// -*- C++ -*- //============================================================================= /** * @file Service_Repository.h * * @author Douglas C. Schmidt */ //============================================================================= #ifndef ACE_SERVICE_REPOSITORY_H #define ACE_SERVICE_REPOSITORY_H #include /**/ "ace/pre.h" #include /**/ "ace/ACE_export.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/Default_Constants.h" #include "ace/Synch_Traits.h" #include "ace/Array_Map.h" #include "ace/Malloc_Base.h" #include "ace/Recursive_Thread_Mutex.h" ACE_BEGIN_VERSIONED_NAMESPACE_DECL class ACE_Service_Type; class ACE_DLL; #define ACE_Component_Repository ACE_Service_Repository /** * @class ACE_Service_Repository * * @brief Contains all the services offered by a Service * Configurator-based application. * * This class contains a vector of ACE_Service_Types *'s and * allows an administrative entity to centrally manage and * control the behavior of application services. Note that if * services are removed from the middle of the repository the * order won't necessarily be maintained since the @a remove * method performs compaction. However, the common case is not * to remove services, so typically they are deleted in the * reverse order that they were added originally. */ class ACE_Export ACE_Service_Repository { public: friend class ACE_Service_Repository_Iterator; enum { DEFAULT_SIZE = ACE_DEFAULT_SERVICE_REPOSITORY_SIZE }; /// Initialize the repository. ACE_Service_Repository (size_t size = DEFAULT_SIZE); /// Initialize the repository. int open (size_t size = DEFAULT_SIZE); /// Close down the repository and free up dynamically allocated /// resources. ~ACE_Service_Repository (); /// Close down the repository and free up dynamically allocated /// resources. int close (); /// Finalize all the services by calling fini() and deleting /// dynamically allocated services. int fini (); /// Get pointer to a process-wide ACE_Service_Repository. static ACE_Service_Repository * instance (size_t size = ACE_Service_Repository::DEFAULT_SIZE); /// Set pointer to a process-wide ACE_Service_Repository and return /// existing pointer. static ACE_Service_Repository *instance (ACE_Service_Repository *); /// Delete the dynamically allocated Singleton. static void close_singleton (); // = Search structure operations (all acquire locks as necessary). /// Insert a new service record. Returns -1 when the service repository /// is full and 0 on success. int insert (const ACE_Service_Type *sr); /** * Locate a named entry in the service table, optionally ignoring * suspended entries. * * @param name The name of the service to search for. * @param srp Optional; if not 0, it is a pointer to a location * to receive the ACE_Service_Type pointer for the * located service. Meaningless if this method * returns -1. * @param ignore_suspended If true, the search ignores suspended services. * * @retval 0 Named service was located. * @retval -1 Named service was not found. * @retval -2 Named service was found, but is suspended and * @a ignore_suspended is true. */ int find (const ACE_TCHAR name[], const ACE_Service_Type **srp = 0, bool ignore_suspended = true) const; /// Remove an existing service record. If @a sr == 0, the service record /// is deleted before control is returned to the caller. If @a sr != 0, /// the service's record is removed from the repository, but not deleted; /// *sr receives the service record pointer and the caller is responsible /// for properly disposing of it. int remove (const ACE_TCHAR name[], ACE_Service_Type **sr = 0); // = Liveness control /// Resume a service record. int resume (const ACE_TCHAR name[], const ACE_Service_Type **srp = 0); /// Suspend a service record. int suspend (const ACE_TCHAR name[], const ACE_Service_Type **srp = 0); /// Return the current size of the repository. size_t current_size () const; /// Dump the state of an object. void dump () const; /// Returns a reference to the lock used by the ACE_Service_Repository ACE_SYNCH_RECURSIVE_MUTEX &lock () const; /// Declare the