# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 !IF "$(CFG)" == "" CFG=update - Win32 Debug !MESSAGE No configuration specified. Defaulting to update - Win32 Debug. !ENDIF !IF "$(CFG)" != "iterator - Win32 Debug" && "$(CFG)" != "update - Win32 Debug" !MESSAGE Invalid configuration "$(CFG)" specified. !MESSAGE You can specify a configuration when running NMAKE on this makefile !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Registry.mak" CFG="update - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "iterator - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE "update - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE !ERROR An invalid configuration is specified. !ENDIF !IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF ################################################################################ # Begin Project # PROP Target_Last_Scanned "update - Win32 Debug" RSC=rc.exe CPP=cl.exe !IF "$(CFG)" == "iterator - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "iterator\Debug" # PROP BASE Intermediate_Dir "iterator\Debug" # PROP BASE Target_Dir "iterator" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "." # PROP Intermediate_Dir "debug" # PROP Target_Dir "iterator" OUTDIR=.\. INTDIR=.\debug ALL : "$(OUTDIR)\iterator.exe" CLEAN : -@erase "$(INTDIR)\test_registry_iterator.obj" -@erase "$(INTDIR)\vc40.idb" -@erase "$(INTDIR)\vc40.pdb" -@erase "$(OUTDIR)\iterator.exe" -@erase "$(OUTDIR)\iterator.ilk" -@erase "$(OUTDIR)\iterator.pdb" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" "$(INTDIR)" : if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c # ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\STL" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c CPP_OBJS=.\debug/ CPP_SBRS=.\. # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo BSC32_FLAGS=/nologo /o"$(OUTDIR)/iterator.bsc" BSC32_SBRS= \ LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 # ADD LINK32 aced.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 LINK32_FLAGS=aced.lib kernel32.lib user32.lib gdi32.lib winspool.lib\ comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\ odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:yes\ /pdb:"$(OUTDIR)/iterator.pdb" /debug /machine:I386\ /out:"$(OUTDIR)/iterator.exe" LINK32_OBJS= \ "$(INTDIR)\test_registry_iterator.obj" "$(OUTDIR)\iterator.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ELSEIF "$(CFG)" == "update - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "update\Debug" # PROP BASE Intermediate_Dir "update\Debug" # PROP BASE Target_Dir "update" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "." # PROP Intermediate_Dir "debug" # PROP Target_Dir "update" OUTDIR=.\. INTDIR=.\debug ALL : "$(OUTDIR)\update.exe" CLEAN : -@erase "$(INTDIR)\test_registry_update.obj" -@erase "$(INTDIR)\vc40.idb" -@erase "$(INTDIR)\vc40.pdb" -@erase "$(OUTDIR)\update.exe" -@erase "$(OUTDIR)\update.ilk" -@erase "$(OUTDIR)\update.pdb" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" "$(INTDIR)" : if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)" # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c # ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\STL" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c CPP_OBJS=.\debug/ CPP_SBRS=.\. # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo BSC32_FLAGS=/nologo /o"$(OUTDIR)/update.bsc" BSC32_SBRS= \ LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 # ADD LINK32 aced.