// serverDoc.cpp : implementation of the CServerDoc class #include "stdafx.h" #include "server.h" #include "serverDoc.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CServerDoc IMPLEMENT_DYNCREATE(CServerDoc, CDocument) BEGIN_MESSAGE_MAP(CServerDoc, CDocument) //{{AFX_MSG_MAP(CServerDoc) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CServerDoc construction/destruction CServerDoc::CServerDoc() { // TODO: add one-time construction code here } CServerDoc::~CServerDoc() { } BOOL CServerDoc::OnNewDocument() { if (!CDocument::OnNewDocument()) return FALSE; // TODO: add reinitialization code here // (SDI documents will reuse this document) return TRUE; } ///////////////////////////////////////////////////////////////////////////// // CServerDoc serialization void CServerDoc::Serialize(CArchive& ar) { if (ar.IsStoring()) { // TODO: add storing code here } else { // TODO: add loading code here } } ///////////////////////////////////////////////////////////////////////////// // CServerDoc diagnostics #ifdef _DEBUG void CServerDoc::AssertValid() const { CDocument::AssertValid(); } void CServerDoc::Dump(CDumpContext& dc) const { CDocument::Dump(dc); } #endif //_DEBUG ///////////////////////////////////////////////////////////////////////////// // CServerDoc commands