// $Id$ #include "tao/Sequence.h" #if !defined (__ACE_INLINE__) #include "tao/Sequence.i" #endif /* __ACE_INLINE__ */ ACE_RCSID(tao, Sequence, "$Id$") // ************************************************************* // Operations for class TAO_Base_Sequence // ************************************************************* TAO_Base_Sequence::~TAO_Base_Sequence (void) { } void TAO_Base_Sequence::_shrink_buffer (CORBA::ULong, CORBA::ULong) { // default is no op. } void TAO_Base_Sequence::_downcast (void*, CORBA_Object*, CORBA_Environment &) { // default is no op. // @@ TODO Maybe throw an exception? } CORBA_Object* TAO_Base_Sequence::_upcast (void*) const { return 0; } // ************************************************************* // Operations for class TAO_Unbounded_Base_Sequence // ************************************************************* TAO_Unbounded_Base_Sequence::~TAO_Unbounded_Base_Sequence (void) { } // ************************************************************* // Operations for class TAO_Bounded_Base_Sequence // ************************************************************* TAO_Bounded_Base_Sequence::~TAO_Bounded_Base_Sequence (void) { } // ************************************************************* // constructor for unbounded string seq TAO_Unbounded_String_Sequence:: TAO_Unbounded_String_Sequence (CORBA::ULong maximum) : TAO_Unbounded_Base_Sequence (maximum, TAO_Unbounded_String_Sequence::allocbuf (maximum)) { } TAO_Unbounded_String_Sequence:: TAO_Unbounded_String_Sequence (const TAO_Unbounded_String_Sequence &rhs) : TAO_Unbounded_Base_Sequence (rhs) { if (rhs.buffer_ != 0) { char* *tmp1 = TAO_Unbounded_String_Sequence::allocbuf (this->maximum_); char ** const tmp2 = ACE_reinterpret_cast (char ** ACE_CAST_CONST, rhs.buffer_); for (CORBA::ULong i = 0; i < rhs.length_; ++i) { tmp1[i] = CORBA::string_dup (tmp2[i]); } this->buffer_ = tmp1; } else { this->buffer_ = 0; } } TAO_Unbounded_String_Sequence::~TAO_Unbounded_String_Sequence (void) { this->_deallocate_buffer (); } TAO_Unbounded_String_Sequence& TAO_Unbounded_String_Sequence:: operator= (const TAO_Unbounded_String_Sequence &rhs) { if (this == &rhs) return *this; if (this->release_) { char **tmp = ACE_reinterpret_cast (char **, this->buffer_); for (CORBA::ULong i = 0; i < this->length_; ++i) { CORBA::string_free (tmp[i]); tmp[i] = 0; } if (this->maximum_ < rhs.maximum_) { // free the older buffer TAO_Unbounded_String_Sequence::freebuf (tmp); this->buffer_ = TAO_Unbounded_String_Sequence::allocbuf (rhs.maximum_); } } else this->buffer_ = TAO_Unbounded_String_Sequence::allocbuf (rhs.maximum_); TAO_Unbounded_Base_Sequence::operator= (rhs); char **tmp1 = ACE_reinterpret_cast (char **, this->buffer_); char ** const tmp2 = ACE_reinterpret_cast (char ** ACE_CAST_CONST, rhs.buffer_); for (CORBA::ULong i=0; i < rhs.length_; ++i) tmp1[i] = CORBA::string_dup (tmp2[i]); return *this; } TAO_SeqElem_String_Manager TAO_Unbounded_String_Sequence::operator[] (CORBA::ULong slot) const { ACE_ASSERT (slot < this->maximum_); char **const tmp = ACE_reinterpret_cast (char **ACE_CAST_CONST, this->buffer_); return TAO_SeqElem_String_Manager (tmp + slot, this->release_); } char* * TAO_Unbounded_String_Sequence::allocbuf (CORBA::ULong nelems) { char **buf; ACE_NEW_RETURN (buf, char *[nelems], 0); //char* *buf = new char*[nelems]; for (CORBA::ULong i=0; i < nelems; i++) buf[i] = 0; return buf; } void TAO_Unbounded_String_Sequence::freebuf (char* *buffer) { if (buffer == 0) return; // {orbos/97-05-15:16.11} // The freebuf function ensures that the destructor for each element // is called before the buffer is destroyed, except for string // elements, which