// client.C #include "Log_Wrapper.h" #include "ace/Truncate.h" #include "ace/OS_NS_unistd.h" #include "ace/OS_NS_sys_utsname.h" #include "ace/OS_NS_string.h" #include "ace/OS_NS_netdb.h" #include "ace/OS_NS_stdio.h" #include "ace/OS_NS_time.h" #include "ace/OS_NS_stdlib.h" Log_Wrapper::Log_Wrapper () { sequence_number_ = 0; this->log_msg_.app_id = ACE_OS::getpid (); } Log_Wrapper::~Log_Wrapper () { } // Set the log_msg_ host address. int Log_Wrapper::open (const int port, const char *mcast_addr) { struct hostent *host_info; ACE_utsname host_data; if (ACE_OS::uname (&host_data) < 0) return -1; if ((host_info = ACE_OS::gethostbyname (host_data.nodename)) == 0) return -1; else ACE_OS::memcpy ((char *) &this->log_msg_.host, (char *) host_info->h_addr, host_info->h_length); // This starts out initialized to all zeros! server_ = ACE_INET_Addr (port, mcast_addr); if (logger_.join (server_) == -1) ACE_OS::perror("can't join to multicast group"), ACE_OS::exit(1); // success. return 0; } // Send the message to a logger object. // This wrapper fills in all the log_record info for you. // uses iovector stuff to make contiguous header and message. int Log_Wrapper::log_message (Log_Priority type, char *message) { sequence_number_++; this->log_msg_.type = type; // Casting time() to long will start causing bad results sometime in 2038 // but the receiver isn't looking at the time, so who cares? this->log_msg_.time = (long) ACE_OS::time (0); this->log_msg_.msg_length = ACE_Utils::truncate_cast (ACE_OS::strlen (message) + 1); this->log_msg_.sequence_number = ACE_HTONL(sequence_number_); iovec iovp[2]; iovp[0].iov_base = reinterpret_cast (&log_msg_); iovp[0].iov_len = sizeof (log_msg_); iovp[1].iov_base = message; iovp[1].iov_len = log_msg_.msg_length; logger_.send (iovp, 2); // success. return 0; }