// -*- C++ -*- //============================================================================= /** * @file Thread_Exit.h * * @author Carlos O'Ryan */ //============================================================================= #ifndef ACE_THREAD_EXIT_H #define ACE_THREAD_EXIT_H #include /**/ "ace/pre.h" #include /**/ "ace/config-all.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/Thread_Control.h" ACE_BEGIN_VERSIONED_NAMESPACE_DECL /** * @class ACE_Thread_Exit * * @brief Keep exit information for a Thread in thread specific storage. * so that the thread-specific exit hooks will get called no * matter how the thread exits (e.g., via , C++ * or Win32 exception, "falling off the end" of the thread entry * point function, etc.). * * This clever little helper class is stored in thread-specific * storage using the wrapper. When a thread exits the * function deletes this object, thereby * closing it down gracefully. */ class ACE_Export ACE_Thread_Exit { public: /// Capture the Thread that will be cleaned up automatically. ACE_Thread_Exit (); /// Set the ACE_Thread_Manager. void thr_mgr (ACE_Thread_Manager *tm); /// Destructor calls the thread-specific exit hooks when a thread /// exits. ~ACE_Thread_Exit (); /// Singleton access point. static ACE_Thread_Exit *instance (); /// Cleanup method, used by the ACE_Object_Manager to destroy the /// singleton. static void cleanup (void *instance); ACE_ALLOC_HOOK_DECLARE; private: /// Automatically add/remove the thread from the /// ACE_Thread_Manager. ACE_Thread_Control thread_control_; /** * Used to detect whether we should create a new instance (or not) * within the instance method -- we don't trust the instance_ ptr * because the destructor may have run (if ACE::fini() was called). * See bug #526. * We don't follow the singleton pattern due to dependency issues. */ static bool is_constructed_; }; /** * @class ACE_Thread_Exit_Maybe * * @brief A version of ACE_Thread_Exit that is created dynamically * under the hood if the flag is set to TRUE. * * Allows the appearance of a "smart pointer", but is not * always created. */ class ACE_Export ACE_Thread_Exit_Maybe { public: /// Don't create an ACE_Thread_Exit instance by default. ACE_Thread_Exit_Maybe (int flag = 0); /// Destroys the underlying ACE_Thread_Exit instance if it exists. ~ACE_Thread_Exit_Maybe (); /// Delegates to underlying instance. ACE_Thread_Exit * operator -> () const; /// Returns the underlying instance. ACE_Thread_Exit * instance () const; private: /// Holds the underlying instance. ACE_Thread_Exit *instance_; }; ACE_END_VERSIONED_NAMESPACE_DECL #include /**/ "ace/post.h" #endif /* ACE_THREAD_EXIT_H */