// Malloc.cpp // $Id$ #if !defined (ACE_MALLOC_C) #define ACE_MALLOC_C #define ACE_BUILD_DLL #include "ace/Malloc.h" #if !defined (__ACE_INLINE__) #include "ace/Malloc.i" #endif /* __ACE_INLINE__ */ #include "ace/Synch_T.h" // Process-wide ACE_Allocator. ACE_Allocator *ACE_Allocator::allocator_ = 0; // Controls whether the Allocator is deleted when we shut down (we can // only delete it safely if we created it!) int ACE_Allocator::delete_allocator_ = 0; void ACE_Control_Block::dump (void) const { ACE_TRACE ("ACE_Control_Block::dump"); ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); this->name_head_->dump (); ACE_DEBUG ((LM_DEBUG, "freep_ = %x", this->freep_)); ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); } ACE_Name_Node::ACE_Name_Node (void) { ACE_TRACE ("ACE_Name_Node::ACE_Name_Node"); } ACE_Name_Node::ACE_Name_Node (const char *name, void *ptr, ACE_Name_Node *next) : pointer_ (ptr), next_ (next) { ACE_TRACE ("ACE_Name_Node::ACE_Name_Node"); ACE_OS::strcpy (this->name_, name); } void ACE_Name_Node::dump (void) const { ACE_TRACE ("ACE_Name_Node"); ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); ACE_DEBUG ((LM_DEBUG, "pointer = %x", this->pointer_)); ACE_DEBUG ((LM_DEBUG, "\nnext_ = %x", this->next_)); ACE_DEBUG ((LM_DEBUG, "\nname_ = %s", this->name_)); ACE_DEBUG ((LM_DEBUG, "\n")); ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); } ACE_Allocator * ACE_Allocator::instance (void) { // ACE_TRACE ("ACE_Allocator::instance"); if (ACE_Allocator::allocator_ == 0) { // Perform Double-Checked Locking Optimization. ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon, *ACE_Static_Object_Lock::instance (), 0)); if (ACE_Allocator::allocator_ == 0) { ACE_NEW_RETURN (ACE_Allocator::allocator_, ACE_New_Allocator, 0); ACE_Allocator::delete_allocator_ = 1; } } return ACE_Allocator::allocator_; } ACE_Allocator * ACE_Allocator::instance (ACE_Allocator *r) { ACE_TRACE ("ACE_Allocator::instance"); ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon, *ACE_Static_Object_Lock::instance (), 0)); ACE_Allocator *t = ACE_Allocator::allocator_; // We can't safely delete it since we don't know who created it! ACE_Allocator::delete_allocator_ = 0; ACE_Allocator::allocator_ = r; return t; } void ACE_Allocator::close_singleton (void) { ACE_TRACE ("ACE_Allocator::close_singleton"); ACE_MT (ACE_GUARD (ACE_Recursive_Thread_Mutex, ace_mon, *ACE_Static_Object_Lock::instance ())); if (ACE_Allocator::delete_allocator_) { delete ACE_Allocator::allocator_; ACE_Allocator::allocator_ = 0; ACE_Allocator::delete_allocator_ = 0; } } ACE_Allocator::~ACE_Allocator (void) { ACE_TRACE ("ACE_Allocator::~ACE_Allocator"); } #if defined (ACE_MALLOC_STATS) ACE_Malloc_Stats::ACE_Malloc_Stats (void) : nblocks_ (0), nchunks_ (0), ninuse_ (0) { ACE_TRACE ("ACE_Malloc_Stats::ACE_Malloc_Stats"); } void ACE_Malloc_Stats::dump (void) const { ACE_TRACE ("ACE_Malloc_Stats::print"); ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this)); int nblocks = this->nblocks_; int ninuse = this->ninuse_; int nchunks = this->nchunks_; ACE_DEBUG ((LM_DEBUG, "nblocks = %d", nblocks)); ACE_DEBUG ((LM_DEBUG, "\nninuse = %d", ninuse)); ACE_DEBUG ((LM_DEBUG, "\nnchunks = %d", nchunks)); ACE_DEBUG ((LM_DEBUG, "\n")); ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP)); } #if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION) template class ACE_Atomic_Op; #elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA) #pragma instantiate ACE_Atomic_Op #endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */ #endif /* ACE_MALLOC_STATS */ #endif /* ACE_MALLOC_C */