#ifndef ACE_HTTP_SESSION_CPP #define ACE_HTTP_SESSION_CPP #include "ace/INet/HTTP_Session.h" #include "ace/INet/INet_Log.h" #include "ace/INet/IOS_util.h" #include "ace/INet/HTTP_URL.h" #include "ace/INET_Addr.h" #include "ace/Event_Handler.h" #include "ace/Connector.h" #include "ace/String_Base.h" #include #include ACE_BEGIN_VERSIONED_NAMESPACE_DECL namespace ACE { namespace HTTP { template Session_T::Session_T (bool keep_alive) : SessionBase (URL::HTTP_PORT, keep_alive), connection_ (0), sock_stream_ (0) { INET_TRACE ("ACE_HTTP_Session - ctor"); } template Session_T::Session_T (const ACE_Time_Value& timeout, bool keep_alive, const ACE_Time_Value* alive_timeout) : SessionBase (URL::HTTP_PORT, timeout, keep_alive, alive_timeout), connection_ (0), sock_stream_ (0) { INET_TRACE ("ACE_HTTP_Session - ctor"); } template Session_T::~Session_T () { INET_TRACE ("ACE_HTTP_Session - dtor"); this->close_streams (); this->close_connection (); } template bool Session_T::is_connected () const { return this->connection_ && this->connection_->is_connected (); } template bool Session_T::connect_i (const ACE_Synch_Options& sync_opt) { INET_TRACE ("ACE_HTTP_Session::connect_i"); typedef ACE_Connector connector_type; connector_type connector; connection_type* new_connection = 0; ACE_NEW_RETURN (new_connection, connection_type(sync_opt), false); if (connector.connect (new_connection, ACE_INET_Addr (this->port_, this->host_.c_str ()), ACE_Synch_Options (0,this->http_timeout_)) == -1) { INET_ERROR (1, (LM_ERROR, DLINFO ACE_TEXT ("(%d) ACE_HTTP_Session::connect_i - ") ACE_TEXT ("failed to connect; host=%C, port=%d\n"), ACE_OS::last_error (), this->host_.c_str (), this->port_)); // as the connection was dynamically allocated // the connector causes it to be destroyed after // the connection failure return false; } this->connection_ = new_connection; this->connection_->reference_counting_policy ().value ( ACE_Event_Handler::Reference_Counting_Policy::ENABLED); ACE_NEW_NORETURN (this->sock_stream_, sock_stream_type (this->connection_)); if (this->sock_stream_) { this->cannot_reconnect_ = false; this->reactive_ = sync_opt[ACE_Synch_Options::USE_REACTOR]; // reset reconnect timer this->reconnect_timer_ = this->keep_alive_timeout_; this->reconnect_countdown_.start (); return true; } else { this->close (); return false; } } template bool Session_T::attach_connection (connection_type* connection) { INET_TRACE ("ACE_HTTP_Session::attach_connection"); if (!connection->is_connected ()) return false; this->close (); ACE_INET_Addr remote; connection->peer ().get_remote_addr (remote); this->host_ = remote.get_host_name (); this->port_ = remote.get_port_number (); this->connection_ = connection; this->connection_->add_reference (); ACE_NEW_NORETURN (this->sock_stream_, sock_stream_type (this->connection_)); if (this->sock_stream_) { this->keep_alive_ = true; this->keep_alive_timeout_ = ACE_Time_Value::zero; this->cannot_reconnect_ = true; return true; } else { this->close (); return false; } } template void Session_T::close_connection () { if (this->sock_stream_) { delete this->sock_stream_; this->sock_stream_ = 0; } if (this->connection_) { // this should be the last referece and removing it // causes the connection to be destroyed this->connection_->remove_reference (); this->connection_ = 0; } } template void Session_T::close_i () { INET_TRACE ("ACE_HTTP_Session::close_i"); this->close_connection (); } template std::iostream& Session_T::sock_stream () { return *this->sock_stream_; } } } ACE_END_VERSIONED_NAMESPACE_DECL #endif /* ACE_HTTP_SESSION_CPP */