// -*- C++ -*- #include "ace/OS_NS_unistd.h" ACE_BEGIN_VERSIONED_NAMESPACE_DECL // Send an n byte message to the connected socket. ACE_INLINE ACE_SOCK_IO::ACE_SOCK_IO () { // ACE_TRACE ("ACE_SOCK_IO::ACE_SOCK_IO"); } ACE_INLINE ACE_SOCK_IO::~ACE_SOCK_IO () { // ACE_TRACE ("ACE_SOCK_IO::~ACE_SOCK_IO"); } ACE_INLINE ssize_t ACE_SOCK_IO::recv (void *buf, size_t len, int flags, const ACE_Time_Value *timeout) const { ACE_TRACE ("ACE_SOCK_IO::recv"); return ACE::recv (this->get_handle (), buf, len, flags, timeout); } ACE_INLINE ssize_t ACE_SOCK_IO::recv (void *buf, size_t len, const ACE_Time_Value *timeout) const { ACE_TRACE ("ACE_SOCK_IO::recv"); return ACE::recv (this->get_handle (), buf, len, timeout); } ACE_INLINE ssize_t ACE_SOCK_IO::recvv (iovec iov[], int n, const ACE_Time_Value *timeout) const { ACE_TRACE ("ACE_SOCK_IO::recvv"); return ACE::recvv (this->get_handle (), iov, n, timeout); } ACE_INLINE ssize_t ACE_SOCK_IO::recv (void *buf, size_t n, ACE_OVERLAPPED *overlapped) const { ACE_TRACE ("ACE_SOCK_IO::recv"); return ACE_OS::read (this->get_handle (), (char *) buf, n, overlapped); } ACE_INLINE ssize_t ACE_SOCK_IO::send (const void *buf, size_t len, int flags, const ACE_Time_Value *timeout) const { ACE_TRACE ("ACE_SOCK_IO::send"); return ACE::send (this->get_handle (), buf, len, flags, timeout); } ACE_INLINE ssize_t ACE_SOCK_IO::send (const void *buf, size_t len, const ACE_Time_Value *timeout) const { ACE_TRACE ("ACE_SOCK_IO::send"); return ACE::send (this->get_handle (), buf, len, timeout); } ACE_INLINE ssize_t ACE_SOCK_IO::sendv (const iovec iov[], int n, const ACE_Time_Value *timeout) const { ACE_TRACE ("ACE_SOCK_IO::sendv"); return ACE::sendv (this->get_handle (), iov, n, timeout); } ACE_INLINE ssize_t ACE_SOCK_IO::send (const void *buf, size_t n, ACE_OVERLAPPED *overlapped) const { ACE_TRACE ("ACE_SOCK_IO::send"); return ACE_OS::write (this->get_handle (), buf, n, overlapped); } ACE_END_VERSIONED_NAMESPACE_DECL