/* -*- c++ -*- */ // Hey, Emacs! This is a C++ file! // $Id$ // ============================================================================ // // = LIBRARY // jaws // // = FILENAME // IO.h // // = AUTHOR // James Hu // // ============================================================================ #ifndef JAWS_IO_H #define JAWS_IO_H #include "ace/ACE.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/Asynch_IO.h" ACE_BEGIN_VERSIONED_NAMESPACE_DECL class ACE_Message_Block; ACE_END_VERSIONED_NAMESPACE_DECL class JAWS_IO_Handler; class JAWS_IO // = TITLE // // This class defines the abstract interface for an I/O class in // the context of Web-likes servers // // = DESCRIPTION // // An I/O class should have the following interface. Derived // classes will define the exactly how the I/O will take place // (Asynchronous, Synchronous, Reactive) { public: JAWS_IO (void); virtual ~JAWS_IO (void); void handler (JAWS_IO_Handler *handler); virtual void handle (ACE_HANDLE h) = 0; virtual ACE_HANDLE handle (void) const = 0; // James, please add documentation here. virtual void read (ACE_Message_Block& mb, int size) = 0; // read from the handle size bytes into the message block. virtual void transmit_file (const char *filename, const char *header, int header_size, const char *trailer, int trailer_size) = 0; // send header, filename, trailer to the handle. virtual void receive_file (const char *filename, void *initial_data, int initial_data_length, int entire_length) = 0; // read data from the handle and store in filename. virtual void send_confirmation_message (const char *buffer, int length) = 0; // send a confirmation message to the handle. virtual void send_error_message (const char *buffer, int length) = 0; // send an error message to the handle. protected: JAWS_IO_Handler *handler_; }; class JAWS_IO_Handler // = TITLE // // This class defines the abstract interface for an I/O handler class in // the context of Web-likes servers // // = DESCRIPTION { public: /// Destructor. virtual ~JAWS_IO_Handler (void); virtual void read_complete (ACE_Message_Block &data) = 0; // This method is called by the IO class when new client data shows // up. virtual void read_error (void) = 0; // This method is called by the IO class when there was an error in // reading new data from the client. virtual void transmit_file_complete (void) = 0; // This method is called by the IO class when the requested file has // been successfully transmitted to the client. virtual void transmit_file_error (int result) = 0; // This method is called by the IO class when there was an error in // transmitting the requested file to the client. virtual void receive_file_complete (void) = 0; // This method is called by the IO class when the requested file has // been successfully received from the client. virtual void receive_file_error (int result) = 0; // This method is called by the IO class when there was an error in // receiving the requested file from the client. virtual void write_error (void) = 0; // This method is called by the IO class when there was an error in // writing data to the client. virtual void confirmation_message_complete (void) = 0; // This method is called by the IO class when the confirmation // message has been delivered to the client. virtual void error_message_complete (void) = 0; // This method is called by the IO class when the error message has // been delivered to the client. }; class JAWS_Synch_IO : public JAWS_IO // = TITLE // // This class defines the interface for a Synchronous I/O class. // // = DESCRIPTION { public: JAWS_Synch_IO (void); ~JAWS_Synch_IO (void); virtual void handle (ACE_HANDLE h); virtual ACE_HANDLE handle (void) const; void read (ACE_Message_Block& mb, int size); void transmit_file (const char *filename, const char *header, int header_size, const char *trailer, int trailer_size); void receive_file (const char *filename, void *initial_data, int initial_data_length, int entire_length); void send_confirmation_message (const char *buffer, int length); void send_error_message (const char *buffer, int length); protected: virtual void send_message (const char *buffer, int length); ACE_HANDLE handle_; }; // This only works on Win32 #if defined (ACE_WIN32) class JAWS_Asynch_IO : public JAWS_IO, public ACE_Handler // = TITLE // // This class defines the interface for a Asynchronous I/O class. // // = DESCRIPTION { public: JAWS_Asynch_IO (void); ~JAWS_Asynch_IO (void); virtual void handle (ACE_HANDLE h) { ACE_Handler::handle (h); }; virtual ACE_HANDLE handle (void) const { return ACE_Handler::handle (); }; void read (ACE_Message_Block& mb, int size); void transmit_file (const char *filename, const char *header, int header_size, const char *trailer, int trailer_size); void receive_file (const char *filename, void *initial_data, int initial_data_length, int entire_length); void send_confirmation_message (const char *buffer, int length); void send_error_message (const char *buffer, int length); protected: enum Message_Types { CONFORMATION, ERROR_MESSAGE }; virtual void send_message (const char *buffer, int length, int act); virtual void handle_read_stream (const ACE_Asynch_Read_Stream::Result &result); // This method will be called when an asynchronous read completes on // a stream. virtual void handle_write_stream (const ACE_Asynch_Write_Stream::Result &result); // This method will be called when an asynchronous write completes // on a stream. virtual void handle_transmit_file (const ACE_Asynch_Transmit_File::Result &result); // This method will be called when an asynchronous transmit file // completes. }; #endif /* ACE_WIN32 */ //-------------------Adding SYNCH IO no Caching class JAWS_Synch_IO_No_Cache : public JAWS_IO // = TITLE // // This class defines the interface for a Synchronous I/O class, // however in this class we do not use any caching. // // = DESCRIPTION // // Wondering how this is useful? // The ACE_Filecache ACE_NOMAP option is broken and even if it were not, there // are other use cases in which we want to avoid caching altogether. For example, // we use JAWS in conjunction with the CIAO Repository Manager, however the two // do not have any explicit knowledge of each other. Therefore if the RM tried // to remove a package and its files from disk, its operation would [partially] // fail if JAWS still holds some of the files in its cache. // { public: JAWS_Synch_IO_No_Cache (void); ~JAWS_Synch_IO_No_Cache (void); virtual void handle (ACE_HANDLE h); virtual ACE_HANDLE handle (void) const; void read (ACE_Message_Block& mb, int size); void transmit_file (const char *filename, const char *header, int header_size, const char *trailer, int trailer_size); void receive_file (const char *filename, void *initial_data, int initial_data_length, int entire_length); void send_confirmation_message (const char *buffer, int length); void send_error_message (const char *buffer, int length); protected: virtual void send_message (const char *buffer, int length); ACE_HANDLE handle_; }; //------------------- #endif /* JAWS_IO_H */