#include "Messenger_i.h" #include "ace/OS_NS_string.h" #include "tao/CodecFactory/CodecFactory.h" #include // Implementation skeleton constructor Messenger_i::Messenger_i () { } // Implementation skeleton destructor Messenger_i::~Messenger_i () { } void Messenger_i::send_message (const CORBA::OctetSeq & user_name) { try { int argc = 0; char **argv = 0; CORBA::ORB_var orb = CORBA::ORB_init (argc, argv); // Obtain a reference to the CodecFactory. CORBA::Object_var obj = orb->resolve_initial_references ("CodecFactory"); IOP::CodecFactory_var codec_factory; if(CORBA::is_nil(obj.in())) { std::cerr << "Error: codec_factory" << std::endl; ACE_OS::exit(1); } else { codec_factory = IOP::CodecFactory::_narrow (obj.in ()); std::cout << "Server got codec factory" << std::endl; } // Set up a structure that contains information necessary to // create a GIOP 1.2 CDR encapsulation Codec. IOP::Encoding encoding; encoding.format = IOP::ENCODING_CDR_ENCAPS; encoding.major_version = 1; encoding.minor_version = 2; // Obtain the CDR encapsulation Codec. IOP::Codec_var codec = codec_factory->create_codec (encoding); CORBA::Any uid_as_any; uid_as_any = *(codec->decode(user_name)); CORBA::Long uid; if (uid_as_any >>= uid) { std::cout << "UID: " << uid << std::endl; } else { std::cerr << "Could not extract UID from any." << std::endl; } } catch(...) { std::cerr << "exception received" << std::endl; ACE_OS::exit(1); } }