// $Id$ // ============================================================================ // // = LIBRARY // examples // // = FILENAME // test_multiple_loops.cpp // // = DESCRIPTION // // This example application shows how to write programs that // combine the Proactor and Reactor event loops. This is possible // only on WIN32 platform. // // = AUTHOR // Irfan Pyarali // // ============================================================================ #include "ace/Task.h" #include "ace/Proactor.h" #include "ace/WIN32_Proactor.h" #include "ace/Atomic_Op.h" #include "ace/OS_NS_unistd.h" ACE_RCSID(Proactor, test_multiple_loops, "$Id$") #if (defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)) class Timeout_Handler : public ACE_Handler, public ACE_Event_Handler { // = TITLE // Generic timeout handler. public: Timeout_Handler (void) { } // This is called by the Proactor. This is declared in ACE_Handler. virtual void handle_time_out (const ACE_Time_Value &tv, const void *arg) { // Print out when timeouts occur. ACE_DEBUG ((LM_DEBUG, "(%t) %d timeout occurred for %s @ %d.\n", ++count_, (char *) arg, tv.sec ())); // Since there is only one thread that can do the timeouts in // Reactor, lets keep the handle_timeout short for that // thread. if (ACE_OS::strcmp ((char *) arg, "Proactor") == 0) // Sleep for a while ACE_OS::sleep (1); } // This method is declared in ACE_Event_Handler. virtual int handle_timeout (const ACE_Time_Value &tv, const void *arg) { this->handle_time_out (tv, arg); return 0; } private: ACE_Atomic_Op count_; }; class Worker : public ACE_Task { public: // Thread fuction. int svc (void) { ACE_DEBUG ((LM_DEBUG, "(%t) Worker started\n")); // Handle events for 13 seconds. ACE_Time_Value run_time (13); // Try to become the owner ACE_Reactor::instance ()->owner (ACE_Thread::self ()); if (ACE_Reactor::run_event_loop (run_time) == -1) ACE_ERROR_RETURN ((LM_ERROR, "%p.\n", "Worker::svc"), -1); else ACE_DEBUG ((LM_DEBUG, "(%t) work complete\n")); return 0; } }; int ACE_TMAIN (int, ACE_TCHAR *[]) { Timeout_Handler handler; ACE_WIN32_Proactor win32_proactor (0, 1); ACE_Proactor proactor (&win32_proactor, 0, 0); ACE_Reactor::instance ()->register_handler (proactor.implementation ()); // Register a 2 second timer. ACE_Time_Value foo_tv (2); if (proactor.schedule_timer (handler, (void *) "Proactor", ACE_Time_Value::zero, foo_tv) == -1) ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "schedule_timer"), -1); // Register a 3 second timer. ACE_Time_Value bar_tv (3); if (ACE_Reactor::instance ()->schedule_timer (&handler, (void *) "Reactor", ACE_Time_Value::zero, bar_tv) == -1) ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "schedule_timer"), -1); Worker worker; if (worker.activate (THR_NEW_LWP, 10) == -1) ACE_ERROR_RETURN ((LM_ERROR, "%p.\n", "main"), -1); ACE_Thread_Manager::instance ()->wait (); // Remove from reactor ACE_Reactor::instance ()->remove_handler (&proactor, ACE_Event_Handler::DONT_CALL); return 0; } #else int main (int, char *[]) { return 0; } #endif /* ACE_WIN32 && !ACE_HAS_WINCE */