// -*- C++ -*- //========================================================================== /** * @file Mutex.h * * @author Douglas C. Schmidt */ //========================================================================== #ifndef ACE_MUTEX_H #define ACE_MUTEX_H #include /**/ "ace/pre.h" #include /**/ "ace/ACE_export.h" #if !defined (ACE_LACKS_PRAGMA_ONCE) # pragma once #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "ace/OS_NS_Thread.h" #include "ace/OS_NS_unistd.h" #include "ace/os_include/os_fcntl.h" #if !defined (ACE_DEFAULT_MUTEX_A) # define ACE_DEFAULT_MUTEX_A "ACE_MUTEX" #endif /* ACE_DEFAULT_MUTEX_A */ #if defined (ACE_HAS_WCHAR) # define ACE_DEFAULT_MUTEX_W ACE_TEXT_WIDE (ACE_DEFAULT_MUTEX_A) #endif /* ACE_HAS_WCHAR */ #define ACE_DEFAULT_MUTEX ACE_TEXT (ACE_DEFAULT_MUTEX_A) ACE_BEGIN_VERSIONED_NAMESPACE_DECL class ACE_Time_Value; /** * @class ACE_Mutex * * @brief @c ACE_Mutex wrapper (valid in same process or across * processes (depending on @a TYPE flag)). In general, * however, we recommend using @a ACE_Process_Mutex or @a * ACE_Thread_Mutex rather than @a ACE_Mutex. */ class ACE_Export ACE_Mutex { public: /// Initialize the mutex. ACE_Mutex (int type = USYNC_THREAD, const ACE_TCHAR *name = 0, ACE_mutexattr_t *arg = 0, mode_t mode = ACE_DEFAULT_FILE_PERMS); /// Implicitly destroy the mutex. ~ACE_Mutex (); /// Explicitly destroy the mutex. /** * @note Only one thread should call this method since it doesn't * protect against race conditions. */ int remove (); /// Acquire lock ownership (wait on queue if necessary). int acquire (); /// Block the thread until the mutex is acquired or @a tv times out, /// in which case -1 is returned and @c errno == @c ETIME. /** * @note @a tv is assumed to be in "absolute" rather than * " relative" time. The value of @a tv is updated upon return * to show the actual(absolute) acquisition time. */ int acquire (ACE_Time_Value &tv); /// Block the thread until the mutex is acquired or @a *tv times /// out, in which case -1 is returned and @c errno == @c ETIME. /** * If @a tv == 0 then call @c acquire() directly. Otherwise, block * the thread until the mutex is acquired or @a tv times out, in * which case -1 is returned and @c errno == @c ETIME. * * @note @a *tv is assumed to be in "absolute" rather than * "relative" time. The value of @a *tv is updated upon * return to show the actual (absolute) acquisition time. */ int acquire (ACE_Time_Value *tv); /// Conditionally acquire lock (i.e., don't wait on queue). /** * @return -1 on failure. If we "failed" because someone * else already had the lock, @c errno is set to @c EBUSY. */ int tryacquire (); /// Release lock and unblock a thread at head of queue. int release (); /// Acquire mutex ownership. /** * This calls @c acquire and is only here to make the @c ACE_Mutex * interface consistent with the other synchronization APIs. */ int acquire_read (); /// Acquire mutex ownership. /** * This calls @c acquire and is only here to make the @c ACE_Mutex * interface consistent with the other synchronization APIs. */ int acquire_write (); /// Conditionally acquire mutex (i.e., won't block). /** * This calls @c tryacquire and is only here to make the @c ACE_Mutex * interface consistent with the other synchronization APIs. * * @return -1 on failure. If we "failed" because someone else * already had the lock, @c errno is set to @c EBUSY. */ int tryacquire_read (); /// Conditionally acquire mutex (i.e., won't block). /** * This calls @c tryacquire and is only here to make the @c ACE_Mutex * interface consistent with the other synchronization APIs. * * @return -1 on failure. If we "failed" because someone else * already had the lock, @c errno is set to @c EBUSY. */ int tryacquire_write (); /** * This is only here for consistency with the other synchronization * APIs and usability with Lock adapters. Assumes the caller already has * acquired the mutex and returns 0 in all cases. */ int tryacquire_write_upgrade (); /// Return the underlying mutex. const ACE_mutex_t &lock () const; ACE_mutex_t &lock (); /// If a file was created as the underlying storage for the mutex, /// remove it from the filesystem (for process-shared mutexes). static int unlink (const ACE_TCHAR *name); /// Dump the state of an object. void dump () const; /// Declare the dynamic allocation hooks. ACE_ALLOC_HOOK_DECLARE; // = This should be protected but some C++ compilers complain... public: #if defined ACE_HAS_PTHREADS && defined ACE_LACKS_MUTEXATTR_PSHARED # define ACE_MUTEX_USE_PROCESS_LOCK # define ACE_MUTEX_PROCESS_LOCK_IS_SEMA ACE_sema_t process_sema_; typedef ACE_sema_t Process_Lock; #elif defined ACE_HAS_PTHREADS # define ACE_MUTEX_USE_PROCESS_LOCK # define ACE_MUTEX_PROCESS_LOCK_IS_MUTEX typedef ACE_mutex_t Process_Lock; #endif #ifdef ACE_MUTEX_USE_PROCESS_LOCK /// This lock resides in shared memory. Process_Lock *process_lock_; /** * Remember the name of the mutex if we created it so we can unlink * it when we go away (only the actor that initialized the memory * can destroy it). */ const ACE_TCHAR *lockname_; #endif /* ACE_MUTEX_USE_PROCESS_LOCK */ /// Mutex type supported by the OS. ACE_mutex_t lock_; /// Keeps track of whether @c remove has been called yet to avoid /// multiple @c remove calls, e.g., explicitly and implicitly in the /// destructor. This flag isn't protected by a lock, so make sure /// that you don't have multiple threads simultaneously calling /// @c remove on the same object, which is a bad idea anyway. bool removed_; private: ACE_Mutex &operator= (const ACE_Mutex &) = delete; ACE_Mutex (const ACE_Mutex &) = delete; }; ACE_END_VERSIONED_NAMESPACE_DECL #if defined (__ACE_INLINE__) #include "ace/Mutex.inl" #endif /* __ACE_INLINE__ */ #include /**/ "ace/post.h" #endif /* ACE_MUTEX_H */