// -*- C++ -*- //============================================================================= /** * @file Shared_Memory_Pool.h * * @author Dougls C. Schmidt * @author Prashant Jain */ //============================================================================= #ifndef ACE_SHARED_MEMORY_POOL_H #define ACE_SHARED_MEMORY_POOL_H #include /**/ "ace/pre.h" #include /**/ "ace/ACE_export.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #if !defined (ACE_LACKS_SYSV_SHMEM) #include "ace/ACE.h" #include "ace/Event_Handler.h" #include "ace/Sig_Handler.h" #include "ace/os_include/sys/os_mman.h" ACE_BEGIN_VERSIONED_NAMESPACE_DECL /** * @class ACE_Shared_Memory_Pool_Options * * @brief Helper class for Shared Memory Pool constructor options. * * This should be a nested class, but that breaks too many * compilers. */ class ACE_Export ACE_Shared_Memory_Pool_Options { public: /// Initialization method. ACE_Shared_Memory_Pool_Options ( const char *base_addr = ACE_DEFAULT_BASE_ADDR, size_t max_segments = ACE_DEFAULT_MAX_SEGMENTS, size_t file_perms = ACE_DEFAULT_FILE_PERMS, ACE_OFF_T minimum_bytes = 0, size_t segment_size = ACE_DEFAULT_SEGMENT_SIZE); /// Base address of the memory-mapped backing store. const char *base_addr_; /// Number of shared memory segments to allocate. size_t max_segments_; /// What the minimum bytes of the initial segment should be. ACE_OFF_T minimum_bytes_; /// File permissions to use when creating/opening a segment. size_t file_perms_; /// Shared memory segment size. size_t segment_size_; }; /** * @class ACE_Shared_Memory_Pool * * @brief Make a memory pool that is based on System V shared memory * (shmget(2) etc.). This implementation allows memory to be * shared between processes. If your platform doesn't support * System V shared memory (e.g., Win32 and many RTOS platforms * do not) then you should use ACE_MMAP_Memory_Pool instead of this * class. In fact, you should probably use ACE_MMAP_Memory_Pool on * platforms that *do* support System V shared memory since it * provides more powerful features, such as persistent backing store * and greatly scalability. */ class ACE_Export ACE_Shared_Memory_Pool : public ACE_Event_Handler { public: typedef ACE_Shared_Memory_Pool_Options OPTIONS; /// Initialize the pool. ACE_Shared_Memory_Pool (const ACE_TCHAR *backing_store_name = 0, const OPTIONS *options = 0); virtual ~ACE_Shared_Memory_Pool () = default; /// Ask system for initial chunk of local memory. virtual void *init_acquire (size_t nbytes, size_t &rounded_bytes, int &first_time); /** * Acquire at least @a nbytes from the memory pool. @a rounded_byes is * the actual number of bytes allocated. Also acquires an internal * semaphore that ensures proper serialization of Memory_Pool * initialization across processes. */ virtual void *acquire (size_t nbytes, size_t &rounded_bytes); /// Instruct the memory pool to release all of its resources. virtual int release (int destroy = 1); /// Sync the memory region to the backing store starting at /// @c this->base_addr_. virtual int sync (ssize_t len = -1, int flags = MS_SYNC); /// Sync the memory region to the backing store starting at @a addr. virtual int sync (void *addr, size_t len, int flags = MS_SYNC); /** * Change the protection of the pages of the mapped region to @a prot * starting at @c this->base_addr_ up to @a len bytes. If @a len == -1 * then change protection of all pages in the mapped region. */ virtual int protect (ssize_t len = -1, int prot = PROT_RDWR); /// Change the protection of the pages of the mapped region to @a prot /// starting at @a addr up to @a len bytes. virtual int protect (void *addr, size_t len, int prot = PROT_RDWR); /// Return the base address of this memory pool, 0 if base_addr /// never changes. virtual void *base_addr () const; /// Dump the state of an object. virtual void dump () const; /// Declare the dynamic allocation hooks. ACE_ALLOC_HOOK_DECLARE; protected: /// Implement the algorithm for rounding up the request to an /// appropriate chunksize. virtual size_t round_up (size_t nbytes); /** * Commits a new shared memory segment if necessary after an * acquire() or a signal. @a offset is set to the new offset into * the backing store. */ virtual int commit_backing_store_name (size_t rounded_bytes, ACE_OFF_T &offset); /// Keeps track of all the segments being used. struct SHM_TABLE { /// Shared memory segment key. key_t key_; /// Shared memory segment internal id. int shmid_; /// Is the segment currently used.; int used_; }; /** * Base address of the shared memory segment. If this has the value * of 0 then the OS is free to select any address, otherwise this * value is what the OS must try to use to map the shared memory * segment. */ void *base_addr_; /// File permissions to use when creating/opening a segment. size_t file_perms_; /// Number of shared memory segments in the table. size_t max_segments_; /// What the minimim bytes of the initial segment should be. ACE_OFF_T minimum_bytes_; /// Shared memory segment size. size_t segment_size_; /// Base shared memory key for the segment. key_t base_shm_key_; /// Find the segment that contains the @a searchPtr virtual int find_seg (const void *const searchPtr, ACE_OFF_T &offset, size_t &counter); /// Determine how much memory is currently in use. virtual int in_use (ACE_OFF_T &offset, size_t &counter); /// Handles SIGSEGV. ACE_Sig_Handler signal_handler_; /// Handle SIGSEGV and SIGBUS signals to remap shared memory /// properly. virtual int handle_signal (int, siginfo_t *siginfo, ucontext_t *); }; ACE_END_VERSIONED_NAMESPACE_DECL #endif /* !ACE_LACKS_SYSV_SHMEM */ #include /**/ "ace/post.h" #endif /* ACE_SHARED_MEMORY_POOL_H */