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 LINK32_FLAGS=aced.lib kernel32.lib user32.lib gdi32.lib winspool.lib\ comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\ odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:yes\ /pdb:"$(OUTDIR)/update.pdb" /debug /machine:I386 /out:"$(OUTDIR)/update.exe" LINK32_OBJS= \ "$(INTDIR)\test_registry_update.obj" "$(OUTDIR)\update.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ENDIF CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\STL" /D "WIN32" /D "_DEBUG"\ /D "_CONSOLE" /Fp"$(INTDIR)/iterator.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/"\ /c .c{$(CPP_OBJS)}.obj: $(CPP) $(CPP_PROJ) $< .cpp{$(CPP_OBJS)}.obj: $(CPP) $(CPP_PROJ) $< .cxx{$(CPP_OBJS)}.obj: $(CPP) $(CPP_PROJ) $< .c{$(CPP_SBRS)}.sbr: $(CPP) $(CPP_PROJ) $< .cpp{$(CPP_SBRS)}.sbr: $(CPP) $(CPP_PROJ) $< .cxx{$(CPP_SBRS)}.sbr: $(CPP) $(CPP_PROJ) $< ################################################################################ # Begin Target # Name "iterator - Win32 Debug" ################################################################################ # Begin Source File SOURCE=.\test_registry_iterator.cpp DEP_CPP_TEST_=\ "..\..\STL\algobase.h"\ "..\..\STL\bool.h"\ "..\..\STL\bstring.h"\ "..\..\STL\defalloc.h"\ "..\..\STL\function.h"\ "..\..\STL\iterator.h"\ "..\..\STL\pair.h"\ "..\..\STL\vector.h"\ {$(INCLUDE)}"\ace\ACE.h"\ {$(INCLUDE)}"\ace\ACE.i"\ {$(INCLUDE)}"\ace\Auto_Ptr.cpp"\ {$(INCLUDE)}"\ace\Auto_Ptr.h"\ {$(INCLUDE)}"\ace\Auto_Ptr.i"\ {$(INCLUDE)}"\ace\config-win32-common.h"\ {$(INCLUDE)}"\ace\config-win32.h"\ {$(INCLUDE)}"\ace\config.h"\ {$(INCLUDE)}"\ace\Log_Msg.h"\ {$(INCLUDE)}"\ace\Log_Priority.h"\ {$(INCLUDE)}"\ace\Log_Record.h"\ {$(INCLUDE)}"\ace\Log_Record.i"\ {$(INCLUDE)}"\ace\Object_Manager.h"\ {$(INCLUDE)}"\ace\Object_Manager.i"\ {$(INCLUDE)}"\ace\OS.h"\ {$(INCLUDE)}"\ace\OS.i"\ {$(INCLUDE)}"\ace\Registry.h"\ {$(INCLUDE)}"\ace\SString.h"\ {$(INCLUDE)}"\ace\SString.i"\ {$(INCLUDE)}"\ace\stdcpp.h"\ {$(INCLUDE)}"\ace\Trace.h"\ {$(INCLUDE)}"\ace\ws2tcpip.h"\ "$(INTDIR)\test_registry_iterator.obj" : $(SOURCE) $(DEP_CPP_TEST_) "$(INTDIR)" # End Source File # End Target ################################################################################ # Begin Target # Name "update - Win32 Debug" ################################################################################ # Begin Source File SOURCE=.\test_registry_update.cpp DEP_CPP_TEST_R=\ "..\..\STL\algobase.h"\ "..\..\STL\bool.h"\ "..\..\STL\bstring.h"\ "..\..\STL\defalloc.h"\ "..\..\STL\function.h"\ "..\..\STL\iterator.h"\ "..\..\STL\pair.h"\ "..\..\STL\vector.h"\ {$(INCLUDE)}"\ace\ACE.h"\ {$(INCLUDE)}"\ace\ACE.i"\ {$(INCLUDE)}"\ace\Auto_Ptr.cpp"\ {$(INCLUDE)}"\ace\Auto_Ptr.h"\ {$(INCLUDE)}"\ace\Auto_Ptr.i"\ {$(INCLUDE)}"\ace\config-win32-common.h"\ {$(INCLUDE)}"\ace\config-win32.h"\ {$(INCLUDE)}"\ace\config.h"\ {$(INCLUDE)}"\ace\Log_Msg.h"\ {$(INCLUDE)}"\ace\Log_Priority.h"\ {$(INCLUDE)}"\ace\Log_Record.h"\ {$(INCLUDE)}"\ace\Log_Record.i"\ {$(INCLUDE)}"\ace\Object_Manager.h"\ {$(INCLUDE)}"\ace\Object_Manager.i"\ {$(INCLUDE)}"\ace\OS.h"\ {$(INCLUDE)}"\ace\OS.i"\ {$(INCLUDE)}"\ace\Registry.h"\ {$(INCLUDE)}"\ace\SString.h"\ {$(INCLUDE)}"\ace\SString.i"\ {$(INCLUDE)}"\ace\stdcpp.h"\ {$(INCLUDE)}"\ace\Trace.h"\ {$(INCLUDE)}"\ace\ws2tcpip.h"\ "$(INTDIR)\test_registry_update.obj" : $(SOURCE) $(DEP_CPP_TEST_R) "$(INTDIR)" # End Source File # End Target # End Project ################################################################################