#include "ace/OS_main.h" #include "ace/OS_Memory.h" #include "ace/OS_NS_stdio.h" #include "ace/OS_NS_string.h" #include "ace/Log_Msg.h" #include "ace/Message_Block.h" int ACE_TMAIN (int, ACE_TCHAR **) { #if 0 // Just for the book... // Listing 1 code/ch12 ACE_Message_Block *mb = 0; ACE_NEW_RETURN (mb, ACE_Message_Block (128), -1); const char *deviceAddr= "Dev#12"; mb->copy (deviceAddr, ACE_OS::strlen (deviceAddr)+1); // Listing 1 #endif /* 0 */ // Listing 2 code/ch12 ACE_Message_Block *mb = 0; ACE_NEW_RETURN (mb, ACE_Message_Block (128), -1); const char *commandSeq= "CommandSeq#14"; ACE_OS::sprintf (mb->wr_ptr (), "%s", commandSeq); // Move the wr_ptr() forward in the buffer by the // amount of data we just put in. mb->wr_ptr (ACE_OS::strlen (commandSeq) +1); // Listing 2 // Listing 3 code/ch12 ACE_DEBUG((LM_DEBUG, ACE_TEXT ("Command Sequence --> %C\n"), mb->rd_ptr ())); mb->rd_ptr (ACE_OS::strlen (mb->rd_ptr ())+1); mb->release (); // Listing 3 // Listing 4 code/ch12 // Send a hangup notification to the receiver. ACE_NEW_RETURN (mb, ACE_Message_Block (128, ACE_Message_Block::MB_HANGUP), -1); // Send an error notification to the receiver. mb->msg_type (ACE_Message_Block::MB_ERROR); // Listing 4 mb->release (); return 0; }