are freed using string_free(), and object // reference elements, which are freed using release(). The freebuf // function will ignore null pointers passed to it. // @@ How are we supposed to implement that! We don't know the // length of the buffer here. // Mark the length in the first four bytes? For the moment we let // that be. delete[] buffer; } char** TAO_Unbounded_String_Sequence::get_buffer (CORBA::Boolean orphan) { char* *result = 0; if (orphan == 0) { // We retain ownership. if (this->buffer_ == 0) { result = allocbuf (this->length_); this->buffer_ = result; } else { result = ACE_reinterpret_cast (char**, this->buffer_); } } else // if (orphan == 1) { if (this->release_ != 0) { // We set the state back to default and relinquish // ownership. result = ACE_reinterpret_cast (char**, this->buffer_); this->maximum_ = 0; this->length_ = 0; this->buffer_ = 0; this->release_ = 0; } } return result; } const char** TAO_Unbounded_String_Sequence::get_buffer (void) const { return ACE_reinterpret_cast (const char** ACE_CAST_CONST, this->buffer_); } void TAO_Unbounded_String_Sequence::_allocate_buffer (CORBA::ULong length) { char* *tmp = TAO_Unbounded_String_Sequence::allocbuf (length); if (this->buffer_ != 0) { char* *old = ACE_reinterpret_cast (char **, this->buffer_); for (CORBA::ULong i = 0; i < this->length_; ++i) // Only call duplicate when we did not own the previous // buffer, since after this method we own it we must also // own the objects. If we already own the objects there is // no need to copy them, if we did we would also have to // remove the old instances. if (!this->release_) tmp [i] = CORBA::string_dup (old[i]); else tmp [i] = old[i]; if (this->release_) delete[] old; } this->buffer_ = tmp; } void TAO_Unbounded_String_Sequence::_deallocate_buffer (void) { if (this->buffer_ == 0 || this->release_ == 0) return; char **tmp = ACE_reinterpret_cast (char **, this->buffer_); for (CORBA::ULong i = 0; i < this->length_; ++i) { CORBA::string_free (tmp[i]); tmp[i] = 0; } TAO_Unbounded_String_Sequence::freebuf (tmp); this->buffer_ = 0; } void TAO_Unbounded_String_Sequence::_shrink_buffer (CORBA::ULong nl, CORBA::ULong ol) { char **tmp = ACE_reinterpret_cast (char **, this->buffer_); for (CORBA::ULong i = nl; i < ol; ++i) { CORBA::string_free (tmp[i]); tmp[i] = 0; } } // ************************************************************* // constructor for unbounded wide string seq TAO_Unbounded_WString_Sequence:: TAO_Unbounded_WString_Sequence (CORBA::ULong maximum) : TAO_Unbounded_Base_Sequence (maximum, TAO_Unbounded_WString_Sequence::allocbuf (maximum)) { } TAO_Unbounded_WString_Sequence:: TAO_Unbounded_WString_Sequence (const TAO_Unbounded_WString_Sequence &rhs) : TAO_Unbounded_Base_Sequence (rhs) { if (rhs.buffer_ != 0) { CORBA::WChar* *tmp1 = TAO_Unbounded_WString_Sequence::allocbuf (this->maximum_); CORBA::WChar ** const tmp2 = ACE_reinterpret_cast (CORBA::WChar ** ACE_CAST_CONST, rhs.buffer_); for (CORBA::ULong i = 0; i < rhs.length_; ++i) { tmp1[i] = CORBA::wstring_dup (tmp2[i]); } this->buffer_ = tmp1; } else { this->buffer_ = 0; } } TAO_Unbounded_WString_Sequence::~TAO_Unbounded_WString_Sequence (void) { this->_deallocate_buffer (); } TAO_Unbounded_WString_Sequence& TAO_Unbounded_WString_Sequence:: operator= (const TAO_Unbounded_WString_Sequence &rhs) { if (this == &rhs) return *this; if (this->release_) { CORBA::WChar **tmp = ACE_reinterpret_cast (CORBA::WChar **, this->buffer_); for (CORBA::ULong i = 0; i < this->length_; ++i) { CORBA::wstring_free (tmp[i]); tmp[i] = 0; } if (this->maximum_ < rhs.maximum_) { // free the older buffer TAO_Unbounded_WString_Sequence::freebuf (tmp); this->buffer_ = TAO_Unbounded_WString_Sequence::allocbuf (rhs.maximum_); } } else this->buffer_ = TAO_Unbounded_WString_Sequence::allocbuf (rhs.maximum_); TAO_Unbounded_Base_Sequence::operator= (rhs); CORBA::WChar **tmp1 = ACE_reinterpret_cast (CORBA::WChar **, this->buffer_); CORBA::WChar ** const tmp2 = ACE_reinterpret_cast (CORBA::WChar ** ACE_CAST_CONST, rhs.buffer_); for (CORBA::ULong i=0; i < rhs.length_; ++i) tmp1[i] = CORBA::wstring_dup (tmp2[i]); return *this; } TAO_SeqElem_WString_Manager TAO_Unbounded_WString_Sequence::operator[] (CORBA::ULong slot) const { ACE_ASSERT (slot < this->maximum_); CORBA::WChar **const tmp = ACE_reinterpret_cast (CORBA::WChar ** ACE_CAST_CONST, this->buffer_); return TAO_SeqElem_WString_Manager (tmp + slot, this->release_); } CORBA::WChar* * TAO_Unbounded_WString_Sequence::allocbuf (CORBA::ULong nelems) { CORBA::WChar **buf; ACE_NEW_RETURN (buf, CORBA::WChar *[nelems], 0); // CORBA::WChar* *buf = new CORBA::WChar*[nelems]; for (CORBA::ULong i=0; i < nelems; i++) buf[i] = 0; return buf; } void TAO_Unbounded_WString_Sequence::freebuf (CORBA::WChar* *buffer) { if (buffer == 0) return; // {orbos/97-05-15:16.11} // The freebuf function ensures that the destructor for each element // is called before the buffer is destroyed, except for string // elements, which are freed using wstring_free(), and object // reference elements, which are freed using release(). The freebuf // function will ignore null pointers passed to it. // @@ How are we supposed to implement that! We don't know the // length of the buffer here. // Mark the length in the first four bytes? For the moment we let // that be. delete[] buffer; } CORBA::WChar** TAO_Unbounded_WString_Sequence::get_buffer (CORBA::Boolean orphan) { CORBA::WChar* *result = 0; if (orphan == 0) { // We retain ownership. if (this->buffer_ == 0) { result = allocbuf (this->length_); this->buffer_ = result; } else { result = ACE_reinterpret_cast (CORBA::WChar**, this->buffer_); } } else // if (orphan == 1) { if (this->release_ != 0) { // We set the state back to default and relinquish // ownership. result = ACE_reinterpret_cast (CORBA::WChar**, this->buffer_); this->maximum_ = 0; this->length_ = 0; this->buffer_ = 0; this->release_ = 0; } } return result; } const CORBA::WChar** TAO_Unbounded_WString_Sequence::get_buffer (void) const { return ACE_reinterpret_cast (const CORBA::WChar** ACE_CAST_CONST, this->buffer_); } void TAO_Unbounded_WString_Sequence::_allocate_buffer (CORBA::ULong length) { CORBA::WChar* *tmp = TAO_Unbounded_WString_Sequence::allocbuf (length); if (this->buffer_ != 0) { CORBA::WChar* *old = ACE_reinterpret_cast (CORBA::WChar **, this->buffer_); for (CORBA::ULong i = 0; i < this->length_; ++i) // Only call duplicate when we did not own the previous // buffer, since after this method we own it we must also // own the objects. If we already own the objects there is // no need to copy them, if we did we would also have to // remove the old instances. if (!this->release_) tmp [i] = CORBA::wstring_dup (old[i]); else tmp [i] = old[i]; if (this->release_) delete[] old; } this->buffer_ = tmp; } void TAO_Unbounded_WString_Sequence::_deallocate_buffer (void) { if (this->buffer_ == 0 || this->release_ == 0) return; CORBA::WChar **tmp = ACE_reinterpret_cast (CORBA::WChar **, this->buffer_); for (CORBA::ULong i = 0; i < this->length_; ++i) { CORBA::wstring_free (tmp[i]); tmp[i] = 0; } TAO_Unbounded_WString_Sequence::freebuf (tmp); this->buffer_ = 0; } void TAO_Unbounded_WString_Sequence::_shrink_buffer (CORBA::ULong nl, CORBA::ULong ol) { CORBA::WChar **tmp = ACE_reinterpret_cast (CORBA::WChar **, this->buffer_); for (CORBA::ULong i = nl; i < ol; ++i) { CORBA::wstring_free (tmp[i]); tmp[i] = 0; } } // **************************************************************** #if defined (TAO_NO_COPY_OCTET_SEQUENCES) TAO_Unbounded_Sequence:: TAO_Unbounded_Sequence (const TAO_Unbounded_Sequence &rhs) : TAO_Unbounded_Base_Sequence (rhs), mb_ (0) { if (rhs.buffer_ != 0) { CORBA::Octet *tmp1 = TAO_Unbounded_Sequence::allocbuf (this->maximum_); CORBA::Octet * const tmp2 = ACE_reinterpret_cast (CORBA::Octet * ACE_CAST_CONST, rhs.buffer_); if (rhs.mb_ == 0) { ACE_OS::memcpy (tmp1, tmp2, this->length_); } else { size_t offset = 0; for (const ACE_Message_Block *i = rhs.mb_; i != 0; i = i->cont ()) { ACE_OS::memcpy (tmp1 + offset, i->rd_ptr (), i->length ()); offset += i->length (); } } this->buffer_ = tmp1; } else { this->buffer_ = 0; } } TAO_Unbounded_Sequence & TAO_Unbounded_Sequence::operator= (const TAO_Unbounded_Sequence &rhs) { if (this == &rhs) return *this; if (this->mb_ != 0) { ACE_Message_Block::release (this->mb_); this->mb_ = 0; this->buffer_ = TAO_Unbounded_Sequence::allocbuf (rhs.length_); } else if (this->release_) { if (this->maximum_ < rhs.length_) { // free the old buffer CORBA::Octet *tmp = ACE_reinterpret_cast (CORBA::Octet *, this->buffer_); TAO_Unbounded_Sequence::freebuf (tmp); this->buffer_ = TAO_Unbounded_Sequence::allocbuf (rhs.length_); } } else this->buffer_ = TAO_Unbounded_Sequence::allocbuf (rhs.length_); TAO_Unbounded_Base_Sequence::operator= (rhs); CORBA::Octet *tmp1 = ACE_reinterpret_cast (CORBA::Octet *, this->buffer_); CORBA::Octet * const tmp2 = ACE_reinterpret_cast (CORBA::Octet * ACE_CAST_CONST, rhs.buffer_); // for (CORBA::ULong i = 0; i < this->length_; ++i) // tmp1[i] = tmp2[i]; if (rhs.mb_ == 0) ACE_OS::memcpy (tmp1, tmp2, this->length_); else { size_t offset = 0; for (const ACE_Message_Block *i = rhs.mb_; i != 0; i = i->cont ()) { ACE_OS::memcpy (tmp1 + offset, i->rd_ptr (), i->length ()); offset += i->length (); } } return *this; } TAO_Unbounded_Sequence:: TAO_Unbounded_Sequence (CORBA::ULong length, const ACE_Message_Block *mb) : TAO_Unbounded_Base_Sequence (length, length, mb->rd_ptr (), 0), mb_ (ACE_Message_Block::duplicate (mb)) { } TAO_Unbounded_Sequence::~TAO_Unbounded_Sequence (void) { this->_deallocate_buffer (); } void TAO_Unbounded_Sequence::_tao_any_destructor (void *x) { TAO_Unbounded_Sequence *tmp = ACE_static_cast(TAO_Unbounded_Sequence*,x); delete tmp; } void TAO_Unbounded_Sequence::_allocate_buffer (CORBA::ULong length) { CORBA::Octet *tmp = TAO_Unbounded_Sequence::allocbuf (length); if (this->buffer_ != 0) { CORBA::Octet *old = ACE_reinterpret_cast (CORBA::Octet *, this->buffer_); for (CORBA::ULong i = 0; i < this->length_; ++i) tmp[i] = old[i]; if (this->mb_ != 0) { ACE_Message_Block::release (this->mb_); this->mb_ = 0; } else if (this->release_) { TAO_Unbounded_Sequence::freebuf (old); } } this->buffer_ = tmp; } void TAO_Unbounded_Sequence::_deallocate_buffer (void) { if (this->mb_ == 0 && this->buffer_ != 0 && this->release_ != 0) { CORBA::Octet *tmp = ACE_reinterpret_cast (CORBA::Octet *, this->buffer_); TAO_Unbounded_Sequence::freebuf (tmp); } else { ACE_Message_Block::release (this->mb_); this->mb_ = 0; } this->buffer_ = 0; } #endif /* defined (TAO_NO_COPY_OCTET_SEQUENCES) */ //////////////////////////////////////////////////////////////////////////////// int operator== (const TAO_Unbounded_Sequence &lhs, const TAO_Unbounded_Sequence &rhs) { if (rhs.length () != lhs.length ()) return 0; for (CORBA::ULong i = 0; i < rhs.length (); ++i) if (rhs[i] != lhs[i]) return 0; return 1; } int operator!= (const TAO_Unbounded_Sequence &lhs, const TAO_Unbounded_Sequence &rhs) { return !(lhs == rhs); }