#include "tao/Strategies/LFU_Connection_Purging_Strategy.h" #include "tao/Transport.h" TAO_BEGIN_VERSIONED_NAMESPACE_DECL TAO_LFU_Connection_Purging_Strategy::TAO_LFU_Connection_Purging_Strategy ( int cache_maximum) : TAO_Connection_Purging_Strategy (cache_maximum) { } void TAO_LFU_Connection_Purging_Strategy::update_item (TAO_Transport& transport) { transport.purging_order (transport.purging_order () + 1); } TAO_END_VERSIONED_NAMESPACE_DECL