/* -*- C++ -*- */ // $Id$ // ============================================================================ // // = LIBRARY // ace // // = FILENAME // FlReactor.h // // = AUTHOR // Carlos O'Ryan // // Based in part in the ACE_XtReactor implementation by: // // Eric C. Newton's , // Kirill Rybaltchenko , and // Douglas C. Schmidt // // ============================================================================ #ifndef ACE_FLREACTOR_H #define ACE_FLREACTOR_H #include "ace/Select_Reactor.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #if defined (ACE_HAS_FL) class ACE_Export ACE_FlReactor : public ACE_Select_Reactor { // = TITLE // A Reactor implementation that uses the Fast-Light (FL) toolkit // for event demultiplexing. This will let us integrate the FL // toolkit with ACE and/or TAO. // // = DESCRIPTION // As many other GUI toolkits FL supports a minimal set of // callbacks to handle event demultiplexing, namely simple methods // to add file descriptors to the event demuxing set or timeout // events. This class adapts this simple mechanisms so they are // compatible with ACE's Reactor. // public: // = Initialization and termination methods. ACE_FlReactor (size_t size = DEFAULT_SIZE, int restart = 0, ACE_Sig_Handler * = 0); virtual ~ACE_FlReactor (void); // = Timer operations. virtual long schedule_timer (ACE_Event_Handler *handler, const void *arg, const ACE_Time_Value &delta_time, const ACE_Time_Value &interval); virtual int reset_timer_interval (long timer_id, const ACE_Time_Value &interval); virtual int cancel_timer (ACE_Event_Handler *handler, int dont_call_handle_close = 1); virtual int cancel_timer (long timer_id, const void **arg = 0, int dont_call_handle_close = 1); protected: // = Register timers/handles with Fl. virtual int register_handler_i (ACE_HANDLE handle, ACE_Event_Handler *handler, ACE_Reactor_Mask mask); // Register a single . virtual int register_handler_i (const ACE_Handle_Set &handles, ACE_Event_Handler *handler, ACE_Reactor_Mask mask); // Register a set of . virtual int remove_handler_i (ACE_HANDLE handle, ACE_Reactor_Mask mask); // Remove the associated with this . virtual int remove_handler_i (const ACE_Handle_Set &handles, ACE_Reactor_Mask); // Remove a set of . virtual int wait_for_multiple_events (ACE_Select_Reactor_Handle_Set &, ACE_Time_Value *); // Wait for events to occur. private: void reset_timeout (void); // This method ensures there's an Fl timeout for the first timeout // in the Reactor's Timer_Queue. // = Integrate with the FL callback function mechanism. static void fl_io_proc (int fd, void*); static void fl_timeout_proc (void*); ACE_FlReactor (const ACE_FlReactor &); ACE_FlReactor &operator = (const ACE_FlReactor &); // Deny access since member-wise won't work... }; #if defined(__ACE_INLINE__) #include "ace/FlReactor.i" #endif /* __ACE_INLINE__ */ #endif /* ACE_HAS_FL */ #endif /* ACE_FLREACTOR_H */