/* -*- c++ -*- */ //============================================================================= /** * @file JAWS_IO.h * * @author James Hu */ //============================================================================= #ifndef JAWS_IO_H #define JAWS_IO_H #include "ace/ACE.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/Asynch_IO.h" ACE_BEGIN_VERSIONED_NAMESPACE_DECL class ACE_Message_Block; ACE_END_VERSIONED_NAMESPACE_DECL class JAWS_IO_Handler; /** * @class JAWS_IO * * @brief This class defines the abstract interface for an I/O class in * the context of Web-likes servers * * An I/O class should have the following interface. Derived * classes will define the exactly how the I/O will take place * (Asynchronous, Synchronous, Reactive) */ class JAWS_IO { public: JAWS_IO (); virtual ~JAWS_IO (); void handler (JAWS_IO_Handler *handler); virtual void handle (ACE_HANDLE h) = 0; virtual ACE_HANDLE handle () const = 0; // James, please add documentation here. /// read from the handle size bytes into the message block. virtual void read (ACE_Message_Block& mb, int size) = 0; /// send header, filename, trailer to the handle. virtual void transmit_file (const char *filename, const char *header, int header_size, const char *trailer, int trailer_size) = 0; /// read data from the handle and store in filename. virtual void receive_file (const char *filename, void *initial_data, int initial_data_length, int entire_length) = 0; /// send a confirmation message to the handle. virtual void send_confirmation_message (const char *buffer, int length) = 0; /// send an error message to the handle. virtual void send_error_message (const char *buffer, int length) = 0; protected: JAWS_IO_Handler *handler_; }; /** * @class JAWS_IO_Handler * * @brief This class defines the abstract interface for an I/O handler class in * the context of Web-likes servers */ class JAWS_IO_Handler { public: /// Destructor. virtual ~JAWS_IO_Handler (); /// This method is called by the IO class when new client data shows /// up. virtual void read_complete (ACE_Message_Block &data) = 0; /// This method is called by the IO class when there was an error in /// reading new data from the client. virtual void read_error () = 0; /// This method is called by the IO class when the requested file has /// been successfully transmitted to the client. virtual void transmit_file_complete () = 0; /// This method is called by the IO class when there was an error in /// transmitting the requested file to the client. virtual void transmit_file_error (int result) = 0; /// This method is called by the IO class when the requested file has /// been successfully received from the client. virtual void receive_file_complete () = 0; /// This method is called by the IO class when there was an error in /// receiving the requested file from the client. virtual void receive_file_error (int result) = 0; /// This method is called by the IO class when there was an error in /// writing data to the client. virtual void write_error () = 0; /// This method is called by the IO class when the confirmation /// message has been delivered to the client. virtual void confirmation_message_complete () = 0; /// This method is called by the IO class when the error message has /// been delivered to the client. virtual void error_message_complete () = 0; }; /** * @class JAWS_Synch_IO * * @brief This class defines the interface for a Synchronous I/O class. */ class JAWS_Synch_IO : public JAWS_IO { public: JAWS_Synch_IO (); ~JAWS_Synch_IO (); virtual void handle (ACE_HANDLE h); virtual ACE_HANDLE handle () const; void read (ACE_Message_Block& mb, int size); void transmit_file (const char *filename, const char *header, int header_size, const char *trailer, int trailer_size); void receive_file (const char *filename, void *initial_data, int initial_data_length, int entire_length); void send_confirmation_message (const char *buffer, int length); void send_error_message (const char *buffer, int length); protected: virtual void send_message (const char *buffer, int length); ACE_HANDLE handle_; }; // This only works on Win32 #if defined (ACE_HAS_WIN32_OVERLAPPED_IO) /** * @class JAWS_Asynch_IO * * @brief This class defines the interface for a Asynchronous I/O class. */ class JAWS_Asynch_IO : public JAWS_IO, public ACE_Handler { public: JAWS_Asynch_IO (); ~JAWS_Asynch_IO (); virtual void handle (ACE_HANDLE h) { ACE_Handler::handle (h); }; virtual ACE_HANDLE handle () const { return ACE_Handler::handle (); }; void read (ACE_Message_Block& mb, int size); void transmit_file (const char *filename, const char *header, int header_size, const char *trailer, int trailer_size); void receive_file (const char *filename, void *initial_data, int initial_data_length, int entire_length); void send_confirmation_message (const char *buffer, int length); void send_error_message (const char *buffer, int length); protected: enum Message_Types { CONFORMATION, ERROR_MESSAGE }; virtual void send_message (const char *buffer, int length, int act); /// This method will be called when an asynchronous read completes on /// a stream. virtual void handle_read_stream (const ACE_Asynch_Read_Stream::Result &result); /// This method will be called when an asynchronous write completes /// on a stream. virtual void handle_write_stream (const ACE_Asynch_Write_Stream::Result &result); /// This method will be called when an asynchronous transmit file /// completes. virtual void handle_transmit_file (const ACE_Asynch_Transmit_File::Result &result); }; #endif /* ACE_HAS_WIN32_OVERLAPPED_IO */ //-------------------Adding SYNCH IO no Caching /** * @class JAWS_Synch_IO_No_Cache * * @brief This class defines the interface for a Synchronous I/O class, * however in this class we do not use any caching. * * Wondering how this is useful? * The ACE_Filecache ACE_NOMAP option is broken and even if it were not, there * are other use cases in which we want to avoid caching altogether. For example, * we use JAWS in conjunction with the CIAO Repository Manager, however the two * do not have any explicit knowledge of each other. Therefore if the RM tried * to remove a package and its files from disk, its operation would [partially] * fail if JAWS still holds some of the files in its cache. */ class JAWS_Synch_IO_No_Cache : public JAWS_IO { public: JAWS_Synch_IO_No_Cache (); ~JAWS_Synch_IO_No_Cache (); virtual void handle (ACE_HANDLE h); virtual ACE_HANDLE handle () const; void read (ACE_Message_Block& mb, int size); void transmit_file (const char *filename, const char *header, int header_size, const char *trailer, int trailer_size); void receive_file (const char *filename, void *initial_data, int initial_data_length, int entire_length); void send_confirmation_message (const char *buffer, int length); void send_error_message (const char *buffer, int length); protected: virtual void send_message (const char *buffer, int length); ACE_HANDLE handle_; }; //------------------- #endif /* JAWS_IO_H */