// -*- C++ -*- ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_INLINE ACE_Data_Block * ACE_Message_Block::data_block () const { ACE_TRACE ("ACE_Message_Block::data_block"); return this->data_block_; } ACE_INLINE ACE_Message_Block::Message_Flags ACE_Message_Block::set_self_flags (ACE_Message_Block::Message_Flags more_flags) { ACE_TRACE ("ACE_Message_Block::set_self_flags"); // Later we might mask more_glags so that user can't change internal // ones: more_flags &= ~(USER_FLAGS -1). return ACE_SET_BITS (this->flags_, more_flags); } ACE_INLINE ACE_Message_Block::Message_Flags ACE_Message_Block::clr_self_flags (ACE_Message_Block::Message_Flags less_flags) { ACE_TRACE ("ACE_Message_Block::clr_self_flags"); // Later we might mask more_flags so that user can't change internal // ones: less_flags &= ~(USER_FLAGS -1). return ACE_CLR_BITS (this->flags_, less_flags); } ACE_INLINE ACE_Message_Block::Message_Flags ACE_Message_Block::self_flags () const { ACE_TRACE ("ACE_Message_Block::self_flags"); return this->flags_; } ACE_INLINE int ACE_Data_Block::reference_count_i () const { return reference_count_; } ACE_INLINE int ACE_Message_Block::reference_count () const { return data_block () ? data_block ()->reference_count () : 0; } ACE_INLINE char * ACE_Data_Block::base () const { ACE_TRACE ("ACE_Data_Block::base"); return this->base_; } ACE_INLINE size_t ACE_Data_Block::size () const { ACE_TRACE ("ACE_Data_Block::size"); return this->cur_size_; } ACE_INLINE size_t ACE_Data_Block::capacity () const { ACE_TRACE ("ACE_Data_Block::capacity"); return this->max_size_; } ACE_INLINE ACE_Message_Block::Message_Flags ACE_Data_Block::set_flags (ACE_Message_Block::Message_Flags more_flags) { ACE_TRACE ("ACE_Data_Block::set_flags"); // Later we might mask more_glags so that user can't change internal // ones: more_flags &= ~(USER_FLAGS -1). return ACE_SET_BITS (this->flags_, more_flags); } ACE_INLINE ACE_Message_Block::Message_Flags ACE_Data_Block::clr_flags (ACE_Message_Block::Message_Flags less_flags) { ACE_TRACE ("ACE_Data_Block::clr_flags"); // Later we might mask more_flags so that user can't change internal // ones: less_flags &= ~(USER_FLAGS -1). return ACE_CLR_BITS (this->flags_, less_flags); } ACE_INLINE ACE_Message_Block::Message_Flags ACE_Data_Block::flags () const { ACE_TRACE ("ACE_Data_Block::flags"); return this->flags_; } ACE_INLINE ACE_Allocator* ACE_Data_Block::data_block_allocator () const { ACE_TRACE ("ACE_Data_Block::data_block_allocator"); return this->data_block_allocator_; } ACE_INLINE ACE_Message_Block::Message_Flags ACE_Message_Block::set_flags (ACE_Message_Block::Message_Flags more_flags) { ACE_TRACE ("ACE_Message_Block::set_flags"); return this->data_block ()->set_flags (more_flags); } ACE_INLINE ACE_Message_Block::Message_Flags ACE_Message_Block::clr_flags (ACE_Message_Block::Message_Flags less_flags) { ACE_TRACE ("ACE_Message_Block::clr_flags"); return this->data_block ()->clr_flags (less_flags); } ACE_INLINE ACE_Message_Block::Message_Flags ACE_Message_Block::flags () const { ACE_TRACE ("ACE_Message_Block::flags"); return this->data_block ()->flags (); } // Return the length of the "active" portion of the message. ACE_INLINE size_t ACE_Message_Block::length () const { ACE_TRACE ("ACE_Message_Block::length"); return this->wr_ptr_ - this->rd_ptr_; } // Sets the length of the "active" portion of the message. This is // defined as the offset from RD_PTR to WR_PTR. ACE_INLINE void ACE_Message_Block::length (size_t len) { ACE_TRACE ("ACE_Message_Block::length"); this->wr_ptr_ = this->rd_ptr_ + len; } // Return the length of the potential size of the message. ACE_INLINE size_t ACE_Message_Block::size () const { ACE_TRACE ("ACE_Message_Block::size"); return this->data_block ()->size (); } ACE_INLINE size_t ACE_Message_Block::capacity () const { ACE_TRACE ("ACE_Message_Block::capacity"); return this->data_block ()->capacity (); } ACE_INLINE ACE_Message_Block::ACE_Message_Type ACE_Data_Block::msg_type () const { ACE_TRACE ("ACE_Data_Block::msg_type"); return this->type_; } ACE_INLINE void ACE_Data_Block::msg_type (ACE_Message_Block::ACE_Message_Type t) { ACE_TRACE ("ACE_Data_Block::msg_type"); this->type_ = t; } ACE_INLINE ACE_Message_Block::ACE_Message_Type ACE_Message_Block::msg_type () const { ACE_TRACE ("ACE_Message_Block::msg_type"); return this->data_block ()->msg_type (); } ACE_INLINE void ACE_Message_Block::msg_type (ACE_Message_Block::ACE_Message_Type t) { ACE_TRACE ("ACE_Message_Block::msg_type"); this->data_block ()->msg_type (t); } ACE_INLINE ACE_Message_Block::ACE_Message_Type ACE_Message_Block::msg_class () const { ACE_TRACE ("ACE_Message_Block::msg_class"); if (this->msg_type () < ACE_Message_Block::MB_PRIORITY) return ACE_Message_Block::MB_NORMAL; else if (this->msg_type () < ACE_Message_Block::MB_USER) return ACE_Message_Block::MB_PRIORITY; else return ACE_Message_Block::MB_USER; } ACE_INLINE int ACE_Message_Block::is_data_msg () const { ACE_TRACE ("ACE_Message_Block::is_data_msg"); ACE_Message_Type mt = this->msg_type (); return mt == ACE_Message_Block::MB_DATA || mt == ACE_Message_Block::MB_PROTO || mt == ACE_Message_Block::MB_PCPROTO; } ACE_INLINE unsigned long ACE_Message_Block::msg_priority () const { ACE_TRACE ("ACE_Message_Block::msg_priority"); return this->priority_; } ACE_INLINE void ACE_Message_Block::msg_priority (unsigned long pri) { ACE_TRACE ("ACE_Message_Block::msg_priority"); this->priority_ = pri; } ACE_INLINE const ACE_Time_Value & ACE_Message_Block::msg_execution_time () const { ACE_TRACE ("ACE_Message_Block::msg_execution_time ()"); #if defined (ACE_HAS_TIMED_MESSAGE_BLOCKS) return this->execution_time_; #else return ACE_Time_Value::zero; #endif /* ACE_HAS_TIMED_MESSAGE_BLOCKS */ } ACE_INLINE void ACE_Message_Block::msg_execution_time (const ACE_Time_Value &et) { ACE_TRACE ("ACE_Message_Block::msg_execution_time (const ACE_Time_Value & et)"); #if defined (ACE_HAS_TIMED_MESSAGE_BLOCKS) this->execution_time_ = et; #else ACE_UNUSED_ARG (et); #endif /* ACE_HAS_TIMED_MESSAGE_BLOCKS */ } ACE_INLINE const ACE_Time_Value & ACE_Message_Block::msg_deadline_time () const { ACE_TRACE ("ACE_Message_Block::msg_deadline_time ()"); #if defined (ACE_HAS_TIMED_MESSAGE_BLOCKS) return this->deadline_time_; #else return ACE_Time_Value::max_time; // absolute time of deadline #endif /* ACE_HAS_TIMED_MESSAGE_BLOCKS */ } ACE_INLINE void ACE_Message_Block::msg_deadline_time (const ACE_Time_Value &dt) { ACE_TRACE ("ACE_Message_Block::msg_deadline_time (const ACE_Time_Value & et)"); #if defined (ACE_HAS_TIMED_MESSAGE_BLOCKS) this->deadline_time_ = dt; #else ACE_UNUSED_ARG (dt); #endif /* ACE_HAS_TIMED_MESSAGE_BLOCKS */ } ACE_INLINE void ACE_Message_Block::access_allocators (ACE_Allocator *& allocator_strategy, ACE_Allocator *& data_block_allocator, ACE_Allocator *& message_block_allocator) { allocator_strategy = this->data_block_->allocator_strategy_; data_block_allocator = this->data_block_->data_block_allocator_; message_block_allocator = this->message_block_allocator_; } ACE_INLINE char * ACE_Message_Block::base () const { ACE_TRACE ("ACE_Message_Block::base"); return this->data_block ()->base (); } ACE_INLINE void ACE_Message_Block::base (char *msg_data, size_t msg_length, Message_Flags msg_flags) { ACE_TRACE ("ACE_Message_Block::base"); this->rd_ptr_ = 0; this->wr_ptr_ = 0; this->data_block ()->base (msg_data, msg_length, msg_flags); } ACE_INLINE char * ACE_Message_Block::rd_ptr () const { ACE_TRACE ("ACE_Message_Block::rd_ptr"); return this->base () + this->rd_ptr_; } ACE_INLINE void ACE_Message_Block::wr_ptr (char *new_ptr) { ACE_TRACE ("ACE_Message_Block::wr_ptr"); this->wr_ptr_ = new_ptr - this->base (); } // Return a pointer to 1 past the end of the data buffer. ACE_INLINE char * ACE_Data_Block::mark () const { ACE_TRACE ("ACE_Data_Block::mark"); return this->base_ + this->cur_size_; } ACE_INLINE char * ACE_Message_Block::mark () const { ACE_TRACE ("ACE_Message_Block::mark"); return this->data_block ()->mark (); } ACE_INLINE char * ACE_Data_Block::end () const { ACE_TRACE ("ACE_Data_Block::end"); return this->base_ + this->max_size_; } ACE_INLINE char * ACE_Message_Block::end () const { ACE_TRACE ("ACE_Message_Block::end"); return this->data_block ()->end (); } ACE_INLINE void ACE_Message_Block::rd_ptr (char *new_ptr) { ACE_TRACE ("ACE_Message_Block::rd_ptr"); this->rd_ptr_ = new_ptr - this->base (); } ACE_INLINE void ACE_Message_Block::rd_ptr (size_t n) { ACE_TRACE ("ACE_Message_Block::rd_ptr"); this->rd_ptr_ += n; } ACE_INLINE char * ACE_Message_Block::wr_ptr () const { ACE_TRACE ("ACE_Message_Block::wr_ptr"); return this->base () + this->wr_ptr_; } ACE_INLINE void ACE_Message_Block::wr_ptr (size_t n) { ACE_TRACE ("ACE_Message_Block::wr_ptr"); this->wr_ptr_ += n; } ACE_INLINE void ACE_Message_Block::reset () { ACE_TRACE ("ACE_Message_Block::reset"); this->rd_ptr_ = 0; this->wr_ptr_ = 0; } ACE_INLINE size_t ACE_Message_Block::space () const { ACE_TRACE ("ACE_Message_Block::space"); return this->mark () - this->wr_ptr (); } ACE_INLINE ACE_Data_Block * ACE_Message_Block::replace_data_block (ACE_Data_Block *db) { ACE_TRACE ("ACE_Message_Block::replace_data_block"); ACE_Data_Block *old = this->data_block_; this->data_block_ = db; if (db != 0) { // Set the read and write pointers in the to point // to the buffer in the ACE_Data_Block. this->rd_ptr (this->data_block ()->base ()); this->wr_ptr (this->data_block ()->base ()); } return old; } ACE_INLINE void ACE_Message_Block::cont (ACE_Message_Block *cont_msg) { ACE_TRACE ("ACE_Message_Block::cont"); this->cont_ = cont_msg; } ACE_INLINE ACE_Message_Block * ACE_Message_Block::cont () const { ACE_TRACE ("ACE_Message_Block::cont"); return this->cont_; } ACE_INLINE void ACE_Message_Block::reset_allocators (ACE_Allocator *allocator_strategy, ACE_Allocator *data_block_allocator, ACE_Allocator *message_block_allocator) { this->data_block_->allocator_strategy_ = allocator_strategy; this->data_block_->data_block_allocator_ = data_block_allocator; this->message_block_allocator_ = message_block_allocator; if (this->cont () != 0) this->cont ()->reset_allocators (allocator_strategy, data_block_allocator, message_block_allocator); } ACE_INLINE void ACE_Message_Block::next (ACE_Message_Block *next_msg) { ACE_TRACE ("ACE_Message_Block::next"); this->next_ = next_msg; } ACE_INLINE ACE_Message_Block * ACE_Message_Block::next () const { ACE_TRACE ("ACE_Message_Block::next"); return this->next_; } ACE_INLINE void ACE_Message_Block::prev (ACE_Message_Block *next_msg) { ACE_TRACE ("ACE_Message_Block::prev"); this->prev_ = next_msg; } ACE_INLINE ACE_Message_Block * ACE_Message_Block::prev () const { ACE_TRACE ("ACE_Message_Block::prev"); return this->prev_; } ACE_INLINE ACE_Allocator * ACE_Data_Block::allocator_strategy () const { ACE_TRACE ("ACE_Data_Block::allocator_strategy"); return this->allocator_strategy_; } ACE_INLINE ACE_Lock * ACE_Data_Block::locking_strategy () { ACE_TRACE ("ACE_Data_Block::locking_strategy"); return this->locking_strategy_; } ACE_INLINE ACE_Lock * ACE_Data_Block::locking_strategy (ACE_Lock *nls) { ACE_TRACE ("ACE_Data_Block::locking_strategy"); ACE_Lock *ols = this->locking_strategy_; this->locking_strategy_ = nls; return ols; } ACE_INLINE ACE_Lock * ACE_Message_Block::locking_strategy () { ACE_TRACE ("ACE_Message_Block::locking_strategy"); return this->data_block ()->locking_strategy (); } ACE_INLINE ACE_Lock * ACE_Message_Block::locking_strategy (ACE_Lock *nls) { ACE_TRACE ("ACE_Message_Block::locking_strategy"); ACE_Lock *ols = this->data_block ()->locking_strategy (); this->data_block ()->locking_strategy (nls); return ols; } ACE_END_VERSIONED_NAMESPACE_DECL