dynamic allocation hooks. ACE_ALLOC_HOOK_DECLARE; protected: friend class ACE_Service_Type_Dynamic_Guard; /// Remove an existing service record. It requires @a sr != 0, which /// receives the service record pointer and the caller is /// responsible for properly disposing of it. int remove_i (const ACE_TCHAR[], ACE_Service_Type **sr); /** * Locate a named entry in the service table, optionally ignoring * suspended entries. * * @param service_name The name of the service to search for. * @param slot Receives the position index of the service if it * is found. Contents are meaningless if this method * returns -1. * @param srp Optional; if not 0, it is a pointer to a location * to receive the ACE_Service_Type pointer for the * located service. Meaningless if this method * returns -1. * @param ignore_suspended If true, the search ignores suspended services. * * @retval 0 Named service was located; index in the table is set in * @a slot. * @retval -1 Named service was not found. * @retval -2 Named service was found, but is suspended and * @a ignore_suspended is true. */ int find_i (const ACE_TCHAR service_name[], size_t &slot, const ACE_Service_Type **srp = 0, bool ignore_suspended = true) const; /// @brief Relocate (static) services to another DLL. /// /// If any have been registered in the context of a "forward /// declaration" guard, those really aren't static services. Their /// code is in the DLL's code segment, or in one of the dependent /// DLLs. Therefore, such services need to be associated with the /// proper DLL in order to prevent failures upon finalization. The /// method locks the repo. /// /// Works by having the service type keep a reference to a specific /// DLL. No locking, caller makes sure calling it is safe. You can /// forcefully relocate any DLLs in the given range, not only the /// static ones - but that will cause Very Bad Things (tm) to happen. int relocate_i (size_t begin, size_t end, const ACE_DLL &adll); /// The typedef of the array used to store the services. #if defined (ACE_HAS_ALLOC_HOOKS) typedef ACE_Array_Map, ACE_Allocator_Std_Adapter > > array_type; #else typedef ACE_Array_Map array_type; #endif /* ACE_HAS_ALLOC_HOOKS */ /// Contains all the configured services. array_type service_array_; /// Pointer to a process-wide ACE_Service_Repository. static ACE_Service_Repository *svc_rep_; /// Must delete the @c svc_rep_ if true. static bool delete_svc_rep_; /// Synchronization variable for the ACE_Service_Repository. mutable ACE_SYNCH_RECURSIVE_MUTEX lock_; }; /** * @class ACE_Service_Repository_Iterator * * @brief Iterate through the ACE_Service_Repository. * * Make sure not to delete entries as the iteration is going on * since this class is not designed as a robust iterator. */ class ACE_Export ACE_Service_Repository_Iterator { public: /// Constructor initializes the iterator. ACE_Service_Repository_Iterator (ACE_Service_Repository &sr, bool ignored_suspended = true); /// Destructor. ~ACE_Service_Repository_Iterator (); public: // = Iteration methods. /// Pass back the @a next_item that hasn't been seen in the repository. /// Returns 0 when all items have been seen, else 1. int next (const ACE_Service_Type *&next_item); /// Returns 1 when all items have been seen, else 0. int done () const; /// Move forward by one element in the repository. Returns 0 when all the /// items in the set have been seen, else 1. int advance (); /// Dump the state of an object. void dump () const; /// Declare the dynamic allocation hooks. ACE_ALLOC_HOOK_DECLARE; private: bool valid () const; private: ACE_Service_Repository_Iterator (const ACE_Service_Repository_Iterator&); /// Reference to the Service Repository we are iterating over. ACE_Service_Repository &svc_rep_; /// Next index location that we haven't yet seen. size_t next_; /// Are we ignoring suspended services? bool const ignore_suspended_; }; ACE_END_VERSIONED_NAMESPACE_DECL #if defined (__ACE_INLINE__) #include "ace/Service_Repository.inl" #endif /* __ACE_INLINE__ */ #include /**/ "ace/post.h" #endif /* _SERVICE_REPOSITORY_H */