// -*- C++ -*- //============================================================================= /** * @file FoxResource_Loader.h * * @author Balachandran Natarajan * @author Marek Brudka */ //============================================================================= #ifndef TAO_TOXRESOURCE_LOADER_H #define TAO_TOXRESOURCE_LOADER_H #include /**/ "ace/pre.h" #include "tao/FoxResource/TAO_FoxResource_Export.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "tao/Versioned_Namespace.h" #include TAO_BEGIN_VERSIONED_NAMESPACE_DECL namespace TAO { /** * @class FoxResource_Loader * * @brief Loads TAO resources related with Fox. * * This class changes the default reactor implementation into * ACE_FoxReactor one by calling TAO_ORB_Core::set_gui_resource_factory. * User should create an instance of this class before ORB_init * when the TAO server has has to be integrated within Fox event loop. * * Please notice, this class has to be created in the main Fox thread, * because set_gui_resource_factory creates a variable in TSS. This way * FoxReactor is instantiated only in Fox event loop thread. */ class TAO_FoxResource_Export FoxResource_Loader { public: FoxResource_Loader (FXApp *app); virtual ~FoxResource_Loader (); }; } TAO_END_VERSIONED_NAMESPACE_DECL #include /**/ "ace/post.h" #endif /* TAO_TOXRESOURCE_LOADER_H */