// $Id$ #include "ace/Service_Config.h" #include "ace/Synch.h" #if defined (ACE_HAS_THREADS) // Define a class that will be stored in thread-specific data. Note // that as far as this class is concerned it's just a regular C++ // class. The ACE_TSS wrapper transparently ensures that objects of // this class will be placed in thread-specific storage. All calls on // ACE_TSS::operator->() are delegated to the appropriate method in // the Errno class. class Errno { public: int error (void) { return this->errno_; } void error (int i) { this->errno_ = i; } int line (void) { return this->lineno_; } void line (int l) { this->lineno_ = l; } // Errno::flags_ is a static variable, so we've got to protect it // with a mutex since it isn't kept in thread-specific storage. int flags (void) { ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, Errno::lock_, -1); return Errno::flags_; } void flags (int f) { ACE_GUARD (ACE_Thread_Mutex, ace_mon, Errno::lock_); Errno::flags_ = f; } private: // = errno_ and lineno_ will be thread-specific data so they don't // need a lock. int errno_; int lineno_; static int flags_; #if defined (ACE_HAS_THREADS) // flags_ needs a lock. static ACE_Thread_Mutex lock_; #endif /* ACE_HAS_THREADS */ }; // Static variables. ACE_MT (ACE_Thread_Mutex Errno::lock_); int Errno::flags_; // This is our thread-specific error handler... static ACE_TSS tss_error; // Serializes output via cout. static ACE_SYNCH_MUTEX lock; #if defined (ACE_HAS_THREADS) typedef ACE_TSS_Guard GUARD; #else typedef ACE_Guard GUARD; #endif /* ACE_HAS_THREADS */ extern "C" void cleanup (void *ptr) { ACE_DEBUG ((LM_DEBUG, "(%t) in cleanup, ptr = %x\n", ptr)); delete ptr; } // This worker function is the entry point for each thread. static void * worker (void *c) { ACE_Thread_Control tc (ACE_Thread_Manager::instance ()); int count = int (c); ACE_thread_key_t key = ACE_OS::NULL_key; int *ip = 0; // Make one key that will be available when the thread exits so that // we'll have something to cleanup! if (ACE_OS::thr_keycreate (&key, cleanup) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_OS::thr_keycreate")); ACE_NEW_RETURN (ip, int, 0); if (ACE_OS::thr_setspecific (key, (void *) ip) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_OS::thr_setspecific")); for (int i = 0; i < count; i++) { if (ACE_OS::thr_keycreate (&key, cleanup) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_OS::thr_keycreate")); ACE_NEW_RETURN (ip, int, 0); ACE_DEBUG ((LM_DEBUG, "(%t) in worker 1, key = %d, ip = %x\n", key, ip)); if (ACE_OS::thr_setspecific (key, (void *) ip) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_OS::thr_setspecific")); if (ACE_OS::thr_getspecific (key, (void **) &ip) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_OS::thr_setspecific")); if (ACE_OS::thr_setspecific (key, (void *) 0) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_OS::thr_setspecific")); delete ip; if (ACE_OS::thr_keyfree (key) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_OS::thr_keyfree")); // Cause an error. ACE_OS::read (ACE_INVALID_HANDLE, 0, 0); // The following two lines set the thread-specific state. tss_error->error (errno); tss_error->line (__LINE__); // This sets the static state (note how C++ makes it easy to do // both). tss_error->flags (count); { // Use the guard to serialize access to printf... ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, lock, 0); printf ("(%u) errno = %d, lineno = %d, flags = %d\n", ACE_Thread::self (), tss_error->error (), tss_error->line (), tss_error->flags () ); } key = ACE_OS::NULL_key; if (ACE_OS::thr_keycreate (&key, cleanup) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_OS::thr_keycreate")); ACE_NEW_RETURN (ip, int, 0); ACE_DEBUG ((LM_DEBUG, "(%t) in worker 2, key = %d, ip = %x\n", key, ip)); if (ACE_OS::thr_setspecific (key, (void *) ip) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_OS::thr_setspecific")); if (ACE_OS::thr_getspecific (key, (void **) &ip) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_OS::thr_setspecific")); if (ACE_OS::thr_setspecific (key, (void *) 0) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_OS::thr_setspecific")); delete ip; if (ACE_OS::thr_keyfree (key) == -1) ACE_ERROR ((LM_ERROR, "(%t) %p\n", "ACE_OS::thr_keyfree")); } ACE_DEBUG ((LM_DEBUG, "(%t) exiting\n")); return 0; } extern "C" void handler (int signum) { ACE_DEBUG ((LM_DEBUG, "signal = %S\n", signum)); ACE_Thread_Manager::instance ()->exit (0); } int main (int argc, char *argv[]) { // The Service_Config must be the first object defined in main... ACE_Service_Config daemon (argv[0]); ACE_Thread_Control tc (ACE_Thread_Manager::instance ()); int threads = argc > 1 ? ACE_OS::atoi (argv[1]) : 4; int count = argc > 2 ? ACE_OS::atoi (argv[2]) : 10000; // Register a signal handler. ACE_Sig_Action sa ((ACE_SignalHandler) (handler), SIGINT); ACE_UNUSED_ARG (sa); #if defined (ACE_HAS_THREADS) if (ACE_Thread_Manager::instance ()->spawn_n (threads, ACE_THR_FUNC (&worker), (void *) count, THR_BOUND | THR_DETACHED) == -1) ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "ACE_Thread_Manager::spawn_n"), -1); ACE_Thread_Manager::instance ()->wait (); #else worker ((void *) count); #endif /* ACE_HAS_THREADS */ return 0; } #if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION) template class ACE_TSS; #elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA) #pragma instantiate ACE_TSS #endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */ #else int main (void) { ACE_ERROR_RETURN ((LM_ERROR, "ACE doesn't support support threads on this platform (yet)\n"), -1); } #endif /* ACE_HAS_THREADS */