Response::dump (void) { ACE_DEBUG ((LM_DEBUG, "===== BEGIN entera_HTTP_Response::dump =====\n")); HTTP_Base::dump (); ACE_DEBUG ((LM_DEBUG, "===== END entera_HTTP_Response::dump =====\n")); } #if !defined (ACE_HAS_INLINED_OSCALLS) # include "HTTPU/http_response.inl" # endif /* ACE_HAS_INLINED_OSCALLS */