/* -*- C++ -*- */ // $Id$ // ============================================================================ // // = LIBRARY // ace // // = FILENAME // UPIPE_Acceptor.h // // = AUTHOR // Gerhard Lenzer and Douglas C. Schmidt // // ============================================================================ #if !defined (ACE_UPIPE_ACCEPTOR_H) #define ACE_UPIPE_ACCEPTOR_H #include "ace/UPIPE_Stream.h" #include "ace/Synch.h" #include "ace/SPIPE_Acceptor.h" #include "ace/Thread_Manager.h" #if defined (ACE_HAS_THREADS) class ACE_Export ACE_UPIPE_Acceptor : public ACE_SPIPE_Acceptor { // = TITLE // Defines the format and interface for the listener side of the // ACE_UPIPE_Stream. public: // = Initialization and termination. ACE_UPIPE_Acceptor (void); // Default constructor. ACE_UPIPE_Acceptor (const ACE_UPIPE_Addr &local_sap, int reuse_addr = 0); // Initialize passive endpoint. int open (const ACE_UPIPE_Addr &local_sap, int reuse_addr = 0); // Initialize passive endpoint. ~ACE_UPIPE_Acceptor (void); // Close down and release resources. int close (void); // Close down and release resources. int remove (void); // Close down and release resources and remove the underlying SPIPE // rendezvous point. // = Passive connection acceptance method. int accept (ACE_UPIPE_Stream &server_stream, ACE_UPIPE_Addr *remote_addr = 0, ACE_Time_Value *timeout = 0, int restart = 1, int reset_new_handle = 0); // Accept a new data transfer connection. A of 0 means // block forever, a of {0, 0} means poll. == 1 // means "restart if interrupted." void dump (void) const; // Dump the state of an object. ACE_ALLOC_HOOK_DECLARE; // Declare the dynamic allocation hooks. private: ACE_Thread_Manager tm; // Manage threads. ACE_Message_Block mb_; // To confirm connection establishment. }; #include "ace/UPIPE_Acceptor.i" #endif /* ACE_HAS_THREADS */ #endif /* ACE_UPIPE_ACCEPTOR_H */