// -*- C++ -*- // //$Id$ ACE_BEGIN_VERSIONED_NAMESPACE_DECL namespace ACE_Utils { /// Data Members for Class Attributes ACE_INLINE ACE_UINT32 UUID::timeLow (void) const { return this->timeLow_; } ACE_INLINE void UUID::timeLow (ACE_UINT32 timelow) { this->timeLow_ = timelow; } ACE_INLINE ACE_UINT16 UUID::timeMid (void) const { return this->timeMid_; } ACE_INLINE void UUID::timeMid (ACE_UINT16 time_mid) { this->timeMid_ = time_mid; } ACE_INLINE ACE_UINT16 UUID::timeHiAndVersion (void) const { return this->timeHiAndVersion_; } ACE_INLINE void UUID::timeHiAndVersion (ACE_UINT16 timeHiAndVersion) { this->timeHiAndVersion_ = timeHiAndVersion; } ACE_INLINE u_char UUID::clockSeqHiAndReserved (void) const { return this->clockSeqHiAndReserved_; } ACE_INLINE void UUID::clockSeqHiAndReserved (u_char clockSeqHiAndReserved) { this->clockSeqHiAndReserved_ = clockSeqHiAndReserved; } ACE_INLINE u_char UUID::clockSeqLow (void) const { return this->clockSeqLow_; } ACE_INLINE void UUID::clockSeqLow (u_char clockSeqLow) { this->clockSeqLow_ = clockSeqLow; } ACE_INLINE UUID_node* UUID::node (void) const { return this->node_; } ACE_INLINE void UUID::node (UUID_node* node) { if (node_release_) delete node_; this->node_ = node; node_release_ = false; } ACE_INLINE ACE_CString* UUID::thr_id (void) { return &this->thr_id_; } ACE_INLINE void UUID::thr_id (char* thr_id) { this->thr_id_ = thr_id; } ACE_INLINE ACE_CString* UUID::pid (void) { return &this->pid_; } ACE_INLINE void UUID::pid (char* pid) { this->pid_ = pid; } ACE_INLINE void UUID::from_string (const ACE_CString& uuidString) { this->from_string_i (uuidString); } ACE_INLINE bool UUID::operator == (const UUID &right) const { if ((this->timeLow_ != right.timeLow ()) || (this->timeMid_ != right.timeMid ()) || (this->timeHiAndVersion_ != right.timeHiAndVersion ()) || (this->clockSeqHiAndReserved_ != right.clockSeqHiAndReserved ()) || (this->clockSeqLow_ != right.clockSeqLow ()) || (*this->node_ != *right.node ())) { return false; } return true; } ACE_INLINE bool UUID::operator != (const UUID &right) const { return !(*this == right); } // ACE_INLINE bool //UUID::operator < (const UUID &rt) const // { // UUID right (rt); // if ((timeLow_ < right.timeLow ()) || // (timeMid_ < right.timeMid ()) || // (timeHiAndVersion_ < right.timeHiAndVersion ()) || // (clockSeqHiAndReserved_ < right.clockSeqHiAndReserved ()) || // (clockSeqLow_ < right.clockSeqLow ()) || // (node_ < right.node ())) // { // return true; // } // // return false; // } // // ACE_INLINE bool // UUID::operator > (const UUID &right) const // { // return right < *this; // } // // ACE_INLINE bool // UUID::operator <= (const UUID &right) const // { // return !(*this > right); // } // // ACE_INLINE bool // UUID::operator >= (const UUID &right) const // { // return !(*this < right); // } // ACE_INLINE bool UUID_node::operator == (const UUID_node& rt) const { for (size_t i = 0; i < NODE_ID_SIZE; ++i) { if (nodeID_ [i] != rt.nodeID_ [i]) { return false; } } return true; } ACE_INLINE bool UUID_node::operator != (const UUID_node& right) const { return !(*this == right); } // ACE_INLINE bool // UUID_node::operator < (const UUID_node& rt) const // { // UUID_node right = rt; // for (size_t i = 0; i < NODE_ID_SIZE; ++i) // if (nodeID_ [i] < right.nodeID ()[i]) // return true; // // return false; // } } ACE_END_VERSIONED_NAMESPACE_DECL