#include "ace/RB_Tree.h" #include "ace/Log_Msg.h" #include "ace/Synch.h" #include "DataElement.h" // Little helper class. template class Tree : public ACE_RB_Tree, ACE_Null_Mutex> {}; class Tree_Example { public: // Illustrate the tree. int run (); private: // Use the forward iterator. void iterate_forward (); // Use the reverse iterator. void iterate_reverse (); // Remove all elements from the tree. int remove_all (); private: Tree tree_; }; // Listing 1 code/ch05 int Tree_Example::run () { ACE_TRACE ("Tree_Example::run"); DataElement *d = 0; for (int i = 0; i < 100; i++) { ACE_NEW_RETURN (d, DataElement (i), -1); int result = tree_.bind (i, d); if (result!= 0) { ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("Bind")), -1); } } ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Using find:\n"))); for (int j = 0; j < 100; j++) { tree_.find (j, d); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("%d:"), d->getData ())); } ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\n"))); // Use the forward iterator. this->iterate_forward (); // Use the reverse iterator. this->iterate_reverse (); // Remove all elements from the tree. ACE_ASSERT (this->remove_all ()!= -1); // Iterate through once again. this->iterate_forward (); return 0; } void Tree_Example::iterate_forward () { ACE_TRACE ("Tree_Example::iterate_forward"); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Forward Iteration:\n"))); for (Tree::iterator iter = tree_.begin (); iter != tree_.end (); iter++) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("%d:"), (*iter).item ()->getData ())); } ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\n"))); } void Tree_Example::iterate_reverse () { ACE_TRACE ("Tree_Example::iterate_reverse"); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Reverse Iteration:\n"))); for (Tree::reverse_iterator iter = tree_.rbegin (); iter != tree_.rend (); iter++) { ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("%d:"), (*iter).item ()->getData ())); } ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("\n"))); } int Tree_Example::remove_all () { ACE_TRACE ("Tree_Example::remove_all"); ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("Removing elements\n"))); // Note that we can't use the iterators here as they are // invalidated after deletions or insertions. for (int i = 0; i < 100; i++) { DataElement * d = 0; int result = tree_.unbind (i, d); if (result != 0) { ACE_ERROR_RETURN ((LM_ERROR, ACE_TEXT ("%p\n"), ACE_TEXT ("Unbind")), -1); } ACE_ASSERT (d!= 0); delete d; } return 0; } // Listing 1 int ACE_TMAIN (int, ACE_TCHAR *[]) { Tree_Example te; return te.run (); }