#include "ace/Lock.h" #if !defined (__ACE_INLINE__) #include "ace/Lock.inl" #endif /* __ACE_INLINE__ */ ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_Lock::~ACE_Lock (void) { } ACE_Adaptive_Lock::ACE_Adaptive_Lock (void) : lock_ (0) { } ACE_Adaptive_Lock::~ACE_Adaptive_Lock (void) { } int ACE_Adaptive_Lock::remove (void) { return this->lock_->remove (); } int ACE_Adaptive_Lock::acquire (void) { return this->lock_->acquire (); } int ACE_Adaptive_Lock::tryacquire (void) { return this->lock_->tryacquire (); } int ACE_Adaptive_Lock::release (void) { return this->lock_->release (); } int ACE_Adaptive_Lock::acquire_read (void) { return this->lock_->acquire_read (); } int ACE_Adaptive_Lock::acquire_write (void) { return this->lock_->acquire_write (); } int ACE_Adaptive_Lock::tryacquire_read (void) { return this->lock_->tryacquire_read (); } int ACE_Adaptive_Lock::tryacquire_write (void) { return this->lock_->tryacquire_write (); } int ACE_Adaptive_Lock::tryacquire_write_upgrade (void) { return this->lock_->tryacquire_write_upgrade (); } void ACE_Adaptive_Lock::dump (void) const { #if defined (ACE_HAS_DUMP) // return this->lock_->dump (); #endif /* ACE_HAS_DUMP */ } ACE_END_VERSIONED_NAMESPACE_DECL